///////////////////////////////////////////////////////////////////////////// // Name: filefn.h // Purpose: File- and directory-related functions // Author: Julian Smart // Modified by: // Created: 29/01/98 // RCS-ID: $Id$ // Copyright: (c) 1998 Julian Smart // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifndef _FILEFN_H_ #define _FILEFN_H_ #ifdef __GNUG__ #pragma interface "filefn.h" #endif #include // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // define off_t #include #ifdef _MSC_VER #define off_t _off_t #endif const off_t wxInvalidOffset = (off_t)-1; typedef enum { wxFromStart, wxFromCurrent, wxFromEnd } wxSeekMode; // ---------------------------------------------------------------------------- // functions // ---------------------------------------------------------------------------- bool WXDLLEXPORT wxFileExists(const wxString& filename); #define FileExists wxFileExists // does the path exist? (may have or not '/' or '\\' at the end) bool WXDLLEXPORT wxPathExists(const char *pszPathName); #define wxDirExists wxPathExists #define DirExists wxDirExists bool WXDLLEXPORT wxIsAbsolutePath(const wxString& filename); #define IsAbsolutePath wxIsAbsolutePath // Get filename char* WXDLLEXPORT wxFileNameFromPath(char *path); wxString WXDLLEXPORT wxFileNameFromPath(const wxString& path); #define FileNameFromPath wxFileNameFromPath // Get directory char* WXDLLEXPORT wxPathOnly(char *path); wxString WXDLLEXPORT wxPathOnly(const wxString& path); #define PathOnly wxPathOnly // wxString version wxString WXDLLEXPORT wxRealPath(const wxString& path); void WXDLLEXPORT wxDos2UnixFilename(char *s); #define Dos2UnixFilename wxDos2UnixFilename void WXDLLEXPORT wxUnix2DosFilename(char *s); #define Unix2DosFilename wxUnix2DosFilename // Strip the extension, in situ void WXDLLEXPORT wxStripExtension(char *buffer); void WXDLLEXPORT wxStripExtension(wxString& buffer); // Get a temporary filename, opening and closing the file. char* WXDLLEXPORT wxGetTempFileName(const wxString& prefix, char *buf = (char *) NULL); // Expand file name (~/ and ${OPENWINHOME}/ stuff) char* WXDLLEXPORT wxExpandPath(char *dest, const char *path); // Contract w.r.t environment ( -> ${OPENWINHOME}/lib) // and make (if under the home tree) relative to home // [caller must copy-- volatile] char* WXDLLEXPORT wxContractPath (const wxString& filename, const wxString& envname = "", const wxString& user = ""); // Destructive removal of /./ and /../ stuff char* WXDLLEXPORT wxRealPath(char *path); // Allocate a copy of the full absolute path char* WXDLLEXPORT wxCopyAbsolutePath(const wxString& path); // Get first file name matching given wild card. // Flags are reserved for future use. #define wxFILE 1 #define wxDIR 2 char* WXDLLEXPORT wxFindFirstFile(const char *spec, int flags = wxFILE); char* WXDLLEXPORT wxFindNextFile(void); // Does the pattern contain wildcards? bool WXDLLEXPORT wxIsWild(const wxString& pattern); // Does the pattern match the text (usually a filename)? // If dot_special is TRUE, doesn't match * against . (eliminating // `hidden' dot files) bool WXDLLEXPORT wxMatchWild(const wxString& pattern, const wxString& text, bool dot_special = TRUE); // Concatenate two files to form third bool WXDLLEXPORT wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3); // Copy file1 to file2 bool WXDLLEXPORT wxCopyFile(const wxString& file1, const wxString& file2); // Remove file bool WXDLLEXPORT wxRemoveFile(const wxString& file); // Rename file bool WXDLLEXPORT wxRenameFile(const wxString& file1, const wxString& file2); // Get current working directory. // If buf is NULL, allocates space using new, else // copies into buf. // IMPORTANT NOTE getcwd is know not to work under some releases // of Win32s 1.3, according to MS release notes! char* WXDLLEXPORT wxGetWorkingDirectory(char *buf = (char *) NULL, int sz = 1000); // Set working directory bool WXDLLEXPORT wxSetWorkingDirectory(const wxString& d); // Make directory bool WXDLLEXPORT wxMkdir(const wxString& dir); // Remove directory. Flags reserved for future use. bool WXDLLEXPORT wxRmdir(const wxString& dir, int flags = 0); // separators in file names #define FILE_SEP_EXT '.' #define FILE_SEP_DSK ':' #define FILE_SEP_PATH_DOS '\\' #define FILE_SEP_PATH_UNIX '/' // separator in the path list (as in PATH environment variable) // NB: these are strings and not characters on purpose! #define PATH_SEP_DOS ";" #define PATH_SEP_UNIX ":" // platform independent versions #ifdef __UNIX__ #define FILE_SEP_PATH FILE_SEP_PATH_UNIX #define PATH_SEP PATH_SEP_UNIX #else // Windows #define FILE_SEP_PATH FILE_SEP_PATH_DOS #define PATH_SEP PATH_SEP_DOS #endif // Unix/Windows // this is useful for wxString::IsSameAs(): to compare two file names use // filename1.IsSameAs(filename2, wxARE_FILENAMES_CASE_SENSITIVE) #ifdef __UNIX__ #define wxARE_FILENAMES_CASE_SENSITIVE TRUE #else // Windows #define wxARE_FILENAMES_CASE_SENSITIVE FALSE #endif // Unix/Windows // is the char a path separator? inline bool wxIsPathSeparator(char c) { return c == FILE_SEP_PATH_DOS || c == FILE_SEP_PATH_UNIX; } // does the string ends with path separator? bool WXDLLEXPORT wxEndsWithPathSeparator(const char *pszFileName); // split the full path into path (including drive for DOS), name and extension // (understands both '/' and '\\') void WXDLLEXPORT wxSplitPath(const char *pszFileName, wxString *pstrPath, wxString *pstrName, wxString *pstrExt); // find a file in a list of directories, returns false if not found bool WXDLLEXPORT wxFindFileInPath(wxString *pStr, const char *pszPath, const char *pszFile); // ---------------------------------------------------------------------------- // classes // ---------------------------------------------------------------------------- // Path searching class WXDLLEXPORT wxPathList: public wxStringList { DECLARE_DYNAMIC_CLASS(wxPathList) public: void AddEnvList(const wxString& envVariable); // Adds all paths in environment variable void Add(const wxString& path); wxString FindValidPath(const wxString& filename); // Find the first full path // for which the file exists wxString FindAbsoluteValidPath(const wxString& filename); // Find the first full path // for which the file exists; ensure it's an absolute // path that gets returned. void EnsureFileAccessible(const wxString& path); // Given full path and filename, // add path to list bool Member(const wxString& path); }; #endif // _WX_FILEFN_H_