///////////////////////////////////////////////////////////////////////////// // Name: wx/filename.h // Purpose: wxFileName - encapsulates a file path // Author: Robert Roebling, Vadim Zeitlin // Modified by: // Created: 28.12.00 // RCS-ID: $Id$ // Copyright: (c) 2000 Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_FILENAME_H_ #define _WX_FILENAME_H_ /* TODO: 1. support for drives under Windows 2. more file operations: a) chmod() b) [acm]time() - get and set c) rename()? 3. SameFileAs() function to compare inodes under Unix */ #include "wx/arrstr.h" #include "wx/filefn.h" #include "wx/datetime.h" #include "wx/intl.h" #include "wx/longlong.h" #if wxUSE_FILE class WXDLLIMPEXP_FWD_BASE wxFile; #endif #if wxUSE_FFILE class WXDLLIMPEXP_FWD_BASE wxFFile; #endif // this symbol is defined for the platforms where file systems use volumes in // paths #if defined(__WXMSW__) || defined(__DOS__) || defined(__OS2__) #define wxHAS_FILESYSTEM_VOLUMES #endif // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // the various values for the path format: this mainly affects the path // separator but also whether or not the path has the drive part (as under // Windows) enum wxPathFormat { wxPATH_NATIVE = 0, // the path format for the current platform wxPATH_UNIX, wxPATH_BEOS = wxPATH_UNIX, wxPATH_MAC, wxPATH_DOS, wxPATH_WIN = wxPATH_DOS, wxPATH_OS2 = wxPATH_DOS, wxPATH_VMS, wxPATH_MAX // Not a valid value for specifying path format }; // the kind of normalization to do with the file name: these values can be // or'd together to perform several operations at once enum wxPathNormalize { wxPATH_NORM_ENV_VARS = 0x0001, // replace env vars with their values wxPATH_NORM_DOTS = 0x0002, // squeeze all .. and . and prepend cwd wxPATH_NORM_TILDE = 0x0004, // Unix only: replace ~ and ~user wxPATH_NORM_CASE = 0x0008, // if case insensitive => tolower wxPATH_NORM_ABSOLUTE = 0x0010, // make the path absolute wxPATH_NORM_LONG = 0x0020, // make the path the long form wxPATH_NORM_SHORTCUT = 0x0040, // resolve the shortcut, if it is a shortcut wxPATH_NORM_ALL = 0x00ff & ~wxPATH_NORM_CASE }; // what exactly should GetPath() return? enum { wxPATH_NO_SEPARATOR = 0x0000, // for symmetry with wxPATH_GET_SEPARATOR wxPATH_GET_VOLUME = 0x0001, // include the volume if applicable wxPATH_GET_SEPARATOR = 0x0002 // terminate the path with the separator }; // MkDir flags enum { wxPATH_MKDIR_FULL = 0x0001 // create directories recursively }; #if wxUSE_LONGLONG // error code of wxFileName::GetSize() extern WXDLLIMPEXP_DATA_BASE(const wxULongLong) wxInvalidSize; #endif // wxUSE_LONGLONG // ---------------------------------------------------------------------------- // wxFileName: encapsulates a file path // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxFileName { public: // constructors and assignment // the usual stuff wxFileName() { Clear(); } wxFileName(const wxFileName& filepath) { Assign(filepath); } // from a full filename: if it terminates with a '/', a directory path // is contructed (the name will be empty), otherwise a file name and // extension are extracted from it wxFileName( const wxString& fullpath, wxPathFormat format = wxPATH_NATIVE ) { Assign( fullpath, format ); } // from a directory name and a file name wxFileName(const wxString& path, const wxString& name, wxPathFormat format = wxPATH_NATIVE) { Assign(path, name, format); } // from a volume, directory name, file base name and extension wxFileName(const wxString& volume, const wxString& path, const wxString& name, const wxString& ext, wxPathFormat format = wxPATH_NATIVE) { Assign(volume, path, name, ext, format); } // from a directory name, file base name and extension wxFileName(const wxString& path, const wxString& name, const wxString& ext, wxPathFormat format = wxPATH_NATIVE) { Assign(path, name, ext, format); } // the same for delayed initialization void Assign(const wxFileName& filepath); void Assign(const wxString& fullpath, wxPathFormat format = wxPATH_NATIVE); void Assign(const wxString& volume, const wxString& path, const wxString& name, const wxString& ext, bool hasExt, wxPathFormat format = wxPATH_NATIVE); void Assign(const wxString& volume, const wxString& path, const wxString& name, const wxString& ext, wxPathFormat format = wxPATH_NATIVE) { Assign(volume, path, name, ext, !ext.empty(), format); } void Assign(const wxString& path, const wxString& name, wxPathFormat format = wxPATH_NATIVE); void Assign(const