/////////////////////////////////////////////////////////////////////////////// // Name: wx/textctrl.h // Purpose: wxTextCtrlBase class - the interface of wxTextCtrl // Author: Vadim Zeitlin // Modified by: // Created: 13.07.99 // RCS-ID: $Id$ // Copyright: (c) Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_TEXTCTRL_H_BASE_ #define _WX_TEXTCTRL_H_BASE_ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "wx/defs.h" #if wxUSE_TEXTCTRL #include "wx/control.h" // the base class #include "wx/textentry.h" // single-line text entry interface #include "wx/dynarray.h" // wxArrayInt #include "wx/gdicmn.h" // wxPoint // Open Watcom 1.3 does allow only ios::rdbuf() while // we want something with streambuf parameter // Also, can't use streambuf if making or using a DLL :-( #if defined(__WATCOMC__) || \ defined(__MWERKS__) || \ (defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL))) #define wxHAS_TEXT_WINDOW_STREAM 0 #elif wxUSE_STD_IOSTREAM #include "wx/ioswrap.h" #define wxHAS_TEXT_WINDOW_STREAM 1 #else #define wxHAS_TEXT_WINDOW_STREAM 0 #endif class WXDLLIMPEXP_FWD_CORE wxTextCtrl; class WXDLLIMPEXP_FWD_CORE wxTextCtrlBase; // ---------------------------------------------------------------------------- // wxTextCtrl types // ---------------------------------------------------------------------------- // wxTextCoord is the line or row number (which should have been unsigned but // is long for backwards compatibility) typedef long wxTextCoord; // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- extern WXDLLEXPORT_DATA(const char) wxTextCtrlNameStr[]; // this is intentionally not enum to avoid warning fixes with // typecasting from enum type to wxTextCoord const wxTextCoord wxOutOfRangeTextCoord = -1; const wxTextCoord wxInvalidTextCoord = -2; // ---------------------------------------------------------------------------- // wxTextCtrl style flags // ---------------------------------------------------------------------------- #define wxTE_NO_VSCROLL 0x0002 #define wxTE_AUTO_SCROLL 0x0008 #define wxTE_READONLY 0x0010 #define wxTE_MULTILINE 0x0020 #define wxTE_PROCESS_TAB 0x0040 // alignment flags #define wxTE_LEFT 0x0000 // 0x0000 #define wxTE_CENTER wxALIGN_CENTER_HORIZONTAL // 0x0100 #define wxTE_RIGHT wxALIGN_RIGHT // 0x0200 #define wxTE_CENTRE wxTE_CENTER // this style means to use RICHEDIT control and does something only under wxMSW // and Win32 and is silently ignored under all other platforms #define wxTE_RICH 0x0080 #define wxTE_PROCESS_ENTER 0x0400 #define wxTE_PASSWORD 0x0800 // automatically detect the URLs and generate the events when mouse is // moved/clicked over an URL // // this is for Win32 richedit and wxGTK2 multiline controls only so far #define wxTE_AUTO_URL 0x1000 // by default, the Windows text control doesn't show the selection when it // doesn't have focus - use this style to force it to always show it #define wxTE_NOHIDESEL 0x2000 // use wxHSCROLL to not wrap text at all, wxTE_CHARWRAP to wrap it at any // position and wxTE_WORDWRAP to wrap at words boundary // // if no wrapping style is given at all, the control wraps at word boundary #define wxTE_DONTWRAP wxHSCROLL #define wxTE_CHARWRAP 0x4000 // wrap at any position #define wxTE_WORDWRAP 0x0001 // wrap only at words boundaries #define wxTE_BESTWRAP 0x0000 // this is the default #if WXWIN_COMPATIBILITY_2_6 // obsolete synonym #define wxTE_LINEWRAP wxTE_CHARWRAP #endif // WXWIN_COMPATIBILITY_2_6 // force using RichEdit version 2.0 or 3.0 instead of 1.0 (default) for // wxTE_RICH controls - can be used together with or instead of wxTE_RICH #define wxTE_RICH2 0x8000 // reuse wxTE_RICH2's value for CAPEDIT control on Windows CE #if