///////////////////////////////////////////////////////////////////////////// // Name: wx/hash.h // Purpose: wxHashTable class // Author: Julian Smart // Modified by: VZ at 25.02.00: type safe hashes with WX_DECLARE_HASH() // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_HASH_H__ #define _WX_HASH_H__ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "hash.h" #endif #include "wx/defs.h" #if !wxUSE_STL #include "wx/list.h" #endif #if WXWIN_COMPATIBILITY_2_4 #include "wx/dynarray.h" #endif class WXDLLIMPEXP_BASE wxObject; // the default size of the hash #define wxHASH_SIZE_DEFAULT (1000) /* * A hash table is an array of user-definable size with lists * of data items hanging off the array positions. Usually there'll * be a hit, so no search is required; otherwise we'll have to run down * the list to find the desired item. */ // ---------------------------------------------------------------------------- // this is the base class for object hashes: hash tables which contain // pointers to objects // ---------------------------------------------------------------------------- #if !wxUSE_STL class WXDLLIMPEXP_BASE wxHashTableBase : public wxObject { public: wxHashTableBase(); void Create(wxKeyType keyType = wxKEY_INTEGER, size_t size = wxHASH_SIZE_DEFAULT); void Destroy(); size_t GetSize() const { return m_hashSize; } size_t GetCount() const { return m_count; } void DeleteContents(bool flag); protected: // find the node for (key, value) wxNodeBase *GetNode(long key, long value) const; // the array of lists in which we store the values for given key hash wxListBase **m_hashTable; // the size of m_lists array size_t m_hashSize; // the type of indexing we use wxKeyType m_keyType; // the total number of elements in the hash size_t m_count; // should we delete our data? bool m_deleteContents; private: // no copy ctor/assignment operator (yet) DECLARE_NO_COPY_CLASS(wxHashTableBase) }; #else #include "wx/hashmap.h" #if !defined(wxENUM_KEY_TYPE_DEFINED) #define wxENUM_KEY_TYPE_DEFINED enum wxKeyType { wxKEY_NONE, wxKEY_INTEGER, wxKEY_STRING }; #endif union wxHashKeyValue { long integer; wxChar *string; }; struct WXDLLIMPEXP_BASE wxHashTableHash { wxHashTableHash() { } wxHashTableHash( wxKeyType keyType ) : m_keyType( keyType ) { } wxKeyType m_keyType; unsigned long operator ()( const wxHashKeyValue& k ) const { if( m_keyType == wxKEY_STRING ) return wxStringHash::wxCharStringHash( k.string ); else return (unsigned long)k.integer; } }; struct WXDLLIMPEXP_BASE wxHashTableEqual { wxHashTableEqual() { } wxHashTableEqual( wxKeyType keyType ) : m_keyType( keyType ) { } wxKeyType m_keyType; bool operator ()( const wxHashKeyValue& k1, const wxHashKeyValue& k2 ) const { if( m_keyType == wxKEY_STRING ) return wxStrcmp( k1.string, k2.string ) == 0; else return k1.integer == k2.integer; } }; WX_DECLARE_EXPORTED_HASH_MAP( wxHashKeyValue, void*, wxHashTableHash, wxHashTableEqual, wxHashTableBaseBase ); class WXDLLIMPEXP_BASE wxHashTableBase { public: wxHashTableBase( wxKeyType keyType = wxKEY_INTEGER, size_t size = wxHASH_SIZE_DEFAULT ) : m_map( size, wxHashTableHash( keyType ), wxHashTableEqual( keyType ) ), m_keyType( keyType ) { } ~wxHashTableBase() { Clear(); } size_t GetCount() const { return m_map.size(); } void Clear() { if( m_keyType == wxKEY_STRING ) { for( wxHashTableBaseBase::iterator it = m_map.begin(), en = m_map.end(); it != en; ) { wxChar* tmp = it->first.string; ++it; delete[] tmp; // used in operator++ } } m_map.clear(); } protected: void DoPut( long key, void* data ) { wxASSERT( m_keyType == wxKEY_INTEGER ); wxHashKeyValue k; k.integer = key; m_map[k] = data; } void DoPut( const wxChar* key, void* data ) { wxASSERT( m_keyType == wxKEY_STRING ); wxHashKeyValue k; k.string = (wxChar*)key; wxHashTableBaseBase::iterator it = m_map.find(k); if( it == m_map.end() ) { k.string = new wxChar[wxStrlen(key) + 1]; wxStrcpy(k.string, key); m_map[k] = data; } else it->second = data; } void* DoGet( long key ) const { wxASSERT( m_keyType == wxKEY_INTEGER ); wxHashKeyValue k; k.integer = key; wxHashTableBaseBase::const_iterator it = m_map.find( k ); return it != m_map.end() ? it->second : NULL; } void* DoGet( const wxChar* key ) const { wxASSERT( m_keyType == wxKEY_STRING ); wxHashKeyValue k; k.string = (wxChar*)key; wxHashTableBaseBase::const_iterator it = m_map.find( k ); return it != m_map.end() ? it->second : NULL; } void* DoDelete( long key ) { wxASSERT( m_keyType == wxKEY_INTEGER ); wxHashKeyValue k; k.integer = key; wxHashTableBaseBase::iterator it = m_map.find( k ); if( it != m_map.end() ) { void* data = it->second; m_map.erase( it ); return data; } return NULL; } void* DoDelete( const wxChar* key ) { wxASSERT( m_keyType == wxKEY_STRING ); wxHashKeyValue k; k.string = (wxChar*)key; wxHashTableBaseBase::iterator it = m_map.find( k ); if( it != m_map.end() ) { void* data = it->second; wxChar* k = it->first.string; m_map.erase( it ); delete[] k; return data; } return NULL; } wxHashTableBaseBase m_map; wxKeyType m_keyType; }; #endif // !wxUSE_STL #if !wxUSE_STL #if WXWIN_COMPATIBILITY_2_4 // ---------------------------------------------------------------------------- // a hash table which stores longs // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxHashTableLong : public wxObject { public: wxHashTableLong(size_t size = wxHASH_SIZE_DEFAULT) { Init(size); } virtual ~wxHashTableLong(); void Create(size_t size = wxHASH_SIZE_DEFAULT); void Destroy(); size_t GetSize() const { return m_hashSize; } size_t GetCount() const { return m_count; } void Put(long key, long value); long Get(long key) const; long Delete(long key); protected: void Init(size_t size); private: wxArrayLong **m_values, **m_keys; // the size of array above size_t m_hashSize; // the total number of elements in the hash size_t m_count; // not implemented yet DECLARE_NO_COPY_CLASS(wxHashTableLong) }; // ---------------------------------------------------------------------------- // wxStringHashTable: a hash table which indexes strings with longs // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxStringHashTable : public wxObject { public: wxStringHashTable(size_t sizeTable = wxHASH_SIZE_DEFAULT); virtual ~wxStringHashTable(); // add a string associated with this key to the table void Put(long key, const wxString& value); // get the string from the key: if not found, an empty string is returned // and the wasFound is set to FALSE if not NULL wxString Get(long key, bool *wasFound = NULL) const; // remove the item, returning TRUE if the item was found and deleted bool Delete(long key) const; // clean up void Destroy(); private: wxArrayLong **m_keys; wxArrayString **m_values; // the size of array above size_t m_hashSize; DECLARE_NO_COPY_CLASS(wxStringHashTable) }; #endif // WXWIN_COMPATIBILITY_2_4 #endif // !wxUSE_STL // ---------------------------------------------------------------------------- // for compatibility only // ---------------------------------------------------------------------------- #if wxUSE_STL class WXDLLIMPEXP_BASE wxHashTable : protected wxHashTableBase { typedef wxHashTableBaseBase hash; public: class dummy; struct compatibility_iterator { hash::iterator m_iter; hash* m_hash; operator bool() const { return m_iter != m_hash->end(); } bool operator !