///////////////////////////////////////////////////////////////////////////// // Name: gifdecod.h // Purpose: wxGIFDecoder, GIF reader for wxImage and wxAnimation // Author: Guillermo Rodriguez Garcia // Version: 3.02 // Last rev: 1999/08/18 // Copyright: (c) Guillermo Rodriguez Garcia // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_GIFDECOD_H #define _WX_GIFDECOD_H #ifdef __GNUG__ #pragma interface "gifdecod.h" #endif #include "wx/setup.h" #if wxUSE_STREAMS #include "wx/stream.h" #include "wx/image.h" typedef struct _IMAGEN { unsigned int w; /* width */ unsigned int h; /* height */ unsigned int left; /* x coord (in logical screen) */ unsigned int top; /* y coord (in logical screen) */ int transparent; /* transparent color (-1 = none) */ int disposal; /* disposal method (-1 = unspecified) */ long delay; /* delay in ms (-1 = unused) */ unsigned char *p; /* bitmap */ unsigned char *pal; /* palette */ struct _IMAGEN *next; /* next image */ struct _IMAGEN *prev; /* prev image */ } IMAGEN; /* disposal method */ #define D_UNSPECIFIED -1 /* not specified */ #define D_DONOTDISPOSE 0 /* do not dispose */ #define D_TOBACKGROUND 1 /* restore to background colour */ #define D_TOPREVIOUS 2 /* restore to previous image */ /* error codes */ #define E_OK 0 /* everything was OK */ #define E_ARCHIVO -1 /* error opening file */ #define E_FORMATO -2 /* error in gif header */ #define E_MEMORIA -3 /* error allocating memory */ class wxGIFDecoder { private: /* logical screen */ unsigned int m_screenw; /* logical screen width */ unsigned int m_screenh; /* logical screen height */ int m_background; /* background color (-1 = none) */ /* image data */ bool m_anim; /* animated GIF */ int m_nimages; /* number of images */ int m_image; /* current image */ IMAGEN *m_pimage; /* pointer to current image */ IMAGEN *m_pfirst; /* pointer to first image */ IMAGEN *m_plast; /* pointer to last image */ /* decoder state vars */ int m_restbits; /* remaining valid bits */ unsigned int m_restbyte; /* remaining bytes in this block */ unsigned int m_lastbyte; /* last byte read */ wxInputStream *m_f; /* input file */ private: int getcode(int bits, int abfin); int dgif(IMAGEN *img, int interl, int bits); public: // constructor, destructor, etc. wxGIFDecoder(wxInputStream *s, bool anim = FALSE); ~wxGIFDecoder(); bool CanRead(); int ReadGIF(); void Destroy(); // convert current frame to wxImage bool ConvertToImage(wxImage *image) const; // get data of current frame int GetFrameIndex() const; unsigned char* GetData() const; unsigned char* GetPalette() const; unsigned int GetWidth() const; unsigned int GetHeight() const; unsigned int GetLeft() const; unsigned int GetTop() const; int GetDisposalMethod() const; int GetTransparentColour() const; long GetDelay() const; // get global data unsigned int GetLogicalScreenWidth() const; unsigned int GetLogicalScreenHeight() const; int GetBackgroundColour() const; int GetNumberOfFrames() const; bool IsAnimation() const; // move through the animation bool GoFirstFrame(); bool GoLastFrame(); bool GoNextFrame(bool cyclic = FALSE); bool GoPrevFrame(bool cyclic = FALSE); bool GoFrame(int which); }; #endif // wxUSE_STREAM #endif // _WX_GIFDECOD_H