///////////////////////////////////////////////////////////////////////////// // Name: gdiobj.h // Purpose: wxGDIObject class: base class for other GDI classes // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_GDIOBJ_H_ #define _WX_GDIOBJ_H_ #include "wx/object.h" #ifdef __GNUG__ #pragma interface "gdiobj.h" #endif // wxGDIRefData is the reference-counted data part of a GDI object. // It contains another counter, m_usageCount, which counts the number // of times this object has been used; e.g. in SetFont, the count // is incremented. This is different from reference counting, // where only the constructors, destructors and (un)clone operations // affect the reference count. // THIS IS NOW BEING REMOVED AS REDUNDANT AND ERROR-PRONE class WXDLLEXPORT wxGDIRefData: public wxObjectRefData { public: inline wxGDIRefData(void) { } }; #define M_GDIDATA ((wxGDIRefData *)m_refData) class WXDLLEXPORT wxGDIObject: public wxObject { DECLARE_DYNAMIC_CLASS(wxGDIObject) public: inline wxGDIObject(void) { m_visible = FALSE; }; inline ~wxGDIObject(void) {}; // Creates the resource virtual bool RealizeResource(void) { return FALSE; }; // Frees the resource virtual bool FreeResource(bool WXUNUSED(force) = FALSE) { return FALSE; }; virtual bool IsFree(void) { return FALSE; }; inline bool IsNull(void) const { return (m_refData == 0); } // Returns handle. virtual WXHANDLE GetResourceHandle(void) { return 0; } virtual bool GetVisible(void) { return m_visible; } virtual void SetVisible(bool v) { m_visible = v; } protected: bool m_visible; // Can a pointer to this object be safely taken? // - only if created within FindOrCreate... }; #endif // _WX_GDIOBJ_H_