///////////////////////////////////////////////////////////////////////////// // Name: menu.h // Purpose: // Author: Robert Roebling // Id: $Id$ // Copyright: (c) 1998 Robert Roebling, Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __GTKMENUH__ #define __GTKMENUH__ #ifdef __GNUG__ #pragma interface #endif #include "wx/defs.h" #include "wx/object.h" #include "wx/list.h" #include "wx/window.h" #include "wx/menuitem.h" //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class wxMenuBar; class wxMenuItem; class wxMenu; //----------------------------------------------------------------------------- // const //----------------------------------------------------------------------------- #define ID_SEPARATOR (-1) //----------------------------------------------------------------------------- // wxMenuBar //----------------------------------------------------------------------------- class wxMenuBar : public wxWindow { DECLARE_DYNAMIC_CLASS(wxMenuBar) public: // ctors wxMenuBar(); wxMenuBar(long style); wxMenuBar(int n, wxMenu *menus[], const wxString titles[]); ~wxMenuBar(); // menubar construction void Append( wxMenu *menu, const wxString &title ); // item search // by menu and item names, returns wxNOT_FOUND if not found virtual int FindMenuItem(const wxString& menuString, const wxString& itemString) const; // returns NULL if not found wxMenuItem* FindItem( int id ) const; // returns NULL if not found, fills menuForItem if !NULL wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const; // state control void Check( int id, bool check ); bool IsChecked( int id ) const; void Enable( int id, bool enable ); bool IsEnabled( int id ) const; void SetLabel( int id, const wxString &label ); wxString GetLabel( int id ) const; wxString GetLabel() const { return wxWindow::GetLabel(); } void EnableTop( int pos, bool flag ); void SetLabelTop( int pos, const wxString& label ); wxString GetLabelTop( int pos ) const; virtual void SetHelpString( int id, const wxString& helpString ); virtual wxString GetHelpString( int id ) const; int GetMenuCount() const { return m_menus.Number(); } wxMenu *GetMenu( int n ) const { return (wxMenu *)m_menus.Nth(n)->Data(); } #ifdef WXWIN_COMPATIBILITY // compatibility: these functions are deprecated bool Enabled(int id) const { return IsEnabled(id); } bool Checked(int id) const { return IsChecked(id); } wxMenuItem* FindMenuItemById( int id ) const { return FindItem(id); } #endif // WXWIN_COMPATIBILITY // implementation only wxList& GetMenus() { return m_menus; } void SetInvokingWindow( wxWindow *win ); void UnsetInvokingWindow( wxWindow *win ); GtkAccelGroup *m_accel; GtkItemFactory *m_factory; wxList m_menus; GtkWidget *m_menubar; long m_style; wxWindow *m_invokingWindow; }; //----------------------------------------------------------------------------- // wxMenu //----------------------------------------------------------------------------- class wxMenu : public wxEvtHandler { DECLARE_DYNAMIC_CLASS(wxMenu) public: wxMenu( const wxString& title, const wxFunction func) { Init(title, 0, func); } wxMenu( long style ) { Init( wxEmptyString, style ); } wxMenu( const wxString& title = wxEmptyString, long style = 0 ) { Init(title, style); } ~wxMenu(); // title void SetTitle(const wxString& label); const wxString GetTitle() const; // menu creation void AppendSeparator(); void Append(int id, const wxString &item, const wxString &helpStr = "", bool checkable = FALSE); void Append(int id, const wxString &item, wxMenu *subMenu, const wxString &helpStr = "" ); void Append(wxMenuItem *pItem); void Break() { } // delete item. don't delete the wxMenu if it's a submenu void Delete( int id ); // find item by name/id int FindItem( const wxString itemString ) const; wxMenuItem *FindItem( int id ) const; // get/set item's state void Enable( int id, bool enable ); bool IsEnabled( int id ) const; void Check( int id, bool check ); bool IsChecked( int id ) const; void SetLabel( int id, const wxString &label ); wxString GetLabel( int id ) const; // helpstring virtual void SetHelpString(int id, const wxString& helpString); virtual wxString GetHelpString(int id) const ; // accessors wxList& GetItems() { return m_items; } void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; } wxEvtHandler *GetEventHandler() { return m_eventHandler; } void SetClientData( void* clientData ) { m_clientData = clientData; } void* GetClientData() const { return m_clientData; } // Updates the UI for a menu and all submenus recursively. // source is the object that has the update event handlers // defined for it. If NULL, the menu or associated window // will be used. void UpdateUI(wxEvtHandler* source = (wxEvtHandler*) NULL); wxMenuItem *FindItemForId( int id ) const { return FindItem( id ); } wxFunction GetCallback() const { return m_callback; } void Callback(const wxFunction func) { m_callback = func; } wxFunction m_callback; #ifdef WXWIN_COMPATIBILITY // compatibility: these functions are deprecated bool Enabled(int id) const { return IsEnabled(id); } bool Checked(int id) const { return IsChecked(id); } #endif // WXWIN_COMPATIBILITY // implementation int FindMenuIdByMenuItem( GtkWidget *menuItem ) const; void SetInvokingWindow( wxWindow *win ); wxWindow *GetInvokingWindow(); // implementation GTK only GtkWidget *m_menu; // GtkMenu GtkWidget *m_owner; GtkAccelGroup *m_accel; GtkItemFactory *m_factory; // used by wxMenuBar long GetStyle(void) const { return m_style; } private: // common code for both constructors: void Init( const wxString& title, long style, const wxFunction func = (wxFunction) NULL ); wxString m_title; wxList m_items; wxWindow *m_invokingWindow; wxEvtHandler *m_eventHandler; void *m_clientData; long m_style; }; #endif // __GTKMENUH__