///////////////////////////////////////////////////////////////////////////// // Name: app.h // Purpose: // Author: Vaclav Slavik // Id: $Id$ // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_APP_H__ #define __WX_APP_H__ #ifdef __GNUG__ #pragma interface "app.h" #endif #include "wx/frame.h" #include "wx/icon.h" //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class WXDLLEXPORT wxApp; class WXDLLEXPORT wxLog; class WXDLLEXPORT wxEventLoop; //----------------------------------------------------------------------------- // wxApp //----------------------------------------------------------------------------- class WXDLLEXPORT wxApp: public wxAppBase { public: wxApp(); ~wxApp(); /* override for altering the way wxGTK intializes the GUI * (palette/visual/colorcube). under wxMSW, OnInitGui() does nothing by * default. when overriding this method, the code in it is likely to be * platform dependent, otherwise use OnInit(). */ virtual bool OnInitGui(); // override base class (pure) virtuals virtual int MainLoop(); virtual void ExitMainLoop(); virtual bool Initialized(); virtual bool Pending(); virtual void Dispatch(); virtual bool ProcessIdle(); // implementation only from now on void OnIdle(wxIdleEvent &event); bool SendIdleEvents(); bool SendIdleEvents(wxWindow* win); static bool Initialize(); static void CleanUp(); void DeletePendingObjects(); virtual bool Yield(bool onlyIfNeeded = FALSE); virtual wxDisplayModeInfo GetDisplayMode() const { return m_displayMode; } virtual bool SetDisplayMode(const wxDisplayModeInfo& mode); private: DECLARE_DYNAMIC_CLASS(wxApp) DECLARE_EVENT_TABLE() wxEventLoop *m_mainLoop; wxDisplayModeInfo m_displayMode; }; int WXDLLEXPORT wxEntry(int argc, char *argv[]); #endif // __WX_APP_H__