///////////////////////////////////////////////////////////////////////////// // Name: wx/clntdata.h // Purpose: A mixin class for holding a wxClientData or void pointer // Author: Robin Dunn // Modified by: // Created: 9-Oct-2001 // RCS-ID: $Id$ // Copyright: (c) wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_CLNTDATAH__ #define _WX_CLNTDATAH__ #include "wx/defs.h" #include "wx/string.h" #include "wx/hashmap.h" typedef int (*wxShadowObjectMethod)(void*, void*); WX_DECLARE_STRING_HASH_MAP_WITH_DECL( wxShadowObjectMethod, wxShadowObjectMethods, class WXDLLIMPEXP_BASE ); WX_DECLARE_STRING_HASH_MAP_WITH_DECL( void *, wxShadowObjectFields, class WXDLLIMPEXP_BASE ); class WXDLLIMPEXP_BASE wxShadowObject { public: wxShadowObject() { } void AddMethod( const wxString &name, wxShadowObjectMethod method ) { wxShadowObjectMethods::iterator it = m_methods.find( name ); if (it == m_methods.end()) m_methods[ name ] = method; else it->second = method; } bool InvokeMethod( const wxString &name, void* window, void* param, int* returnValue ) { wxShadowObjectMethods::iterator it = m_methods.find( name ); if (it == m_methods.end()) return false; wxShadowObjectMethod method = it->second; int ret = (*method)(window, param); if (returnValue) *returnValue = ret; return true; } void AddField( const wxString &name, void* initialValue = NULL ) { wxShadowObjectFields::iterator it = m_fields.find( name ); if (it == m_fields.end()) m_fields[ name ] = initialValue; else it->second = initialValue; } void SetField( const wxString &name, void* value ) { wxShadowObjectFields::iterator it = m_fields.find( name ); if (it == m_fields.end()) return; it->second = value; } void* GetField( const wxString &name, void *defaultValue = NULL ) { wxShadowObjectFields::iterator it = m_fields.find( name ); if (it == m_fields.end()) return defaultValue; return it->second; } private: wxShadowObjectMethods m_methods; wxShadowObjectFields m_fields; }; // ---------------------------------------------------------------------------- // what kind of client data do we have? enum wxClientDataType { wxClientData_None, // we don't know yet because we don't have it at all wxClientData_Object, // our client data is typed and we own it wxClientData_Void // client data is untyped and we don't own it }; class WXDLLIMPEXP_BASE wxClientData { public: wxClientData() { } virtual ~wxClientData() { } }; class WXDLLIMPEXP_BASE wxStringClientData : public wxClientData { public: wxStringClientData() : m_data() { } wxStringClientData( const wxString &data ) : m_data(data) { } void SetData( const wxString &data ) { m_data = data; } const wxString& GetData() const { return m_data; } private: wxString m_data; }; // This class is a mixin that provides storage and management of "client // data." The client data stored can either be a pointer to a wxClientData // object in which case it is managed by the container (i.e. it will delete // the data when it's destroyed) or an untyped pointer which won't be deleted // by the container - but not both of them // // NOTE: This functionality is currently duplicated in wxEvtHandler in order // to avoid having more than one vtable in that class hierarchy. class WXDLLIMPEXP_BASE wxClientDataContainer { public: wxClientDataContainer(); virtual ~wxClientDataContainer(); void SetClientObject( wxClientData *data ) { DoSetClientObject(data); } wxClientData *GetClientObject() const { return DoGetClientObject(); } void SetClientData( void *data ) { DoSetClientData(data); } void *GetClientData() const { return DoGetClientData(); } protected: // The user data: either an object which will be deleted by the container // when it's deleted or some raw pointer which we do nothing with. Only // one type of data can be used with the given window, i.e. you cannot set // the void data and then associate the container with wxClientData or vice // versa. union { wxClientData *m_clientObject; void *m_clientData; }; // client data accessors virtual void DoSetClientObject( wxClientData *data ); virtual wxClientData *DoGetClientObject() const; virtual void DoSetClientData( void *data ); virtual void *DoGetClientData() const; // what kind of data do we have? wxClientDataType m_clientDataType; }; #endif // _WX_CLNTDATAH__