/////////////////////////////////////////////////////////////////////////////// // Name: treelay.h // Purpose: wxTreeLayout sample // Author: Julian Smart // Modified by: // Created: 7/4/98 // RCS-ID: $Id$ // Copyright: (c) 1998 Julian Smart // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // Define a new application class MyApp: public wxApp { public: virtual bool OnInit(); virtual int OnExit(); void TreeTest(wxTreeLayoutStored& tree, wxDC& dc); }; DECLARE_APP(MyApp) class MyCanvas; class MyFrame: public wxFrame { public: MyCanvas *canvas; MyFrame(wxWindow *parent, const wxString& title, const wxPoint& pos, const wxSize& size); void OnCloseWindow(wxCloseEvent& event); void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); void OnLeftRight(wxCommandEvent& event); void OnTopBottom(wxCommandEvent& event); DECLARE_EVENT_TABLE() }; // Define a new canvas which can receive some events class MyCanvas: public wxScrolledWindow { public: MyCanvas(wxWindow *frame); void OnPaint(wxPaintEvent& event); void OnEvent(wxMouseEvent& event); void OnChar(wxKeyEvent& event); DECLARE_EVENT_TABLE() }; #define TEST_QUIT 1 #define TEST_ABOUT 2 #define TEST_LEFT_RIGHT 3 #define TEST_TOP_BOTTOM 4