///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/font.h // Purpose: wxFont class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_FONT_H_ #define _WX_FONT_H_ #include "wx/gdicmn.h" // ---------------------------------------------------------------------------- // wxFont // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxFont : public wxFontBase { public: // ctors and such wxFont() { } #if FUTURE_WXWIN_COMPATIBILITY_3_0 wxFont(int size, int family, int style, int weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { (void)Create(size, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding); } #endif wxFont(int size, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { Create(size, family, style, weight, underlined, face, encoding); } bool Create(int size, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { return DoCreate(size, wxDefaultSize, false, family, style, weight, underlined, face, encoding); } #if FUTURE_WXWIN_COMPATIBILITY_3_0 wxFont(const wxSize& pixelSize, int family, int style, int weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { (void)Create(pixelSize, (wxFontFamily)family, (wxFontStyle)style, (wxFontWeight)weight, underlined, face, encoding); } #endif wxFont(const wxSize& pixelSize, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { (void)Create(pixelSize, family, style, weight, underlined, face, encoding); } wxFont(const wxNativeFontInfo& info, WXHFONT hFont = 0) { Create(info, hFont); } wxFont(const wxString& fontDesc); bool Create(const wxSize& pixelSize, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { return DoCreate(-1, pixelSize, true, family, style, weight, underlined, face, encoding); } bool Create(const wxNativeFontInfo& info, WXHFONT hFont = 0); virtual ~wxFont(); // implement base class pure virtuals virtual int GetPointSize() const; virtual wxSize GetPixelSize() const; virtual bool IsUsingSizeInPixels() const; virtual wxFontFamily GetFamily() const; virtual wxFontStyle GetStyle() const; virtual wxFontWeight GetWeight() const; virtual bool GetUnderlined() const; virtual wxString GetFaceName() const; virtual wxFontEncoding GetEncoding() const; virtual const wxNativeFontInfo *GetNativeFontInfo() const; virtual void SetPointSize(int pointSize); virtual void SetPixelSize(const wxSize& pixelSize); virtual void SetFamily(wxFontFamily family); virtual void SetStyle(wxFontStyle style); virtual void SetWeight(wxFontWeight weight); virtual bool SetFaceName(const wxString& faceName); virtual void SetUnderlined(bool underlined); virtual void SetEncoding(wxFontEncoding encoding); wxDECLARE_COMMON_FONT_METHODS(); virtual bool IsFixedWidth() const; // implementation only from now on // ------------------------------- virtual bool IsFree() const; virtual bool RealizeResource(); virtual WXHANDLE GetResourceHandle() const; virtual bool FreeResource(bool force = false); // for consistency with other wxMSW classes WXHFONT GetHFONT() const; protected: // real font creation function, used in all cases bool DoCreate(int size, const wxSize& pixelSize, bool sizeUsingPixels, wxFontFamily family, wxFontStyle style, wxFontWeight weight, bool underlined = false, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT); virtual void DoSetNativeFontInfo(const wxNativeFontInfo& info); // implement wxObject virtuals which are used by AllocExclusive() virtual wxGDIRefData *CreateGDIRefData() const; virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; private: DECLARE_DYNAMIC_CLASS(wxFont) }; #endif // _WX_FONT_H_