defined(__SMARTPHONE__) || defined(__POCKETPC__) #define wxTE_CAPITALIZE wxTE_RICH2 #else #define wxTE_CAPITALIZE 0 #endif // ---------------------------------------------------------------------------- // wxTextCtrl file types // ---------------------------------------------------------------------------- #define wxTEXT_TYPE_ANY 0 // ---------------------------------------------------------------------------- // wxTextCtrl::HitTest return values // ---------------------------------------------------------------------------- // the point asked is ... enum wxTextCtrlHitTestResult { wxTE_HT_UNKNOWN = -2, // this means HitTest() is simply not implemented wxTE_HT_BEFORE, // either to the left or upper wxTE_HT_ON_TEXT, // directly on wxTE_HT_BELOW, // below [the last line] wxTE_HT_BEYOND // after [the end of line] }; // ... the character returned // ---------------------------------------------------------------------------- // Types for wxTextAttr // ---------------------------------------------------------------------------- // Alignment enum wxTextAttrAlignment { wxTEXT_ALIGNMENT_DEFAULT, wxTEXT_ALIGNMENT_LEFT, wxTEXT_ALIGNMENT_CENTRE, wxTEXT_ALIGNMENT_CENTER = wxTEXT_ALIGNMENT_CENTRE, wxTEXT_ALIGNMENT_RIGHT, wxTEXT_ALIGNMENT_JUSTIFIED }; // Flags to indicate which attributes are being applied #define wxTEXT_ATTR_TEXT_COLOUR 0x00000001 #define wxTEXT_ATTR_BACKGROUND_COLOUR 0x00000002 #define wxTEXT_ATTR_FONT_FACE 0x00000004 #define wxTEXT_ATTR_FONT_SIZE 0x00000008 #define wxTEXT_ATTR_FONT_WEIGHT 0x00000010 #define wxTEXT_ATTR_FONT_ITALIC 0x00000020 #define wxTEXT_ATTR_FONT_UNDERLINE 0x00000040 #define wxTEXT_ATTR_FONT_ENCODING 0x02000000 #define wxTEXT_ATTR_FONT \ ( wxTEXT_ATTR_FONT_FACE | wxTEXT_ATTR_FONT_SIZE | wxTEXT_ATTR_FONT_WEIGHT | \ wxTEXT_ATTR_FONT_ITALIC | wxTEXT_ATTR_FONT_UNDERLINE | wxTEXT_ATTR_FONT_ENCODING ) #define wxTEXT_ATTR_ALIGNMENT 0x00000080 #define wxTEXT_ATTR_LEFT_INDENT 0x00000100 #define wxTEXT_ATTR_RIGHT_INDENT 0x00000200 #define wxTEXT_ATTR_TABS 0x00000400 #define wxTEXT_ATTR_PARA_SPACING_AFTER 0x00000800 #define wxTEXT_ATTR_PARA_SPACING_BEFORE 0x00001000 #define wxTEXT_ATTR_LINE_SPACING 0x00002000 #define wxTEXT_ATTR_CHARACTER_STYLE_NAME 0x00004000 #define wxTEXT_ATTR_PARAGRAPH_STYLE_NAME 0x00008000 #define wxTEXT_ATTR_LIST_STYLE_NAME 0x00010000 #define wxTEXT_ATTR_BULLET_STYLE 0x00020000 #define wxTEXT_ATTR_BULLET_NUMBER 0x00040000 #define wxTEXT_ATTR_BULLET_TEXT 0x00080000 #define wxTEXT_ATTR_BULLET_NAME 0x00100000 #define wxTEXT_ATTR_URL 0x00200000 #define wxTEXT_ATTR_PAGE_BREAK 0x00400000 #define wxTEXT_ATTR_EFFECTS 0x00800000 #define wxTEXT_ATTR_OUTLINE_LEVEL 0x01000000 /*! * Character and paragraph combined styles */ #define wxTEXT_ATTR_CHARACTER (wxTEXT_ATTR_FONT|wxTEXT_ATTR_FONT_ENCODING|wxTEXT_ATTR_EFFECTS|wxTEXT_ATTR_BACKGROUND_COLOUR|wxTEXT_ATTR_TEXT_COLOUR|wxTEXT_ATTR_CHARACTER_STYLE_NAME|wxTEXT_ATTR_URL) #define wxTEXT_ATTR_PARAGRAPH (wxTEXT_ATTR_ALIGNMENT|wxTEXT_ATTR_LEFT_INDENT|wxTEXT_ATTR_RIGHT_INDENT|wxTEXT_ATTR_TABS|\ wxTEXT_ATTR_PARA_SPACING_BEFORE|wxTEXT_ATTR_PARA_SPACING_AFTER|wxTEXT_ATTR_LINE_SPACING|\ wxTEXT_ATTR_BULLET_STYLE|wxTEXT_ATTR_BULLET_NUMBER|wxTEXT_ATTR_BULLET_TEXT|wxTEXT_ATTR_BULLET_NAME|\ wxTEXT_ATTR_PARAGRAPH_STYLE_NAME|wxTEXT_ATTR_LIST_STYLE_NAME|wxTEXT_ATTR_OUTLINE_LEVEL) #define wxTEXT_ATTR_ALL (wxTEXT_ATTR_CHARACTER|wxTEXT_ATTR_PARAGRAPH) /*! * Styles for wxTextAttr::SetBulletStyle */ #define wxTEXT_ATTR_BULLET_STYLE_NONE 0x00000000 #define wxTEXT_ATTR_BULLET_STYLE_ARABIC 0x00000001 #define wxTEXT_ATTR_BULLET_STYLE_LETTERS_UPPER 0x00000002 #define wxTEXT_ATTR_BULLET_STYLE_LETTERS_LOWER 0x00000004 #define wxTEXT_ATTR_BULLET_STYLE_ROMAN_UPPER 0x00000008 #define wxTEXT_ATTR_BULLET_STYLE_ROMAN_LOWER 0x00000010 #define wxTEXT_ATTR_BULLET_STYLE_SYMBOL 0x00000020 #define wxTEXT_ATTR_BULLET_STYLE_BITMAP 0x00000040 #define wxTEXT_ATTR_BULLET_STYLE_PARENTHESES 0x00000080 #define wxTEXT_ATTR_BULLET_STYLE_PERIOD 0x00000100 #define wxTEXT_ATTR_BULLET_STYLE_STANDARD 0x00000200 #define wxTEXT_ATTR_BULLET_STYLE_RIGHT_PARENTHESIS 0x00000400 #define wxTEXT_ATTR_BULLET_STYLE_OUTLINE 0x00000800 #define wxTEXT_ATTR_BULLET_STYLE_ALIGN_LEFT 0x00000000 #define wxTEXT_ATTR_BULLET_STYLE_ALIGN_RIGHT 0x00001000 #define wxTEXT_ATTR_BULLET_STYLE_ALIGN_CENTRE 0x00002000 /*! * Styles for wxTextAttr::SetTextEffects */ #define wxTEXT_ATTR_EFFECT_NONE 0x00000000 #define wxTEXT_ATTR_EFFECT_CAPITALS 0x00000001 #define wxTEXT_ATTR_EFFECT_SMALL_CAPITALS 0x00000002 #define wxTEXT_ATTR_EFFECT_STRIKETHROUGH 0x00000004 #define wxTEXT_ATTR_EFFECT_DOUBLE_STRIKETHROUGH 0x00000008 #define wxTEXT_ATTR_EFFECT_SHADOW 0x00000010 #define wxTEXT_ATTR_EFFECT_EMBOSS 0x00000020 #define wxTEXT_ATTR_EFFECT_OUTLINE 0x00000040 #define wxTEXT_ATTR_EFFECT_ENGRAVE 0x00000080 #define wxTEXT_ATTR_EFFECT_SUPERSCRIPT 0x00000100 #define wxTEXT_ATTR_EFFECT_SUBSCRIPT 0x00000200 /*! * Line spacing values */ #define wxTEXT_ATTR_LINE_SPACING_NORMAL 10 #define wxTEXT_ATTR_LINE_SPACING_HALF 15 #define wxTEXT_ATTR_LINE_SPACING_TWICE 20 // ---------------------------------------------------------------------------- // wxTextAttr: a structure containing the visual attributes of a text // ---------------------------------------------------------------------------- class WXDLLEXPORT wxTextAttr { public: // ctors wxTextAttr() { Init(); } wxTextAttr(const wxTextAttr& attr) { Init(); Copy(attr); } wxTextAttr(const wxColour& colText, const wxColour& colBack = wxNullColour, const wxFont& font = wxNullFont, wxTextAttrAlignment alignment = wxTEXT_ALIGNMENT_DEFAULT); // Initialise this object. void Init(); // Copy void Copy(const wxTextAttr& attr); // Assignment void operator= (const wxTextAttr& attr); // Equality test bool operator== (const wxTextAttr& attr) const; // Partial equality test taking flags into account bool EqPartial(const wxTextAttr& attr, int flags) const; // Create font from font attributes. wxFont CreateFont() const; // Get attributes from font. bool GetFontAttributes(const wxFont& font, int flags = wxTEXT_ATTR_FONT); // setters void SetTextColour(const wxColour& colText) { m_colText = colText; m_flags |= wxTEXT_ATTR_TEXT_COLOUR; } void SetBackgroundColour(const wxColour& colBack) { m_colBack = colBack; m_flags |= wxTEXT_ATTR_BACKGROUND_COLOUR; } void SetAlignment(wxTextAttrAlignment alignment) { m_textAlignment = alignment; m_flags |= wxTEXT_ATTR_ALIGNMENT; } void SetTabs(const wxArrayInt& tabs) { m_tabs = tabs; m_flags |= wxTEXT_ATTR_TABS; } void SetLeftIndent(int indent, int subIndent = 0) { m_leftIndent = indent; m_leftSubIndent = subIndent; m_flags |= wxTEXT_ATTR_LEFT_INDENT; } void SetRightIndent(int indent) { m_rightIndent = indent; m_flags |= wxTEXT_ATTR_RIGHT_INDENT; } void SetFontSize(int pointSize) { m_fontSize = pointSize; m_flags |= wxTEXT_ATTR_FONT_SIZE; } void SetFontStyle(int fontStyle) { m_fontStyle = fontStyle; m_flags |= wxTEXT_ATTR_FONT_ITALIC; } void SetFontWeight(int fontWeight) { m_fontWeight = fontWeight; m_flags |= wxTEXT_ATTR_FONT_WEIGHT; } void SetFontFaceName(const wxString& faceName) { m_fontFaceName = faceName; m_flags |= wxTEXT_ATTR_FONT_FACE; } void SetFontUnderlined(bool underlined) { m_fontUnderlined = underlined; m_flags |= wxTEXT_ATTR_FONT_UNDERLINE; } void SetFontEncoding(wxFontEncoding encoding) { m_fontEncoding = encoding; m_flags |= wxTEXT_ATTR_FONT_ENCODING; } // Set font void SetFont(const