///////////////////////////////////////////////////////////////////////////// // Name: xpmhand.h // Purpose: XPM bitmap handler // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma interface "xpmhand.h" #endif #ifndef _WX_XPMHAND_H_ #define _WX_XPMHAND_H_ class WXDLLEXPORT wxXPMFileHandler: public wxBitmapHandler { DECLARE_DYNAMIC_CLASS(wxXPMFileHandler) public: inline wxXPMFileHandler(void) { m_name = "XPM bitmap file"; m_extension = "xpm"; m_type = wxBITMAP_TYPE_XPM; }; virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth = -1, int desiredHeight = -1); virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL); }; class WXDLLEXPORT wxXPMDataHandler: public wxBitmapHandler { DECLARE_DYNAMIC_CLASS(wxXPMDataHandler) public: inline wxXPMDataHandler(void) { m_name = "XPM bitmap data"; m_extension = "xpm"; m_type = wxBITMAP_TYPE_XPM_DATA; }; virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1); }; #endif // _WX_XPMHAND_H_