() const { return m_iter == m_hash->end(); } compatibility_iterator( hash* li, hash::iterator it ) : m_iter( it ), m_hash( li ) {} compatibility_iterator() { } dummy* operator->() { return (dummy*)this; } }; typedef compatibility_iterator citer; class dummy { typedef hash::iterator it; typedef compatibility_iterator citer; public: wxObject* GetData() const { citer* i = (citer*)this; return (wxObject*)i->m_iter->second; } citer GetNext() const { citer* i = (citer*)this; it lit = i->m_iter; return citer( i->m_hash, ++lit ); } void SetData( wxObject* e ) { citer* i = (citer*)this; i->m_iter->second = e; } private: dummy(); }; public: wxHashTable( wxKeyType keyType = wxKEY_INTEGER, size_t size = wxHASH_SIZE_DEFAULT ) : wxHashTableBase( keyType, size ) { } void Destroy() { Clear(); } // key and value are the same void Put(long value, wxObject *object) { DoPut( value, object ); } void Put(const wxChar *value, wxObject *object) { DoPut( value, object ); } // key and value are the same wxObject *Get(long value) const { return (wxObject*)DoGet( value ); } wxObject *Get(const wxChar *value) const { return (wxObject*)DoGet( value ); } // Deletes entry and returns data if found wxObject *Delete(long key) { return (wxObject*)DoGet( key ); } wxObject *Delete(const wxChar *key) { return (wxObject*)DoGet( key ); } #if 0 // Construct your own integer key from a string, e.g. in case // you need to combine it with something long MakeKey(const wxChar *string) const; #endif // Way of iterating through whole hash table (e.g. to delete everything) // Not necessary, of course, if you're only storing pointers to // objects maintained separately void BeginFind() { m_iter = citer( &this->m_map, this->m_map.begin() ); } compatibility_iterator Next() { compatibility_iterator it = m_iter; if( m_iter ) m_iter = m_iter->GetNext(); return it; } void Clear() { wxHashTableBase::Clear(); } private: compatibility_iterator m_iter; }; #else // if !wxUSE_STL class WXDLLIMPEXP_BASE wxHashTable : public wxObject { public: int n; int current_position; wxNode *current_node; unsigned int key_type; wxList **hash_table; wxHashTable(int the_key_type = wxKEY_INTEGER, int size = wxHASH_SIZE_DEFAULT); ~wxHashTable(); // copy ctor and assignment operator wxHashTable(const wxHashTable& table) : wxObject() { DoCopy(table); } wxHashTable& operator=(const wxHashTable& table) { Clear(); DoCopy(table); return *this; } void DoCopy(const wxHashTable& table); void Destroy(); bool Create(int the_key_type = wxKEY_INTEGER, int size = wxHASH_SIZE_DEFAULT); // Note that there are 2 forms of Put, Get. // With a key and a value, the *value* will be checked // when a collision is detected. Otherwise, if there are // 2 items with a different value but the same key, // we'll retrieve the WRONG ONE. So where possible, // supply the required value along with the key. // In fact, the value-only versions make a key, and still store // the value. The use of an explicit key might be required // e.g. when combining several values into one key. // When doing that, it's highly likely we'll get a collision, // e.g. 1 + 2 = 3, 2 + 1 = 3. // key and value are NOT necessarily the same void Put(long key, long value, wxObject *object); void Put(long key, const wxChar *value, wxObject *object); // key and value are the same void Put(long value, wxObject *object); void Put(const wxChar *value, wxObject *object); // key and value not the same wxObject *Get(long key, long value) const; wxObject *Get(long key, const wxChar *value) const; // key and value are the same wxObject *Get(long value) const; wxObject *Get(const wxChar *value) const; // Deletes entry and returns data if found wxObject *Delete(long key); wxObject *Delete(const wxChar *key); wxObject *Delete(long key, int value); wxObject *Delete(long key, const wxChar *value); // Construct your own integer key from a string, e.g. in case // you need to combine it with something long MakeKey(const wxChar *string) const; // Way of iterating through whole hash table (e.g. to delete everything) // Not necessary, of course, if you're only storing pointers to // objects maintained separately void BeginFind(); wxNode *Next(); void DeleteContents(bool flag); void Clear(); // Returns number of nodes size_t GetCount() const { return m_count; } typedef wxNode* compatibility_iterator; private: size_t m_count; // number of elements in the hashtable bool m_deleteContents; DECLARE_DYNAMIC_CLASS(wxHashTable) }; #endif #if wxUSE_STL // defines a new type safe hash table which stores the elements of type eltype // in lists of class listclass #define _WX_DECLARE_HASH(eltype, dummy, hashclass, classexp) \ classexp hashclass : public wxHashTableBase \ { \ public: \ hashclass(wxKeyType keyType = wxKEY_INTEGER, \ size_t size = wxHASH_SIZE_DEFAULT) \ : wxHashTableBase(keyType, size) { } \ \ ~hashclass() { Destroy(); } \ \ void Destroy() { m_map.clear(); } \ void Put(long key, eltype *data) { DoPut(key, (void*)data); } \ eltype *Get(long key) const { return (eltype*)DoGet(key); } \ eltype *Delete(long key) { return (eltype*)DoDelete(key); } \ } #else // if !wxUSE_STL #define _WX_DECLARE_HASH(eltype, listclass, hashclass, classexp) \ classexp hashclass : public wxHashTableBase \ { \ public: \ hashclass(wxKeyType keyType = wxKEY_INTEGER, \ size_t size = wxHASH_SIZE_DEFAULT) \ { Create(keyType, size); } \ \ ~hashclass() { Destroy(); } \ \ void Put(long key, long val, eltype *data) { DoPut(key, val, data); } \ void Put(long key, eltype *data) { DoPut(key, key, data); } \ \ eltype *Get(long key, long value) const \ { \ wxNodeBase *node = GetNode(key, value); \ return node ? ((listclass::Node *)node)->GetData() : (eltype *)0; \ } \ eltype *Get(long key) const { return Get(key, key); } \ \ eltype *Delete(long key, long value) \ { \ eltype *data; \ \ wxNodeBase *node = GetNode(key, value); \ if ( node ) \ { \ data = ((listclass::Node *)node)->GetData(); \ \ delete node; \ m_count--; \ } \ else \ { \ data = (eltype *)0; \ } \ \ return data; \ } \ eltype *Delete(long key) { return Delete(key, key); } \ \ protected: \ void DoPut(long key, long value, eltype *data) \ { \ size_t slot = (size_t)abs((int)(key % (long)m_hashSize)); \ \ if ( !m_hashTable[slot] ) \ { \ m_hashTable[slot] = new listclass(m_keyType); \ if ( m_deleteContents ) \ m_hashTable[slot]->DeleteContents(TRUE); \ } \ \ ((listclass *)m_hashTable[slot])->Append(value, data); \ m_count++; \ } \ \ DECLARE_NO_COPY_CLASS(hashclass) \ } #endif // this macro is to be used in the user code #define WX_DECLARE_HASH(el, list, hash) \ _WX_DECLARE_HASH(el, list, hash, class) // and this one does exactly the same thing but should be used inside the // library #define WX_DECLARE_EXPORTED_HASH(el, list, hash) \ _WX_DECLARE_HASH(el, list, hash, class WXDLLEXPORT) #define WX_DECLARE_USER_EXPORTED_HASH(el, list, hash, usergoo) \ _WX_DECLARE_HASH(el, list, hash, class usergoo) // delete all hash elements // // NB: the class declaration of the hash elements must be visible from the // place where you use this macro, otherwise the proper destructor may not // be called (a decent compiler should give a warning about it, but don't // count on it)! #define WX_CLEAR_HASH_TABLE(hash) \ { \ (hash).BeginFind(); \ wxHashTable::compatibility_iterator it = (hash).Next(); \ while( it ) \ { \ delete it->GetData(); \ it = (hash).Next(); \ } \ (hash).Clear(); \ } #endif // _WX_HASH_H__