///////////////////////////////////////////////////////////////////////////// // Name: wizard.cpp // Purpose: wxWidgets sample demonstrating wxWizard control // Author: Vadim Zeitlin // Modified by: Robert Vazan (sizers) // Created: 15.08.99 // Copyright: (c) Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif // for all others, include the necessary headers #ifndef WX_PRECOMP #include "wx/frame.h" #include "wx/stattext.h" #include "wx/log.h" #include "wx/app.h" #include "wx/checkbox.h" #include "wx/checklst.h" #include "wx/msgdlg.h" #include "wx/radiobox.h" #include "wx/menu.h" #include "wx/sizer.h" #endif #include "wx/textctrl.h" #include "wx/wizard.h" #include "wiztest.xpm" #include "wiztest2.xpm" #include "../sample.xpm" // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // ids for menu items enum { Wizard_About = wxID_ABOUT, Wizard_Quit = wxID_EXIT, Wizard_RunModal = wxID_HIGHEST, Wizard_RunNoSizer, Wizard_RunModeless, Wizard_LargeWizard, Wizard_ExpandBitmap }; // ---------------------------------------------------------------------------- // private classes // ---------------------------------------------------------------------------- // Define a new application type, each program should derive a class from wxApp class MyApp : public wxApp { public: // override base class virtuals virtual bool OnInit() wxOVERRIDE; }; class MyFrame : public wxFrame { public: // ctor(s) MyFrame(const wxString& title); // event handlers (these functions should _not_ be virtual) void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); void OnRunWizard(wxCommandEvent& event); void OnRunWizardNoSizer(wxCommandEvent& event); void OnRunWizardModeless(wxCommandEvent& event); void OnWizardCancel(wxWizardEvent& event); void OnWizardFinished(wxWizardEvent& event); private: // any class wishing to process wxWidgets events must use this macro wxDECLARE_EVENT_TABLE(); }; // ---------------------------------------------------------------------------- // our wizard // ---------------------------------------------------------------------------- class MyWizard : public wxWizard { public: MyWizard(wxFrame *frame, bool useSizer = true); wxWizardPage *GetFirstPage() const { return m_page1; } private: wxWizardPageSimple *m_page1; }; // ---------------------------------------------------------------------------- // some pages for our wizard // ---------------------------------------------------------------------------- // This shows how to simply control the validity of the user input by just // overriding TransferDataFromWindow() - of course, in a real program, the // check wouldn't be so trivial and the data will be probably saved somewhere // too. // // It also shows how to use a different bitmap for one of the pages. class wxValidationPage : public wxWizardPageSimple { public: wxValidationPage(wxWizard *parent) : wxWizardPageSimple(parent) { m_bitmap = wxBitmap(wiztest2_xpm); m_checkbox = new wxCheckBox(this, wxID_ANY, wxT("&Check me")); wxBoxSizer *mainSizer = new wxBoxSizer(wxVERTICAL); mainSizer->Add( new wxStaticText(this, wxID_ANY, wxT("You need to check the checkbox\n") wxT("below before going to the next page\n")), 0, wxALL, 5 ); mainSizer->Add( m_checkbox, 0, // No stretching wxALL, 5 // Border ); SetSizerAndFit(mainSizer); } virtual bool TransferDataFromWindow() wxOVERRIDE { if ( !m_checkbox->GetValue() ) { wxMessageBox(wxT("Check the checkbox first!"), wxT("No way"), wxICON_WARNING | wxOK, this); return false; } return true; } private: wxCheckBox *m_checkbox; }; // This is a more complicated example of validity checking: using events we may // allow to return to the previous page, but not to proceed. It also // demonstrates how to intercept [Cancel] button press. class wxRadioboxPage : public wxWizardPageSimple { public: // directions in which we allow the user to proceed from this page enum { Forward, Backward, Both, Neither }; wxRadioboxPage(wxWizard *parent) : wxWizardPageSimple(parent) { // should correspond to the enum above // static wxString choices[] = { "forward", "backward", "both", "neither" }; // The above syntax can cause an internal compiler error with gcc. wxString