/* ------------------------------------------------------------------------- * Project: GSocket (Generic Socket) * Name: gsocket.h * Purpose: GSocket include file (system independent) * CVSID: $Id$ * ------------------------------------------------------------------------- */ #ifndef __GSOCKET_H #define __GSOCKET_H #ifndef __GSOCKET_STANDALONE__ #include "wx/setup.h" #endif #if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) #include #include #if !defined(__cplusplus) typedef unsigned int bool; #endif #ifndef TRUE #define TRUE 1 #endif #ifndef FALSE #define FALSE 0 #endif #ifdef __cplusplus extern "C" { #endif typedef struct _GSocket GSocket; typedef struct _GAddress GAddress; typedef enum { GSOCK_NOFAMILY = 0, GSOCK_INET, GSOCK_INET6, GSOCK_UNIX } GAddressType; typedef enum { GSOCK_STREAMED, GSOCK_UNSTREAMED } GSocketStream; typedef enum { GSOCK_NOERROR = 0, GSOCK_INVOP, GSOCK_IOERR, GSOCK_INVADDR, GSOCK_INVSOCK, GSOCK_NOHOST, GSOCK_INVPORT, GSOCK_WOULDBLOCK, GSOCK_TIMEDOUT, GSOCK_MEMERR } GSocketError; typedef enum { GSOCK_INPUT = 0, GSOCK_OUTPUT = 1, GSOCK_CONNECTION = 2, GSOCK_LOST = 3, GSOCK_MAX_EVENT = 4 } GSocketEvent; enum { GSOCK_INPUT_FLAG = 1 << GSOCK_INPUT, GSOCK_OUTPUT_FLAG = 1 << GSOCK_OUTPUT, GSOCK_CONNECTION_FLAG = 1 << GSOCK_CONNECTION, GSOCK_LOST_FLAG = 1 << GSOCK_LOST }; typedef int GSocketEventFlags; typedef void (*GSocketCallback)(GSocket *socket, GSocketEvent event, char *cdata); /* Global initializers */ /* GSocket_Init() must be called at the beginning */ bool GSocket_Init(); /* GSocket_Cleanup() must be called at the ending */ void GSocket_Cleanup(); /* Constructors / Destructors */ GSocket *GSocket_new(); void GSocket_destroy(GSocket *socket); /* This will disable all further IO calls to this socket */ void GSocket_Shutdown(GSocket *socket); /* Address handling */ GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address); GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address); GAddress *GSocket_GetLocal(GSocket *socket); GAddress *GSocket_GetPeer(GSocket *socket); /* Non-oriented connections handlers */ GSocketError GSocket_SetNonOriented(GSocket *socket); /* Server specific parts */ /* GSocket_SetServer: * Sets up the socket as a server. It uses the "Local" field of GSocket. * "Local" must be set by GSocket_SetLocal() before GSocket_SetServer() * is called. Possible error codes are: GSOCK_INVSOCK if socket has not * been initialized, GSOCK_INVADDR if the local address has not been * defined and GSOCK_IOERR for other internal errors. */ GSocketError GSocket_SetServer(GSocket *socket); /* GSocket_WaitConnection: * Waits for an incoming client connection. */ GSocket *GSocket_WaitConnection(GSocket *socket); /* Client specific parts */ /* GSocket_Connect: * Establishes a client connection to a server using the "Peer" * field of GSocket. "Peer" must be set by GSocket_SetPeer() before * GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK, * GSOCK_INVADDR, GSOCK_TIMEDOUT, GSOCK_WOULDBLOCK and GSOCK_IOERR. * If a socket is nonblocking and Connect() returns GSOCK_WOULDBLOCK, * the connection request can be completed later. Use GSocket_Select() * to check it, or wait for a GSOCK_CONNECTION event. */ GSocketError GSocket_Connect(GSocket *socket, GSocketStream stream); /* Generic IO */ /* Like recv(), send(), ... */ /* NOTE: In case we read from a non-oriented connection, the incoming * (outgoing) connection address is stored in the "Local" ("Peer") * field. */ int GSocket_Read(GSocket *socket, char *buffer, int size); int GSocket_Write(GSocket *socket, const char *buffer, int size); /* GSocket_Select: * Polls the socket to determine its status. This function will * check for the events specified in the 'flags' parameter, and * it will return a mask indicating which operations can be * performed. This function won't block, regardless of the * mode (blocking|nonblocking) of the socket. */ GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags); /* Flags/Parameters */ /* GSocket_SetTimeout: * Sets the timeout for blocking calls. Time is * expressed in milliseconds. */ void GSocket_SetTimeout(GSocket *socket, unsigned long millisec); /* GSocket_SetNonBlocking: * Sets the socket to non-blocking mode. This is useful if * we don't want to wait. */ void GSocket_SetNonBlocking(GSocket *socket, bool non_block); /* GSocket_GetError: * Returns the last error occured for this socket. */ GSocketError GSocket_GetError(GSocket *socket); /* Callbacks */ /* Only one callback is possible for each event (INPUT, OUTPUT, CONNECTION * and LOST). The callbacks are called in the following situations: * * INPUT: There is at least one byte in the input buffer * OUTPUT: The system is sure that the next write call will not block * CONNECTION: Two cases are possible: * Client socket -> the connection is established * Server socket -> a client requests a connection * LOST: The connection is lost * * An event is generated only once and its state is reseted when the * relative IO call is requested. * For example: INPUT -> GSocket_Read() * CONNECTION -> GSocket_Accept() */ /* GSocket_SetCallback: * Enables the callbacks specified by 'flags'. Note that 'flags' * may be a combination of flags OR'ed toghether, so the same * callback function can be made to accept different events. * The callback function must have the following prototype: * * void function(GSocket *socket, GSocketEvent event, char *cdata) */ void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags, GSocketCallback fallback, char *cdata); /* GSocket_UnsetCallback: * Disables all callbacks specified by 'flags', which may be a * combination of flags OR'ed toghether. */ void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags); /* GAddress */ GAddress *GAddress_new(); GAddress *GAddress_copy(GAddress *address); void GAddress_destroy(GAddress *address); void GAddress_SetFamily(GAddress *address, GAddressType type); GAddressType GAddress_GetFamily(GAddress *address); /* The use of any of the next functions will set the address family to * the specific one. For example if you use GAddress_INET_SetHostName, * address family will be implicitly set to AF_INET. */ GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname); GSocketError GAddress_INET_SetHostAddress(GAddress *address, unsigned long hostaddr); GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port, const char *protocol); GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port); GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname, size_t sbuf); unsigned long GAddress_INET_GetHostAddress(GAddress *address); unsigned short GAddress_INET_GetPort(GAddress *address); /* TODO: Define specific parts (INET6, UNIX) */ GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path); GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf); #ifdef __cplusplus }; #endif /* __cplusplus */ #endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */ #endif /* __GSOCKET_H */