wxFont& font, int flags = wxTEXT_ATTR_FONT) { GetFontAttributes(font, flags); } void SetFlags(long flags) { m_flags = flags; } void SetCharacterStyleName(const wxString& name) { m_characterStyleName = name; m_flags |= wxTEXT_ATTR_CHARACTER_STYLE_NAME; } void SetParagraphStyleName(const wxString& name) { m_paragraphStyleName = name; m_flags |= wxTEXT_ATTR_PARAGRAPH_STYLE_NAME; } void SetListStyleName(const wxString& name) { m_listStyleName = name; SetFlags(GetFlags() | wxTEXT_ATTR_LIST_STYLE_NAME); } void SetParagraphSpacingAfter(int spacing) { m_paragraphSpacingAfter = spacing; m_flags |= wxTEXT_ATTR_PARA_SPACING_AFTER; } void SetParagraphSpacingBefore(int spacing) { m_paragraphSpacingBefore = spacing; m_flags |= wxTEXT_ATTR_PARA_SPACING_BEFORE; } void SetLineSpacing(int spacing) { m_lineSpacing = spacing; m_flags |= wxTEXT_ATTR_LINE_SPACING; } void SetBulletStyle(int style) { m_bulletStyle = style; m_flags |= wxTEXT_ATTR_BULLET_STYLE; } void SetBulletNumber(int n) { m_bulletNumber = n; m_flags |= wxTEXT_ATTR_BULLET_NUMBER; } void SetBulletText(const wxString& text) { m_bulletText = text; m_flags |= wxTEXT_ATTR_BULLET_TEXT; } void SetBulletFont(const wxString& bulletFont) { m_bulletFont = bulletFont; } void SetBulletName(const wxString& name) { m_bulletName = name; m_flags |= wxTEXT_ATTR_BULLET_NAME; } void SetURL(const wxString& url) { m_urlTarget = url; m_flags |= wxTEXT_ATTR_URL; } void SetPageBreak(bool pageBreak = true) { SetFlags(pageBreak ? (GetFlags() | wxTEXT_ATTR_PAGE_BREAK) : (GetFlags() & ~wxTEXT_ATTR_PAGE_BREAK)); } void SetTextEffects(int effects) { m_textEffects = effects; SetFlags(GetFlags() | wxTEXT_ATTR_EFFECTS); } void SetTextEffectFlags(int effects) { m_textEffectFlags = effects; } void SetOutlineLevel(int level) { m_outlineLevel = level; SetFlags(GetFlags() | wxTEXT_ATTR_OUTLINE_LEVEL); } const wxColour& GetTextColour() const { return m_colText; } const wxColour& GetBackgroundColour() const { return m_colBack; } wxTextAttrAlignment GetAlignment() const { return m_textAlignment; } const wxArrayInt& GetTabs() const { return m_tabs; } long GetLeftIndent() const { return m_leftIndent; } long GetLeftSubIndent() const { return m_leftSubIndent; } long GetRightIndent() const { return m_rightIndent; } long GetFlags() const { return m_flags; } int GetFontSize() const { return m_fontSize; } int GetFontStyle() const { return m_fontStyle; } int GetFontWeight() const { return m_fontWeight; } bool GetFontUnderlined() const { return m_fontUnderlined; } const wxString& GetFontFaceName() const { return m_fontFaceName; } wxFontEncoding GetFontEncoding() const { return m_fontEncoding; } wxFont GetFont() const { return CreateFont(); } const wxString& GetCharacterStyleName() const { return m_characterStyleName; } const wxString& GetParagraphStyleName() const { return m_paragraphStyleName; } const wxString& GetListStyleName() const { return m_listStyleName; } int GetParagraphSpacingAfter() const { return m_paragraphSpacingAfter; } int GetParagraphSpacingBefore() const { return m_paragraphSpacingBefore; } int GetLineSpacing() const { return m_lineSpacing; } int GetBulletStyle() const { return m_bulletStyle; } int GetBulletNumber() const { return m_bulletNumber; } const wxString& GetBulletText() const { return m_bulletText; } const wxString& GetBulletFont() const { return m_bulletFont; } const wxString& GetBulletName() const { return m_bulletName; } const wxString& GetURL() const { return m_urlTarget; } int GetTextEffects() const { return m_textEffects; } int GetTextEffectFlags() const { return m_textEffectFlags; } int GetOutlineLevel() const { return m_outlineLevel; } // accessors bool HasTextColour() const { return