choices[4]; choices[0] = wxT("forward"); choices[1] = wxT("backward"); choices[2] = wxT("both"); choices[3] = wxT("neither"); m_radio = new wxRadioBox(this, wxID_ANY, wxT("Allow to proceed:"), wxDefaultPosition, wxDefaultSize, WXSIZEOF(choices), choices, 1, wxRA_SPECIFY_COLS); m_radio->SetSelection(Both); wxBoxSizer *mainSizer = new wxBoxSizer(wxVERTICAL); mainSizer->Add( m_radio, 0, // No stretching wxALL, 5 // Border ); SetSizerAndFit(mainSizer); } // wizard event handlers void OnWizardCancel(wxWizardEvent& event) { if ( wxMessageBox(wxT("Do you really want to cancel?"), wxT("Question"), wxICON_QUESTION | wxYES_NO, this) != wxYES ) { // not confirmed event.Veto(); } } void OnWizardPageChanging(wxWizardEvent& event) { int sel = m_radio->GetSelection(); if ( sel == Both ) return; if ( event.GetDirection() && sel == Forward ) return; if ( !event.GetDirection() && sel == Backward ) return; wxMessageBox(wxT("You can't go there"), wxT("Not allowed"), wxICON_WARNING | wxOK, this); event.Veto(); } private: wxRadioBox *m_radio; wxDECLARE_EVENT_TABLE(); }; // This shows how to dynamically (i.e. during run-time) arrange the page order. class wxCheckboxPage : public wxWizardPage { public: wxCheckboxPage(wxWizard *parent, wxWizardPage *prev, wxWizardPage *next) : wxWizardPage(parent) { m_prev = prev; m_next = next; wxBoxSizer *mainSizer = new wxBoxSizer(wxVERTICAL); mainSizer->Add( new wxStaticText(this, wxID_ANY, wxT("Try checking the box below and\n") wxT("then going back and clearing it")), 0, // No vertical stretching wxALL, 5 // Border width ); m_checkbox = new wxCheckBox(this, wxID_ANY, wxT("&Skip the next page")); mainSizer->Add( m_checkbox, 0, // No vertical stretching wxALL, 5 // Border width ); #if wxUSE_CHECKLISTBOX static const wxChar *aszChoices[] = { wxT("Zeroth"), wxT("First"), wxT("Second"), wxT("Third"), wxT("Fourth"), wxT("Fifth"), wxT("Sixth"), wxT("Seventh"), wxT("Eighth"), wxT("Nineth") }; m_checklistbox = new wxCheckListBox ( this, wxID_ANY, wxDefaultPosition, wxSize(100,100), wxArrayString(WXSIZEOF(aszChoices), aszChoices) ); mainSizer->Add( m_checklistbox, 0, // No vertical stretching wxALL, 5 // Border width ); #endif // wxUSE_CHECKLISTBOX wxSize textSize = wxSize(150, 200); if (((wxFrame*) wxTheApp->GetTopWindow())->GetMenuBar()->IsChecked(Wizard_LargeWizard)) textSize = wxSize(150, wxGetClientDisplayRect().GetHeight() - 200); wxTextCtrl* textCtrl = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, textSize, wxTE_MULTILINE); mainSizer->Add(textCtrl, 0, wxALL|wxEXPAND, 5); SetSizerAndFit(mainSizer); } // implement wxWizardPage functions virtual wxWizardPage *GetPrev() const wxOVERRIDE { return m_prev; } virtual wxWizardPage *GetNext() const wxOVERRIDE { return m_checkbox->GetValue() ? m_next->GetNext() : m_next; } private: wxWizardPage *m_prev, *m_next; wxCheckBox *m_checkbox; #if wxUSE_CHECKLISTBOX wxCheckListBox *m_checklistbox; #endif }; // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // event tables and such // ---------------------------------------------------------------------------- wxBEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(Wizard_Quit, MyFrame::OnQuit) EVT_MENU(Wizard_About, MyFrame::OnAbout) EVT_MENU(Wizard_RunModal, MyFrame::OnRunWizard) EVT_MENU(Wizard_RunNoSizer, MyFrame::OnRunWizardNoSizer) EVT_MENU(Wizard_RunModeless, MyFrame::OnRunWizardModeless) EVT_WIZARD_CANCEL(wxID_ANY, MyFrame::OnWizardCancel) EVT_WIZARD_FINISHED(wxID_ANY, MyFrame::OnWizardFinished) wxEND_EVENT_TABLE() wxBEGIN_EVENT_TABLE(wxRadioboxPage, wxWizardPageSimple) EVT_WIZARD_PAGE_CHANGING(wxID_ANY, wxRadioboxPage::OnWizardPageChanging) EVT_WIZARD_CANCEL(wxID_ANY, wxRadioboxPage::OnWizardCancel) wxEND_EVENT_TABLE() IMPLEMENT_APP(MyApp) // ---------------------------------------------------------------------------- // the application class // ---------------------------------------------------------------------------- // `Main program' equivalent: the program execution "starts" here bool MyApp::OnInit() { if ( !wxApp::OnInit() ) return false; MyFrame *frame = new MyFrame(wxT("wxWizard Sample")); // and show it (the frames, unlike simple controls, are not shown when // created initially) frame->Show(true); // we're done return