///////////////////////////////////////////////////////////////////////////// // Name: scoredg.cpp // Purpose: Forty Thieves patience game // Author: Chris Breeze // Modified by: // Created: 21/07/97 // RCS-ID: $Id$ // Copyright: (c) 1993-1998 Chris Breeze // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #if defined(__GNUG__) && !defined(__APPLE__) #pragma implementation #pragma interface #endif // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "scorefil.h" #include "scoredg.h" // adjust USE_GRID_FOR_SCORE with O or 1 to your preferences // by default it takes wxGrid component for score display if available in target port #define USE_GRID_FOR_SCORE wxUSE_GRID #if USE_GRID_FOR_SCORE #include "wx/grid.h" #else class ScoreCanvas : public wxScrolledWindow { public: ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile, const wxPoint& pos, wxSize& size); virtual ~ScoreCanvas(); void OnDraw(wxDC& dc); private: wxFont *m_font; wxString m_text; }; ScoreCanvas::ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile, const wxPoint& pos, wxSize& size) : wxScrolledWindow(parent, wxID_ANY, pos, size, wxSUNKEN_BORDER) { SetBackgroundColour(*wxWHITE); #ifdef __WXGTK__ m_font = wxTheFontList->FindOrCreateFont(12, wxROMAN, wxNORMAL, wxNORMAL); #else m_font = wxTheFontList->FindOrCreateFont(10, wxSWISS, wxNORMAL, wxNORMAL); #endif wxArrayString players; scoreFile->GetPlayerList( players); wxString os; os << wxT("Player\tWins\tGames\tScore\n"); for (unsigned int i = 0; i < players.Count(); i++) { int wins, games, score; scoreFile->ReadPlayersScore(players[i], wins, games, score); int average = 0; if (games > 0) { average = (2 * score + games) / (2 * games); } os << players[i] << wxT('\t') << wins << wxT('\t') << games << wxT('\t') << average << wxT('\n'); } os << wxT('\0'); m_text = os; } ScoreCanvas::~ScoreCanvas() { } void ScoreCanvas::OnDraw(wxDC& dc) { dc.SetFont(* m_font); const wxChar* str = m_text; unsigned int tab = 0; unsigned int tabstops[] = { 5, 100, 150, 200 }; // get the line spacing for the current font int lineSpacing; { long w, h; dc.GetTextExtent(wxT("Testing"), &w, &h); lineSpacing = (int)h; } int y = 0; while (*str) { wxChar text[256]; wxChar* dest = text; while (*str && *str >= ' ') *dest++ = *str++; *dest = '\0'; dc.DrawText(text, tabstops[tab], y); if (*str == '\t') { if (tab < sizeof(tabstops) / sizeof(tabstops[0]) - 1) { tab++; } } else if (*str == '\n') { tab = 0; y += lineSpacing; } if (*str) str++; } } #endif BEGIN_EVENT_TABLE(ScoreDialog, wxDialog) EVT_CLOSE(ScoreDialog::OnCloseWindow) END_EVENT_TABLE() ScoreDialog::ScoreDialog(wxWindow* parent, ScoreFile* file) : wxDialog(parent, wxID_ANY, _("Scores"), wxDefaultPosition, wxSize(400, 300)), m_scoreFile(file) { // create grid with players wxArrayString players; file->GetPlayerList(players); wxSize sz = wxSize(400, 300); #if USE_GRID_FOR_SCORE wxGrid* list = new wxGrid(this, wxID_ANY, wxDefaultPosition, sz, 0); list->CreateGrid(players.Count(), 4); for (unsigned int i = 0; i < players.Count(); i++) { int wins, games, score; wxString string_value; file->ReadPlayersScore(players[i], wins, games, score); int average = 0; if (games > 0) { average = (2 * score + games) / (2 * games); } list->SetCellValue(i,0,players[i]); string_value.Printf( _T("%u"), wins ); list->SetCellValue(i,1,string_value); string_value.Printf( _T("%u"), games ); list->SetCellValue(i,2,string_value); string_value.Printf( _T("%u"), average ); list->SetCellValue(i,3,string_value); } list->SetColLabelValue(0, _T("Players")); list->SetColLabelValue(1, _T("Wins")); list->SetColLabelValue(2, _T("Games")); list->SetColLabelValue(3, _T("Score")); list->SetEditable(false); list->AutoSizeColumns(); list->AutoSizeRows(); list->SetRowLabelSize(0); list->EnableDragRowSize(false); list->EnableDragColSize(false); list->EnableDragGridSize(false); list->ClearSelection(); list->EnableEditing(false); sz.x = wxDefaultCoord; #else ScoreCanvas* list = new ScoreCanvas(this, m_scoreFile, wxDefaultPosition, sz); #endif list->SetBestFittingSize(sz); // locate and resize with sizers wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL ); topsizer->Add( list, 1, wxALL|wxGROW, 10 ); wxButton *button = new wxButton(this, wxID_OK, _("OK")); topsizer->Add( button, 0, wxALIGN_CENTER_HORIZONTAL|wxALL , 10 ); button->SetFocus(); SetSizer( topsizer ); GetSizer()->Fit(this); GetSizer()->SetSizeHints(this); CentreOnParent(); } void ScoreDialog::Display() { ShowModal(); } void ScoreDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) { EndModal(wxID_OK); }