/////////////////////////////////////////////////////////////////////////////// // Name: caret.h // Purpose: wxCaretBase class - the interface of wxCaret // Author: Vadim Zeitlin // Modified by: // Created: 23.05.99 // RCS-ID: $Id$ // Copyright: (c) wxWindows team // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_CARET_H_BASE_ #define _WX_CARET_H_BASE_ #ifdef __GNUG__ #pragma interface "caret.h" #endif // --------------------------------------------------------------------------- // forward declarations // --------------------------------------------------------------------------- class WXDLLEXPORT wxWindow; class WXDLLEXPORT wxWindowBase; // ---------------------------------------------------------------------------- // headers we have to include // ---------------------------------------------------------------------------- #include "wx/gdicmn.h" // for wxPoint, wxSize // ---------------------------------------------------------------------------- // A caret is a blinking cursor showing the position where the typed text will // appear. It can be either a solid block or a custom bitmap (TODO) // ---------------------------------------------------------------------------- class WXDLLEXPORT wxCaretBase { public: // ctors // ----- // default - use Create wxCaretBase() { Init(); } // create the caret of given (in pixels) width and height and associate // with the given window wxCaretBase(wxWindowBase *window, int width, int height) { Init(); (void)Create(window, width, height); } // same as above wxCaretBase(wxWindowBase *window, const wxSize& size) { Init(); (void)Create(window, size); } // Create() functions - same as ctor but returns the success code // -------------------------------------------------------------- // same as ctor bool Create(wxWindowBase *window, int width, int height) { return DoCreate(window, width, height); } // same as ctor bool Create(wxWindowBase *window, const wxSize& size) { return DoCreate(window, size.x, size.y); } // accessors // --------- // is the caret valid? bool IsOk() const { return m_width != 0 && m_height != 0; } // is the caret currently shown? bool IsVisible() const { return m_countVisible > 0; } // get the caret position void GetPosition(int *x, int *y) const { if ( x ) *x = m_x; if ( y ) *y = m_y; } wxPoint GetPosition() const { return wxPoint(m_x, m_y); } // get the caret size void GetSize(int *width, int *height) const { if ( width ) *width = m_width; if ( height ) *height = m_height; } wxSize GetSize() const { return wxSize(m_width, m_height); } // get the window we're associated with wxWindow *GetWindow() const { return (wxWindow *)m_window; } // change the size of the caret void SetSize(int width, int height) { m_width = width; m_height = height; DoSize(); } void SetSize(const wxSize& size) { SetSize(size.x, size.y); } // operations // ---------- // move the caret to given position (in logical coords) void Move(int x, int y) { m_x = x; m_y = y; DoMove(); } void Move(const wxPoint& pt) { m_x = pt.x; m_y = pt.y; DoMove(); } // show/hide the caret (should be called by wxWindow when needed): // Show() must be called as many times as Hide() + 1 to make the caret // visible virtual void Show(bool show = TRUE) { if ( show ) { if ( m_countVisible++ == 0 ) DoShow(); } else { if ( --m_countVisible == 0 ) DoHide(); } } virtual void Hide() { Show(FALSE); } // blink time is measured in milliseconds and is the time elapsed // between 2 inversions of the caret (blink time of the caret is common // to all carets in the Universe, so these functions are static) static int GetBlinkTime(); static void SetBlinkTime(int milliseconds); // implementation from now on // -------------------------- // these functions should be called by wxWindow when the window gets/loses // the focus - we create/show and hide/destroy the caret here virtual void OnSetFocus() { } virtual void OnKillFocus() { } protected: // these functions may be overriden in the derived classes, but they // should call the base class version first virtual bool DoCreate(wxWindowBase *window, int width, int height) { m_window = window; m_width = width; m_height = height; return TRUE; } // pure virtuals to implement in the derived class virtual void DoShow() = 0; virtual void DoHide() = 0; virtual void DoMove() = 0; virtual void DoSize() { } // the common initialization void Init() { m_window = (wxWindowBase *)NULL; m_x = m_y = 0; m_width = m_height = 0; m_countVisible = 0; } // the size of the caret int m_width, m_height; // the position of the caret int m_x, m_y; // the window we're associated with wxWindowBase *m_window; // visibility count: the caret is visible only if it's positive int m_countVisible; private: DECLARE_NO_COPY_CLASS(wxCaretBase); }; // --------------------------------------------------------------------------- // now include the real thing // --------------------------------------------------------------------------- #if defined(__WXMSW__) #include "wx/msw/caret.h" #else #include "wx/generic/caret.h" #endif // platform // ---------------------------------------------------------------------------- // wxCaretSuspend: a simple class which hides the caret in its ctor and // restores it in the dtor, this should be used when drawing on the screen to // avoid overdrawing the caret // ---------------------------------------------------------------------------- class WXDLLEXPORT wxCaretSuspend { public: wxCaretSuspend(wxWindow *win) { m_caret = win->GetCaret(); if ( m_caret ) m_caret->Hide(); } ~wxCaretSuspend() { if ( m_caret ) m_caret->Show(); } private: wxCaret *m_caret; }; #endif // _WX_CARET_H_BASE_