///////////////////////////////////////////////////////////////////////////// // Name: module.h // Purpose: Modules handling // Author: Wolfram Gloger/adapted by Guilhem Lavaux // Modified by: // Created: 04/11/98 // RCS-ID: $Id$ // Copyright: (c) Wolfram Gloger and Guilhem Lavaux // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MODULEH__ #define _WX_MODULEH__ #ifdef __GNUG__ #pragma interface "module.h" #endif #include "wx/object.h" #include "wx/list.h" // declare a linked list of modules class wxModule; WX_DECLARE_LIST(wxModule, wxModuleList); // declaring a class derived from wxModule will automatically create an // instance of this class on program startup, call its OnInit() method and call // OnExit() on program termination (but only if OnInit() succeeded) class WXDLLEXPORT wxModule : public wxObject { public: wxModule() {} virtual ~wxModule() {} // if module init routine returns FALSE application will fail to startup bool Init() { return OnInit(); } void Exit() { OnExit(); } // Override both of these // called on program startup virtual bool OnInit() = 0; // called just before program termination, but only if OnInit() // succeeded virtual void OnExit() = 0; static void RegisterModule(wxModule* module); static void RegisterModules(); static bool InitializeModules(); static void CleanUpModules(); protected: static wxModuleList m_modules; DECLARE_CLASS(wxModule) }; #endif // _WX_MODULEH__