/////////////////////////////////////////////////////////////////////////////// // Name: wx/ownerdrw.h // Purpose: interface for owner-drawn GUI elements // Author: Vadim Zeitlin // Modified by: Marcin Malich // Created: 11.11.97 // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_OWNERDRW_H_BASE #define _WX_OWNERDRW_H_BASE #include "wx/defs.h" #if wxUSE_OWNER_DRAWN #include "wx/font.h" #include "wx/colour.h" class WXDLLIMPEXP_FWD_CORE wxDC; // ---------------------------------------------------------------------------- // wxOwnerDrawn - a mix-in base class, derive from it to implement owner-drawn // behaviour // // wxOwnerDrawn supports drawing of an item with non standard font, color and // also supports 3 bitmaps: either a checked/unchecked bitmap for a checkable // element or one unchangeable bitmap otherwise. // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxOwnerDrawnBase { public: wxOwnerDrawnBase() { m_ownerDrawn = false; m_margin = ms_defaultMargin; } virtual ~wxOwnerDrawnBase() {} void SetFont(const wxFont& font) { m_font = font; m_ownerDrawn = true; } wxFont& GetFont() { return m_font; } const wxFont& GetFont() const { return m_font; } void SetTextColour(const wxColour& colText) { m_colText = colText; m_ownerDrawn = true; } wxColour& GetTextColour() { return m_colText; } const wxColour& GetTextColour() const { return m_colText; } void SetBackgroundColour(const wxColour& colBack) { m_colBack = colBack; m_ownerDrawn = true; } wxColour& GetBackgroundColour() { return m_colBack; } const wxColour& GetBackgroundColour() const { return m_colBack ; } void SetMarginWidth(int width) { m_margin = width; } int GetMarginWidth() const { return m_margin; } static int GetDefaultMarginWidth() { return ms_defaultMargin; } // get item name (with mnemonics if exist) virtual wxString GetName() const = 0; // this function might seem strange, but if it returns false it means that // no non-standard attribute are set, so there is no need for this control // to be owner-drawn. Moreover, you can force owner-drawn to false if you // want to change, say, the color for the item but only if it is owner-drawn // (see wxMenuItem::wxMenuItem for example) bool IsOwnerDrawn() const { return m_ownerDrawn; } // switch on/off owner-drawing the item void SetOwnerDrawn(bool ownerDrawn = true) { m_ownerDrawn = ownerDrawn; } // constants used in OnDrawItem // (they have the same values as corresponding Win32 constants) enum wxODAction { wxODDrawAll = 0x0001, // redraw entire control wxODSelectChanged = 0x0002, // selection changed (see Status.Select) wxODFocusChanged = 0x0004 // keyboard focus changed (see Status.Focus) }; enum wxODStatus { wxODSelected = 0x0001, // control is currently selected wxODGrayed = 0x0002, // item is to be grayed wxODDisabled = 0x0004, // item is to be drawn as disabled wxODChecked = 0x0008, // item is to be checked wxODHasFocus = 0x0010, // item has the keyboard focus wxODDefault = 0x0020, // item is the default item wxODHidePrefix= 0x0100 // hide keyboard cues (w2k and xp only) }; // virtual functions to implement drawing (return true if processed) virtual bool OnMeasureItem(size_t *width, size_t *height); virtual bool OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat) = 0; protected: // get the font and colour to use, whether it is set or not virtual void GetFontToUse(wxFont& font) const; virtual void GetColourToUse(wxODStatus stat, wxColour& colText, wxColour& colBack) const; private: bool m_ownerDrawn; // true if something is non standard wxFont m_font; // font to use for drawing wxColour m_colText, // color ----"---"---"---- m_colBack; // background color int m_margin; // space occupied by bitmap to the left of the item static int ms_defaultMargin; }; // ---------------------------------------------------------------------------- // include the platform-specific class declaration // ---------------------------------------------------------------------------- #if defined(__WXMSW__) #include "wx/msw/ownerdrw.h" #endif #endif // wxUSE_OWNER_DRAWN #endif // _WX_OWNERDRW_H_BASE