///////////////////////////////////////////////////////////////////////////// // Name: dcscreen.h // Purpose: wxScreenDC class // Author: David Webster // Modified by: // Created: 10/14/99 // RCS-ID: $Id$ // Copyright: (c) David Webster // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DCSCREEN_H_ #define _WX_DCSCREEN_H_ #ifdef __GNUG__ #pragma interface "dcscreen.h" #endif #include "wx/dcclient.h" class WXDLLEXPORT wxScreenDC: public wxWindowDC { public: // // Create a DC representing the whole screen // wxScreenDC(); // // Compatibility with X's requirements for // drawing on top of all windows // static bool StartDrawingOnTop(wxWindow* WXUNUSED(pWindow)) { return TRUE; } static bool StartDrawingOnTop(wxRect* WXUNUSED(prect) = NULL) { return TRUE; } static bool EndDrawingOnTop() { return TRUE; } protected: virtual void DoGetSize( int* pnWidth ,int* pnHeight ) const; private: DECLARE_DYNAMIC_CLASS(wxScreenDC) }; // end of CLASS wxScreenDC #endif // _WX_DCSCREEN_H_