true; } // ---------------------------------------------------------------------------- // MyWizard // ---------------------------------------------------------------------------- MyWizard::MyWizard(wxFrame *frame, bool useSizer) { SetExtraStyle(wxWIZARD_EX_HELPBUTTON); Create(frame,wxID_ANY,wxT("Absolutely Useless Wizard"), wxBitmap(wiztest_xpm),wxDefaultPosition, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER); SetIcon(wxICON(sample)); // Allow the bitmap to be expanded to fit the page height if (frame->GetMenuBar()->IsChecked(Wizard_ExpandBitmap)) SetBitmapPlacement(wxWIZARD_VALIGN_CENTRE); // Enable scrolling adaptation if (frame->GetMenuBar()->IsChecked(Wizard_LargeWizard)) SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED); // a wizard page may be either an object of predefined class m_page1 = new wxWizardPageSimple(this); /* wxStaticText *text = */ new wxStaticText(m_page1, wxID_ANY, wxT("This wizard doesn't help you\nto do anything at all.\n") wxT("\n") wxT("The next pages will present you\nwith more useless controls."), wxPoint(5,5) ); // ... or a derived class wxRadioboxPage *page3 = new wxRadioboxPage(this); wxValidationPage *page4 = new wxValidationPage(this); // set the page order using a convenience function - could also use // SetNext/Prev directly as below, but Chain() is shorter, avoids the risk // of an error and can itself be chained, e.g. you could write // page3.Chain(page4).Chain(page5) and so on. page3->Chain(page4); // this page is not a wxWizardPageSimple, so we use SetNext/Prev to insert // it into the chain of pages wxCheckboxPage *page2 = new wxCheckboxPage(this, m_page1, page3); m_page1->SetNext(page2); page3->SetPrev(page2); if ( useSizer ) { // allow the wizard to size itself around the pages GetPageAreaSizer()->Add(m_page1); } } // ---------------------------------------------------------------------------- // MyFrame // ---------------------------------------------------------------------------- MyFrame::MyFrame(const wxString& title) :wxFrame((wxFrame *)NULL, wxID_ANY, title, wxDefaultPosition, wxSize(250, 150)) // small frame { wxMenu *menuFile = new wxMenu; menuFile->Append(Wizard_RunModal, wxT("&Run wizard modal...\tCtrl-R")); menuFile->Append(Wizard_RunNoSizer, wxT("Run wizard &without sizer...")); menuFile->Append(Wizard_RunModeless, wxT("Run wizard &modeless...")); menuFile->AppendSeparator(); menuFile->Append(Wizard_Quit, wxT("E&xit\tAlt-X"), wxT("Quit this program")); wxMenu *menuOptions = new wxMenu; menuOptions->AppendCheckItem(Wizard_LargeWizard, wxT("&Scroll Wizard Pages")); menuOptions->AppendCheckItem(Wizard_ExpandBitmap, wxT("Si&ze Bitmap To Page")); wxMenu *helpMenu = new wxMenu; helpMenu->Append(Wizard_About, wxT("&About\tF1"), wxT("Show about dialog")); // now append the freshly created menu to the menu bar... wxMenuBar *menuBar = new wxMenuBar(); menuBar->Append(menuFile, wxT("&File")); menuBar->Append(menuOptions, wxT("&Options")); menuBar->Append(helpMenu, wxT("&Help")); // ... and attach this menu bar to the frame SetMenuBar(menuBar); // also create status bar which we use in OnWizardCancel #if wxUSE_STATUSBAR CreateStatusBar(); #endif // wxUSE_STATUSBAR } void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { // true is to force the frame to close Close(true); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxMessageBox(wxT("Demo of wxWizard class\n") wxT("(c) 1999, 2000 Vadim Zeitlin"), wxT("About wxWizard sample"), wxOK | wxICON_INFORMATION, this); } void MyFrame::OnRunWizard(wxCommandEvent& WXUNUSED(event)) { MyWizard wizard(this); wizard.RunWizard(wizard.GetFirstPage()); } void MyFrame::OnRunWizardNoSizer(wxCommandEvent& WXUNUSED(event)) { MyWizard wizard(this, false); wizard.RunWizard(wizard.GetFirstPage()); } void MyFrame::OnRunWizardModeless(wxCommandEvent& WXUNUSED(event)) { MyWizard *wizard = new MyWizard(this); wizard->ShowPage(wizard->GetFirstPage()); wizard->Show(true); } void MyFrame::OnWizardFinished(wxWizardEvent& WXUNUSED(event)) { wxMessageBox(wxT("The wizard finished successfully."), wxT("Wizard notification")); } void MyFrame::OnWizardCancel(wxWizardEvent& WXUNUSED(event)) { wxMessageBox(wxT("The wizard was cancelled."), wxT("Wizard notification")); }