m_colText.Ok() && HasFlag(wxTEXT_ATTR_TEXT_COLOUR) ; } bool HasBackgroundColour() const { return m_colBack.Ok() && HasFlag(wxTEXT_ATTR_BACKGROUND_COLOUR) ; } bool HasAlignment() const { return (m_textAlignment != wxTEXT_ALIGNMENT_DEFAULT) || HasFlag(wxTEXT_ATTR_ALIGNMENT) ; } bool HasTabs() const { return HasFlag(wxTEXT_ATTR_TABS) ; } bool HasLeftIndent() const { return HasFlag(wxTEXT_ATTR_LEFT_INDENT); } bool HasRightIndent() const { return HasFlag(wxTEXT_ATTR_RIGHT_INDENT); } bool HasFontWeight() const { return HasFlag(wxTEXT_ATTR_FONT_WEIGHT); } bool HasFontSize() const { return HasFlag(wxTEXT_ATTR_FONT_SIZE); } bool HasFontItalic() const { return HasFlag(wxTEXT_ATTR_FONT_ITALIC); } bool HasFontUnderlined() const { return HasFlag(wxTEXT_ATTR_FONT_UNDERLINE); } bool HasFontFaceName() const { return HasFlag(wxTEXT_ATTR_FONT_FACE); } bool HasFontEncoding() const { return HasFlag(wxTEXT_ATTR_FONT_ENCODING); } bool HasFont() const { return HasFlag(wxTEXT_ATTR_FONT); } bool HasParagraphSpacingAfter() const { return HasFlag(wxTEXT_ATTR_PARA_SPACING_AFTER); } bool HasParagraphSpacingBefore() const { return HasFlag(wxTEXT_ATTR_PARA_SPACING_BEFORE); } bool HasLineSpacing() const { return HasFlag(wxTEXT_ATTR_LINE_SPACING); } bool HasCharacterStyleName() const { return HasFlag(wxTEXT_ATTR_CHARACTER_STYLE_NAME) && !m_characterStyleName.IsEmpty(); } bool HasParagraphStyleName() const { return HasFlag(wxTEXT_ATTR_PARAGRAPH_STYLE_NAME) && !m_paragraphStyleName.IsEmpty(); } bool HasListStyleName() const { return HasFlag(wxTEXT_ATTR_LIST_STYLE_NAME) || !m_listStyleName.IsEmpty(); } bool HasBulletStyle() const { return HasFlag(wxTEXT_ATTR_BULLET_STYLE); } bool HasBulletNumber() const { return HasFlag(wxTEXT_ATTR_BULLET_NUMBER); } bool HasBulletText() const { return HasFlag(wxTEXT_ATTR_BULLET_TEXT); } bool HasBulletName() const { return HasFlag(wxTEXT_ATTR_BULLET_NAME); } bool HasURL() const { return HasFlag(wxTEXT_ATTR_URL); } bool HasPageBreak() const { return HasFlag(wxTEXT_ATTR_PAGE_BREAK); } bool HasTextEffects() const { return HasFlag(wxTEXT_ATTR_EFFECTS); } bool HasTextEffect(int effect) const { return HasFlag(wxTEXT_ATTR_EFFECTS) && ((GetTextEffectFlags() & effect) != 0); } bool HasOutlineLevel() const { return HasFlag(wxTEXT_ATTR_OUTLINE_LEVEL); } bool HasFlag(long flag) const { return (m_flags & flag) != 0; } // Is this a character style? bool IsCharacterStyle() const { return HasFlag(wxTEXT_ATTR_CHARACTER); } bool IsParagraphStyle() const { return HasFlag(wxTEXT_ATTR_PARAGRAPH); } // returns false if we have any attributes set, true otherwise bool IsDefault() const { return GetFlags() == 0; } // Merges the given attributes. Does not affect 'this'. If compareWith // is non-NULL, then it will be used to mask out those attributes that are the same in style // and compareWith, for situations where we don't want to explicitly set inherited attributes. bool Apply(const wxTextAttr& style, const wxTextAttr* compareWith = NULL); // merges the attributes of the base and the overlay objects and returns // the result; the parameter attributes take precedence // // WARNING: the order of arguments is the opposite of Combine() static wxTextAttr Merge(const wxTextAttr& base, const wxTextAttr& overlay) { return Combine(overlay, base, NULL); } // merges the attributes of this object and overlay void Merge(const wxTextAttr& overlay) { *this = Merge(*this, overlay); } // return the attribute having the valid font and colours: it uses the // attributes set in attr and falls back first to attrDefault and then to // the text control font/colours for those attributes which are not set static wxTextAttr Combine(const wxTextAttr& attr, const