wxString& path, const wxString& name, const wxString& ext, wxPathFormat format = wxPATH_NATIVE); void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE); // assorted assignment operators wxFileName& operator=(const wxFileName& filename) { Assign(filename); return *this; } wxFileName& operator=(const wxString& filename) { Assign(filename); return *this; } // reset all components to default, uninitialized state void Clear(); // static pseudo constructors static wxFileName FileName(const wxString& file, wxPathFormat format = wxPATH_NATIVE); static wxFileName DirName(const wxString& dir, wxPathFormat format = wxPATH_NATIVE); // file tests // is the filename valid at all? bool IsOk() const { // we're fine if we have the path or the name or if we're a root dir return m_dirs.size() != 0 || !m_name.empty() || !m_relative || !m_ext.empty() || m_hasExt; } // does the file with this name exists? bool FileExists() const; static bool FileExists( const wxString &file ); // does the directory with this name exists? bool DirExists() const; static bool DirExists( const wxString &dir ); // checks on most common flags for files/directories; // more platform-specific features (like e.g. Unix permissions) are not // available in wxFileName bool IsDirWritable() const { return wxIsWritable(GetPath()); } static bool IsDirWritable(const wxString &path) { return wxDirExists(path) && wxIsWritable(path); } bool IsDirReadable() const { return wxIsReadable(GetPath()); } static bool IsDirReadable(const wxString &path) { return wxDirExists(path) && wxIsReadable(path); } // NOTE: IsDirExecutable() is not present because the meaning of "executable" // directory is very platform-dependent and also not so useful bool IsFileWritable() const { return wxIsWritable(GetFullPath()); } static bool IsFileWritable(const wxString &path) { return wxFileExists(path) && wxIsWritable(path); } bool IsFileReadable() const { return wxIsReadable(GetFullPath()); } static bool IsFileReadable(const wxString &path) { return wxFileExists(path) && wxIsReadable(path); } bool IsFileExecutable() const { return wxIsExecutable(GetFullPath()); } static bool IsFileExecutable(const wxString &path) { return wxFileExists(path) && wxIsExecutable(path); } // time functions #if wxUSE_DATETIME // set the file last access/mod and creation times // (any of the pointers may be NULL) bool SetTimes(const wxDateTime *dtAccess, const wxDateTime *dtMod, const wxDateTime *dtCreate); // set the access and modification times to the current moment bool Touch(); // return the last access, last modification and create times // (any of the pointers may be NULL) bool GetTimes(wxDateTime *dtAccess, wxDateTime *dtMod, wxDateTime *dtCreate) const; // convenience wrapper: get just the last mod time of the file wxDateTime GetModificationTime() const { wxDateTime dtMod; (void)GetTimes(NULL, &dtMod, NULL); return dtMod; } #endif // wxUSE_DATETIME #if defined( __WXOSX_MAC__ ) && wxOSX_USE_CARBON bool MacSetTypeAndCreator( wxUint32 type , wxUint32 creator ) ; bool MacGetTypeAndCreator( wxUint32 *type , wxUint32 *creator ) ; // gets the 'common' type and creator for a certain extension static bool MacFindDefaultTypeAndCreator( const wxString& ext , wxUint32 *type , wxUint32 *creator ) ; // registers application defined extensions and their default type and creator static void MacRegisterDefaultTypeAndCreator( const wxString& ext , wxUint32 type , wxUint32 creator ) ; // looks up the appropriate type and creator from the registration and then sets bool MacSetDefaultTypeAndCreator() ; #endif // various file/dir operations // retrieve the value of the current working directory void AssignCwd(const wxString& volume = wxEmptyString); static wxString GetCwd(const wxString& volume = wxEmptyString); // change the current working directory bool SetCwd(); static bool SetCwd( const wxString &cwd ); // get the value of user home (Unix only mainly) void AssignHomeDir(); static wxString GetHomeDir(); // get the system temporary directory static wxString GetTempDir(); #if wxUSE_FILE || wxUSE_FFILE // get a temp file name starting with the specified prefix void AssignTempFileName(const wxString& prefix); static wxString CreateTempFileName(const wxString& prefix); #endif // wxUSE_FILE #if wxUSE_FILE // get a temp file name starting with the specified prefix and open the // file passed to us using this name for writing (atomically if // possible) void AssignTempFileName(const