\section{\class{wxRegion}}\label{wxregion} A wxRegion represents a simple or complex region on a device context or window. It uses reference counting, so copying and assignment operations are fast. \wxheading{Derived from} \helpref{wxGDIObject}{wxgdiobject}\\ \helpref{wxObject}{wxobject} \latexignore{\rtfignore{\wxheading{Members}}} \membersection{wxRegion::wxRegion}\label{wxregionconstr} \func{}{wxRegion}{\void} Default constructor. \func{}{wxRegion}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}} Constructs a rectangular region with the given position and size. \func{}{wxRegion}{\param{const wxPoint\&}{ topLeft}, \param{const wxPoint\&}{ bottomRight}} Constructs a rectangular region from the top left point and the bottom right point. \func{}{wxRegion}{\param{const wxRect\&}{ rect}} Constructs a rectangular region a wxRect object. \func{}{wxRegion}{\param{const wxRegion\&}{ region}} Constructs a region by copying another region. \membersection{wxRegion::\destruct{wxRegion}} \func{}{\destruct{wxRegion}}{\void} Destructor. \membersection{wxRegion::Clear}\label{wxregionclear} \func{void}{Clear}{\void} Clears the current region. \membersection{wxRegion::Contains}\label{wxregioncontains} \constfunc{wxRegionContain}{Contains}{\param{long\& }{x}, \param{long\& }{y}} Returns a value indicating whether the given point is contained within the region. \constfunc{wxRegionContain}{Contains}{\param{const wxPoint\&}{ pt}} Returns a value indicating whether the given point is contained within the region. \constfunc{wxRegionContain}{Contains}{\param{long\& }{x}, \param{long\& }{y}, \param{long\& }{width}, \param{long\& }{height}} Returns a value indicating whether the given rectangle is contained within the region. \constfunc{wxRegionContain}{Contains}{\param{const wxRect\& }{rect}} Returns a value indicating whether the given rectangle is contained within the region. \wxheading{Return value} The return value is one of wxOutRegion, wxPartRegion and wxInRegion. On Windows, only wxOutRegion and wxInRegion are returned; a value wxInRegion then indicates that all or some part of the region is contained in this region. \membersection{wxRegion::GetBox}\label{wxregiongetbox} \constfunc{void}{GetBox}{\param{long\& }{x}, \param{long\& }{y}, \param{long\& }{width}, \param{long\& }{height}} Returns the outer bounds of the region. \constfunc{wxRect}{GetBox}{\void} Returns the outer bounds of the region. \membersection{wxRegion::Intersect}\label{wxregionintersect} \func{bool}{Intersect}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}} Finds the intersection of this region and another, rectangular region, specified using position and size. \func{bool}{Intersect}{\param{const wxRect\&}{ rect}} Finds the intersection of this region and another, rectangular region. \func{bool}{Intersect}{\param{const wxRegion\&}{ region}} Finds the intersection of this region and another region. \wxheading{Return value} TRUE if successful, FALSE otherwise. \wxheading{Remarks} Creates the intersection of the two regions, that is, the parts which are in both regions. The result is stored in this region. \membersection{wxRegion::IsEmpty}\label{wxregionisempty} \constfunc{bool}{IsEmpty}{\void} \func{bool}{IsEmpty}{\void} Returns TRUE if the region is empty, FALSE otherwise. \func{bool}{Subtract}{\param{const wxRect\&}{ rect}} Subtracts a rectangular region from this region. \func{bool}{Subtract}{\param{const wxRegion\&}{ region}} Subtracts a region from this region. \wxheading{Return value} TRUE if successful, FALSE otherwise. \wxheading{Remarks} This operation combines the parts of 'this' region that are not part of the second region. The result is stored in this region. \membersection{wxRegion::Union}\label{wxregionunion} \func{bool}{Union}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}} Finds the union of this region and another, rectangular region, specified using position and size. \func{bool}{Union}{\param{const wxRect\&}{ rect}} Finds the union of this region and another, rectangular region. \func{bool}{Union}{\param{const wxRegion\&}{ region}} Finds the union of this region and another region. \wxheading{Return value} TRUE if successful, FALSE otherwise. \wxheading{Remarks} This operation creates a region that combines all of this region and the second region. The result is stored in this region. \membersection{wxRegion::Xor}\label{wxregionxor} \func{bool}{Xor}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}} Finds the Xor of this region and another, rectangular region, specified using position and size. \func{bool}{Xor}{\param{const wxRect\&}{ rect}} Finds the Xor of this region and another, rectangular region. \func{bool}{Xor}{\param{const wxRegion\&}{ region}} Finds the Xor of this region and another region. \wxheading{Return value} TRUE if successful, FALSE otherwise. \wxheading{Remarks} This operation creates a region that combines all of this region and the second region, except for any overlapping areas. The result is stored in this region. \membersection{wxRegion::operator $=$}\label{wxregionassign} \func{void}{operator $=$}{\param{const wxRegion\&}{ region}} Copies {\it region} by reference counting.