///////////////////////////////////////////////////////////////////////////// // Name: internat.cpp // Purpose: Demonstrates internationalisation (i18n) support // Author: Vadim Zeitlin/Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "wx/intl.h" #include "wx/file.h" #include "wx/log.h" #if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) #include "mondrian.xpm" #endif // ---------------------------------------------------------------------------- // private classes // ---------------------------------------------------------------------------- // Define a new application type class MyApp: public wxApp { public: virtual bool OnInit(); protected: wxLocale m_locale; // locale we'll be using }; // Define a new frame type class MyFrame: public wxFrame { public: MyFrame(wxLocale& m_locale); public: void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); void OnPlay(wxCommandEvent& event); void OnOpen(wxCommandEvent& event); DECLARE_EVENT_TABLE() wxLocale& m_locale; }; // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // ID for the menu commands enum { INTERNAT_QUIT = 1, INTERNAT_TEXT, INTERNAT_TEST, INTERNAT_OPEN }; // ---------------------------------------------------------------------------- // wxWindows macros // ---------------------------------------------------------------------------- BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(INTERNAT_QUIT, MyFrame::OnQuit) EVT_MENU(wxID_ABOUT, MyFrame::OnAbout) EVT_MENU(INTERNAT_TEST, MyFrame::OnPlay) EVT_MENU(INTERNAT_OPEN, MyFrame::OnOpen) END_EVENT_TABLE() IMPLEMENT_APP(MyApp) // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // MyApp // ---------------------------------------------------------------------------- // `Main program' equivalent, creating windows and returning main app frame bool MyApp::OnInit() { long lng = -1; if ( argc == 2 ) { // the parameter must be the lang index wxString tmp(argv[1]); tmp.ToLong(&lng); } static const wxLanguage langIds[] = { wxLANGUAGE_DEFAULT, wxLANGUAGE_FRENCH, wxLANGUAGE_GERMAN, wxLANGUAGE_RUSSIAN, #if wxUSE_UNICODE wxLANGUAGE_JAPANESE, wxLANGUAGE_GEORGIAN, #endif wxLANGUAGE_ENGLISH, wxLANGUAGE_ENGLISH_US }; if ( lng == -1 ) { // note that it makes no sense to translate these strings, they are // shown before we set the locale anyhow const wxString langNames[] = { _T("System default"), _T("French"), _T("German"), _T("Russian"), #if wxUSE_UNICODE _T("Japanese"), _T("Georgian (no translation)"), #endif _T("English"), _T("English (U.S.)") }; // the arrays should be in sync wxCOMPILE_TIME_ASSERT( WXSIZEOF(langNames) == WXSIZEOF(langIds), LangArraysMismatch ); lng = wxGetSingleChoiceIndex ( _T("Please choose language:"), _T("Language"), WXSIZEOF(langNames), langNames ); } if ( lng != -1 ) m_locale.Init(langIds[lng]); // Initialize the catalogs we'll be using m_locale.AddCatalog(wxT("internat")); // this catalog is installed in standard location on Linux systems and // shows that you may make use of the standard message catalogs as well // // if it's not installed on your system, it is just silently ignored #ifdef __LINUX__ { wxLogNull noLog; m_locale.AddCatalog(_T("fileutils")); } #endif // Create the main frame window MyFrame *frame = new MyFrame(m_locale); // Give it an icon frame->SetIcon(wxICON(mondrian)); // Make a menubar wxMenu *file_menu = new wxMenu; file_menu->Append(wxID_ABOUT, _("&About...")); file_menu->AppendSeparator(); file_menu->Append(INTERNAT_QUIT, _("E&xit")); wxMenu *test_menu = new wxMenu; test_menu->Append(INTERNAT_OPEN, _("&Open bogus file")); test_menu->Append(INTERNAT_TEST, _("&Play a game")); wxMenuBar *menu_bar = new wxMenuBar; menu_bar->Append(file_menu, _("&File")); menu_bar->Append(test_menu, _("&Test")); frame->SetMenuBar(menu_bar); // Show the frame frame->Show(TRUE); SetTopWindow(frame); return TRUE; } // ---------------------------------------------------------------------------- // MyFrame // ---------------------------------------------------------------------------- // main frame constructor MyFrame::MyFrame(wxLocale& locale) : wxFrame(NULL, -1, _("International wxWindows App"), wxPoint(50, 50), wxSize(350, 60)), m_locale(locale) { // Empty } void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) ) { Close(TRUE); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxString localeInfo; wxString locale = m_locale.GetLocale(); wxString sysname = m_locale.GetSysName(); wxString canname = m_locale.GetCanonicalName(); localeInfo.Printf(_("Language: %s\nSystem locale name: %s\nCanonical locale name: %s\n"), locale.c_str(), sysname.c_str(), canname.c_str() ); wxMessageDialog ( this, wxString(_("I18n sample\n(c) 1998, 1999 Vadim Zeitlin and Julian Smart")) + wxT("\n\n") + localeInfo, _("About Internat"), wxOK | wxICON_INFORMATION ).ShowModal(); } void MyFrame::OnPlay(wxCommandEvent& WXUNUSED(event)) { wxString str = wxGetTextFromUser ( _("Enter your number:"), _("Try to guess my number!"), wxEmptyString, this ); if ( str.empty() ) { // cancelled return; } long num; if ( !str.ToLong(&num) || num < 0 ) { str = _("You've probably entered an invalid number."); } else if ( num == 9 ) { // this message is not translated (not in catalog) because we used _T() // and not _() around it str = _T("You've found a bug in this program!"); } else if ( num == 17 ) { str.clear(); // string must be split in two -- otherwise the translation would't be // found str << _("Congratulations! you've won. Here is the magic phrase:") << _("cannot create fifo `%s'"); } else { // this is a more implicit way to write _() but note that if you use it // you must ensure that the strings get extracted in the message // catalog as by default xgettext won't do it (it only knows of _(), // not wxGetTranslation()) str = wxGetTranslation(_T("Bad luck! try again...")); } wxMessageBox(str, _("Result"), wxOK | wxICON_INFORMATION); } void MyFrame::OnOpen(wxCommandEvent&) { // open a bogus file -- the error message should be also translated if you've // got wxstd.mo somewhere in the search path wxFile file(wxT("NOTEXIST.ING")); }