wxString& prefix, wxFile *fileTemp); static wxString CreateTempFileName(const wxString& prefix, wxFile *fileTemp); #endif // wxUSE_FILE #if wxUSE_FFILE // get a temp file name starting with the specified prefix and open the // file passed to us using this name for writing (atomically if // possible) void AssignTempFileName(const wxString& prefix, wxFFile *fileTemp); static wxString CreateTempFileName(const wxString& prefix, wxFFile *fileTemp); #endif // wxUSE_FFILE // directory creation and removal. bool Mkdir( int perm = 0777, int flags = 0); static bool Mkdir( const wxString &dir, int perm = 0777, int flags = 0 ); bool Rmdir(); static bool Rmdir( const wxString &dir ); // operations on the path // normalize the path: with the default flags value, the path will be // made absolute, without any ".." and "." and all environment // variables will be expanded in it // // this may be done using another (than current) value of cwd bool Normalize(int flags = wxPATH_NORM_ALL, const wxString& cwd = wxEmptyString, wxPathFormat format = wxPATH_NATIVE); // get a path path relative to the given base directory, i.e. opposite // of Normalize // // pass an empty string to get a path relative to the working directory // // returns true if the file name was modified, false if we failed to do // anything with it (happens when the file is on a different volume, // for example) bool MakeRelativeTo(const wxString& pathBase = wxEmptyString, wxPathFormat format = wxPATH_NATIVE); // make the path absolute // // this may be done using another (than current) value of cwd bool MakeAbsolute(const wxString& cwd = wxEmptyString, wxPathFormat format = wxPATH_NATIVE) { return Normalize(wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE | wxPATH_NORM_TILDE, cwd, format); } #if defined(__WIN32__) && !defined(__WXWINCE__) && wxUSE_OLE // if the path is a shortcut, return the target and optionally, // the arguments bool GetShortcutTarget(const wxString& shortcutPath, wxString& targetFilename, wxString* arguments = NULL); #endif // Comparison // compares with the rules of the given platforms format bool SameAs(const wxFileName& filepath, wxPathFormat format = wxPATH_NATIVE) const; // compare with another filename object bool operator==(const wxFileName& filename) const { return SameAs(filename); } bool operator!=(const wxFileName& filename) const { return !SameAs(filename); } // compare with a filename string interpreted as a native file name bool operator==(const wxString& filename) const { return SameAs(wxFileName(filename)); } bool operator!=(const wxString& filename) const { return !SameAs(wxFileName(filename)); } // are the file names of this type cases sensitive? static bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE ); // is this filename absolute? bool IsAbsolute(wxPathFormat format = wxPATH_NATIVE) const; // is this filename relative? bool IsRelative(wxPathFormat format = wxPATH_NATIVE) const { return !IsAbsolute(format); } // Returns the characters that aren't allowed in filenames // on the specified platform. static wxString GetForbiddenChars(wxPathFormat format = wxPATH_NATIVE); // Information about path format // get the string separating the volume from the path for this format, // return an empty string if this format doesn't support the notion of // volumes at all static wxString GetVolumeSeparator(wxPathFormat format = wxPATH_NATIVE); // get the string of path separators for this format static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE); // get the string of path terminators, i.e. characters which terminate the // path static wxString GetPathTerminators(wxPathFormat format = wxPATH_NATIVE); // get the canonical path separator for this format static wxUniChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE) { return GetPathSeparators(format)[0u]; } // is the char a path separator for this format? static bool IsPathSeparator(wxChar ch, wxPathFormat format = wxPATH_NATIVE); // Dir accessors size_t GetDirCount() const { return m_dirs.size(); } void AppendDir(const wxString& dir); void PrependDir(const wxString& dir); void InsertDir(size_t before, const wxString& dir); void RemoveDir(size_t pos); void RemoveLastDir() { RemoveDir(GetDirCount() - 1); } // Other accessors void SetExt( const wxString &ext ) { m_ext = ext; m_hasExt = !m_ext.empty(); } void ClearExt() { m_ext = wxEmptyString; m_hasExt = false; } void SetEmptyExt() { m_ext = wxT(""); m_hasExt = true; } wxString GetExt() const { return m_ext; } bool HasExt() const { return m_hasExt; } void SetName( const wxString &name ) { m_name = name; } wxString GetName() const { return m_name; } bool HasName() const { return !m_name.empty(); } void SetVolume( const wxString &volume ) { m_volume = volume; } wxString GetVolume() const { return m_volume; } bool HasVolume() const { return !m_volume.empty(); } // full name is the file name + extension (but without the path) void SetFullName(const wxString& fullname); wxString GetFullName() const; const wxArrayString& GetDirs() const { return m_dirs; } // flags are combination of wxPATH_GET_XXX flags wxString GetPath(int flags = wxPATH_GET_VOLUME, wxPathFormat format = wxPATH_NATIVE) const; // Replace current path with this one void SetPath( const wxString &path, wxPathFormat format = wxPATH_NATIVE ); // Construct full path with name and ext wxString GetFullPath( wxPathFormat format = wxPATH_NATIVE ) const; // Return the short form of the path (returns identity on non-Windows platforms) wxString GetShortPath() const; // Return the long form of the path (returns identity on non-Windows platforms) wxString GetLongPath() const; // Is this a file or directory (not necessarily an existing one) bool IsDir() const { return m_name.empty() && m_ext.empty(); } // various helpers // get the canonical path format for this platform static wxPathFormat GetFormat( wxPathFormat format = wxPATH_NATIVE ); // split a fullpath into the volume, path, (base) name and extension // (all of the pointers can be NULL) static void SplitPath(const wxString& fullpath, wxString *volume, wxString *path, wxString *name, wxString *ext, bool *hasExt = NULL, wxPathFormat format = wxPATH_NATIVE); static void SplitPath(const wxString& fullpath, wxString *volume, wxString *path, wxString *name, wxString *ext, wxPathFormat format) { SplitPath(fullpath, volume, path, name, ext, NULL, format); } // compatibility version: volume is part of path static void SplitPath(const wxString& fullpath, wxString *path, wxString *name, wxString *ext, wxPathFormat format = wxPATH_NATIVE); // split a path into volume and pure path part static void SplitVolume(const wxString& fullpathWithVolume, wxString *volume, wxString *path, wxPathFormat format = wxPATH_NATIVE); #ifdef wxHAS_FILESYSTEM_VOLUMES // return the string representing a file system volume, or drive static wxString GetVolumeString(char drive, int flags = wxPATH_GET_SEPARATOR); #endif // wxHAS_FILESYSTEM_VOLUMES // File size #if wxUSE_LONGLONG // returns the size of the given filename wxULongLong GetSize() const; static wxULongLong GetSize(const wxString &file); // returns the size in a human readable form wxString GetHumanReadableSize(const wxString &nullsize = wxGetTranslation(_T("Not available")), int precision = 1) const; static wxString GetHumanReadableSize(const wxULongLong &sz, const wxString &nullsize = wxGetTranslation(_T("Not available")), int precision = 1); #endif // wxUSE_LONGLONG // deprecated methods, don't use any more // -------------------------------------- #ifndef __DIGITALMARS__ wxString GetPath( bool withSep, wxPathFormat format = wxPATH_NATIVE ) const { return GetPath(withSep ? wxPATH_GET_SEPARATOR : 0, format); } #endif wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE ) const { return GetPath(wxPATH_GET_VOLUME | wxPATH_GET_SEPARATOR, format); } private: // check whether this dir is valid for Append/Prepend/InsertDir() static bool IsValidDirComponent(const wxString& dir); // the drive/volume/device specification (always empty for Unix) wxString m_volume; // the path components of the file wxArrayString m_dirs; // the file name and extension (empty for directories) wxString m_name, m_ext; // when m_dirs is empty it may mean either that we have no path at all or // that our path is '/', i.e. the root directory // // we use m_relative to distinguish between these two cases, it will be // true in the former and false in the latter // // NB: the path is not absolute just because m_relative is false, it still // needs the drive (i.e. volume) in some formats (Windows) bool m_relative; // when m_ext is empty, it may be because we don't have any extension or // because we have an empty extension // // the difference is important as file with name "foo" and without // extension has full name "foo" while with empty extension it is "foo." bool m_hasExt; }; #endif // _WX_FILENAME_H_