wxTextAttr& attrDef, const wxTextCtrlBase *text); // Compare tabs static bool TabsEq(const wxArrayInt& tabs1, const wxArrayInt& tabs2); // Remove attributes static bool RemoveStyle(wxTextAttr& destStyle, const wxTextAttr& style); // Combine two bitlists, specifying the bits of interest with separate flags. static bool CombineBitlists(int& valueA, int valueB, int& flagsA, int flagsB); // Compare two bitlists static bool BitlistsEqPartial(int valueA, int valueB, int flags); // Split into paragraph and character styles static bool SplitParaCharStyles(const wxTextAttr& style, wxTextAttr& parStyle, wxTextAttr& charStyle); private: long m_flags; // Paragraph styles wxArrayInt m_tabs; // array of int: tab stops in 1/10 mm int m_leftIndent; // left indent in 1/10 mm int m_leftSubIndent; // left indent for all but the first // line in a paragraph relative to the // first line, in 1/10 mm int m_rightIndent; // right indent in 1/10 mm wxTextAttrAlignment m_textAlignment; int m_paragraphSpacingAfter; int m_paragraphSpacingBefore; int m_lineSpacing; int m_bulletStyle; int m_bulletNumber; int m_textEffects; int m_textEffectFlags; int m_outlineLevel; wxString m_bulletText; wxString m_bulletFont; wxString m_bulletName; wxString m_urlTarget; wxFontEncoding m_fontEncoding; // Character styles wxColour m_colText, m_colBack; int m_fontSize; int m_fontStyle; int m_fontWeight; bool m_fontUnderlined; wxString m_fontFaceName; // Character style wxString m_characterStyleName; // Paragraph style wxString m_paragraphStyleName; // List style wxString m_listStyleName; }; // ---------------------------------------------------------------------------- // wxTextAreaBase: multiline text control specific methods // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxTextAreaBase { public: wxTextAreaBase() { } virtual ~wxTextAreaBase() { } // lines access // ------------ virtual int GetLineLength(long lineNo) const = 0; virtual wxString GetLineText(long lineNo) const = 0; virtual int GetNumberOfLines() const = 0; // file IO // ------- bool LoadFile(const wxString& file, int fileType = wxTEXT_TYPE_ANY) { return DoLoadFile(file, fileType); } bool SaveFile(const wxString& file = wxEmptyString, int fileType = wxTEXT_TYPE_ANY); // dirty flag handling // ------------------- virtual bool IsModified() const = 0; virtual void MarkDirty() = 0; virtual void DiscardEdits() = 0; void SetModified(bool modified) { if ( modified ) MarkDirty(); else DiscardEdits(); } // styles handling // --------------- // text control under some platforms supports the text styles: these // methods allow to apply the given text style to the given selection or to // set/get the style which will be used for all appended text virtual bool SetStyle(long start, long end, const wxTextAttr& style) = 0; virtual bool GetStyle(long position, wxTextAttr& style) = 0; virtual bool SetDefaultStyle(const wxTextAttr& style) = 0; virtual const wxTextAttr& GetDefaultStyle() const { return m_defaultStyle; } // coordinates translation // ----------------------- // translate between the position (which is just an index in the text ctrl // considering all its contents as a single strings) and (x, y) coordinates // which represent column and line. virtual long XYToPosition(long x, long y) const = 0; virtual bool PositionToXY(long pos, long *x, long *y) const = 0; virtual void ShowPosition(long pos) = 0; // find the character at position given in pixels // // NB: pt is in device coords (not adjusted for the client area origin nor // scrolling) virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, long *pos) const; virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, wxTextCoord *col, wxTextCoord *row) const; protected: // implementation of loading/saving virtual bool DoLoadFile(const wxString& file, int fileType) = 0; virtual bool DoSaveFile(const wxString& file, int fileType) = 0; // the name of the last file loaded with LoadFile() which will be used by // SaveFile() by default wxString m_filename; // the text style which will be used for any new text added to the control wxTextAttr m_defaultStyle; DECLARE_NO_COPY_CLASS(wxTextAreaBase) }; // this class defines wxTextCtrl interface, wxTextCtrlBase actually implements // too much things because it derives from wxTextEntry and not wxTextEntryBase // and so any classes which "look like" wxTextCtrl (such as wxRichTextCtrl) // but don't need the (native) implementation bits from wxTextEntry should // actually derive from this one and not wxTextCtrlBase class WXDLLIMPEXP_CORE wxTextCtrlIface : public wxTextAreaBase, public wxTextEntryBase { public: wxTextCtrlIface() { } private: DECLARE_NO_COPY_CLASS(wxTextCtrlIface) }; // ---------------------------------------------------------------------------- // wxTextCtrl: a single or multiple line text zone where user can edit text // ---------------------------------------------------------------------------- class WXDLLEXPORT wxTextCtrlBase : public wxControl, #if wxHAS_TEXT_WINDOW_STREAM public wxSTD streambuf, #endif public wxTextAreaBase, public wxTextEntry { public: // creation // -------- wxTextCtrlBase() { } virtual ~wxTextCtrlBase() { } // more readable flag testing methods bool IsSingleLine() const { return !HasFlag(wxTE_MULTILINE); } bool IsMultiLine() const { return !IsSingleLine(); } // stream-like insertion operators: these are always available, whether we // were, or not, compiled with streambuf support wxTextCtrl& operator<<(const wxString& s); wxTextCtrl& operator<<(int i); wxTextCtrl& operator<<(long i); wxTextCtrl& operator<<(float f); wxTextCtrl& operator<<(double d); wxTextCtrl& operator<<(const wxChar c); // insert the character which would have resulted from this key event, // return true if anything has been inserted virtual bool EmulateKeyPress(const wxKeyEvent& event); // generate the wxEVT_COMMAND_TEXT_UPDATED event, like SetValue() does and // return true if the event was processed static bool SendTextUpdatedEvent(wxWindow *win); bool SendTextUpdatedEvent() { return SendTextUpdatedEvent(this); } // do the window-specific processing after processing the update event virtual void DoUpdateWindowUI(wxUpdateUIEvent& event); virtual bool ShouldInheritColours() const { return false; } // work around the problem with having HitTest() both in wxControl and // wxTextAreaBase base classes virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, long *pos) const { return wxTextAreaBase::HitTest(pt, pos); } virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, wxTextCoord *col, wxTextCoord *row) const { return wxTextAreaBase::HitTest(pt, col, row); } // we provide stubs for these functions as not all platforms have styles // support, but we really should leave them pure virtual here virtual bool SetStyle(long start, long end, const wxTextAttr& style); virtual bool GetStyle(long position, wxTextAttr& style); virtual bool SetDefaultStyle(const wxTextAttr& style); protected: // override streambuf method #if wxHAS_TEXT_WINDOW_STREAM int overflow(int i); #endif // wxHAS_TEXT_WINDOW_STREAM virtual bool DoLoadFile(const wxString& file, int fileType); virtual bool DoSaveFile(const wxString& file, int fileType); DECLARE_NO_COPY_CLASS(wxTextCtrlBase) DECLARE_ABSTRACT_CLASS(wxTextCtrlBase) }; // ---------------------------------------------------------------------------- // include the platform-dependent class definition // ---------------------------------------------------------------------------- #if defined(__WXX11__) #include "wx/x11/textctrl.h" #elif defined(__WXUNIVERSAL__) #include "wx/univ/textctrl.h" #elif defined(__SMARTPHONE__) && defined(__WXWINCE__) #include "wx/msw/wince/textctrlce.h" #elif defined(__WXMSW__) #include "wx/msw/textctrl.h" #elif defined(__WXMOTIF__) #include "wx/motif/textctrl.h" #elif defined(__WXGTK20__) #include "wx/gtk/textctrl.h" #elif defined(__WXGTK__) #include "wx/gtk1/textctrl.h" #elif defined(__WXMAC__) #include "wx/mac/textctrl.h" #elif defined(__WXCOCOA__) #include "wx/cocoa/textctrl.h" #elif defined(__WXPM__) #include "wx/os2/textctrl.h" #endif // ---------------------------------------------------------------------------- // wxTextCtrl events // ---------------------------------------------------------------------------- BEGIN_DECLARE_EVENT_TYPES() DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_UPDATED, 7) DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_ENTER, 8) DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_URL, 13) DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_MAXLEN, 14) END_DECLARE_EVENT_TYPES() class WXDLLEXPORT wxTextUrlEvent : public wxCommandEvent { public: wxTextUrlEvent(int winid, const wxMouseEvent& evtMouse, long start, long end) : wxCommandEvent(wxEVT_COMMAND_TEXT_URL, winid) , m_evtMouse(evtMouse), m_start(start), m_end(end) { } // get the mouse event which happend over the URL const wxMouseEvent& GetMouseEvent() const { return m_evtMouse; } // get the start of the URL long GetURLStart() const { return m_start; } // get the end of the URL long GetURLEnd() const { return m_end; } protected: // the corresponding mouse event wxMouseEvent m_evtMouse; // the start and end indices of the URL in the text control long m_start, m_end; private: DECLARE_DYNAMIC_CLASS_NO_COPY(wxTextUrlEvent) public: // for wxWin RTTI only, don't use wxTextUrlEvent() : m_evtMouse(), m_start(0), m_end(0) { } }; typedef void (wxEvtHandler::*wxTextUrlEventFunction)(wxTextUrlEvent&); #define wxTextEventHandler(func) wxCommandEventHandler(func) #define wxTextUrlEventHandler(func) \ (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxTextUrlEventFunction, &func) #define wx__DECLARE_TEXTEVT(evt, id, fn) \ wx__DECLARE_EVT1(wxEVT_COMMAND_TEXT_ ## evt, id, wxTextEventHandler(fn)) #define wx__DECLARE_TEXTURLEVT(evt, id, fn) \ wx__DECLARE_EVT1(wxEVT_COMMAND_TEXT_ ## evt, id, wxTextUrlEventHandler(fn)) #define EVT_TEXT(id, fn) wx__DECLARE_TEXTEVT(UPDATED, id, fn) #define EVT_TEXT_ENTER(id, fn) wx__DECLARE_TEXTEVT(ENTER, id, fn) #define EVT_TEXT_URL(id, fn) wx__DECLARE_TEXTURLEVT(URL, id, fn) #define EVT_TEXT_MAXLEN(id, fn) wx__DECLARE_TEXTEVT(MAXLEN, id, fn) #if wxHAS_TEXT_WINDOW_STREAM // ---------------------------------------------------------------------------- // wxStreamToTextRedirector: this class redirects all data sent to the given // C++ stream to the wxTextCtrl given to its ctor during its lifetime. // ---------------------------------------------------------------------------- class WXDLLEXPORT wxStreamToTextRedirector { private: void Init(wxTextCtrl *text) { m_sbufOld = m_ostr.rdbuf(); m_ostr.rdbuf(text); } public: wxStreamToTextRedirector(wxTextCtrl *text) : m_ostr(wxSTD cout) { Init(text); } wxStreamToTextRedirector(wxTextCtrl *text, wxSTD ostream *ostr) : m_ostr(*ostr) { Init(text); } ~wxStreamToTextRedirector() { m_ostr.rdbuf(m_sbufOld); } private: // the stream we're redirecting wxSTD ostream& m_ostr; // the old streambuf (before we changed it) wxSTD streambuf *m_sbufOld; }; #endif // wxHAS_TEXT_WINDOW_STREAM #endif // wxUSE_TEXTCTRL #endif // _WX_TEXTCTRL_H_BASE_