///////////////////////////////////////////////////////////////////////////// // Name: accel.h // Purpose: wxAcceleratorTable class // Author: Robert // Modified by: // RCS-ID: // Copyright: (c) Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __GTKACCELH__ #define __GTKACCELH__ #ifdef __GNUG__ #pragma interface "accel.h" #endif #include "wx/defs.h" #include "wx/object.h" #include "wx/event.h" //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class wxAcceleratorEntry; class wxAcceleratorTable; //----------------------------------------------------------------------------- // constants //----------------------------------------------------------------------------- extern wxAcceleratorTable wxNullAcceleratorTable; //----------------------------------------------------------------------------- // constants //----------------------------------------------------------------------------- // Hold Ctrl key down #define wxACCEL_ALT 0x01 // Hold Ctrl key down #define wxACCEL_CTRL 0x02 // Hold Shift key down #define wxACCEL_SHIFT 0x04 // Hold no other key #define wxACCEL_NORMAL 0x00 //----------------------------------------------------------------------------- // wxAcceleratorEntry //----------------------------------------------------------------------------- class wxAcceleratorEntry: public wxObject { public: wxAcceleratorEntry(int flags = 0, int keyCode = 0, int cmd = 0) { m_flags = flags; m_keyCode = keyCode; m_command = cmd; } inline void Set(int flags, int keyCode, int cmd) { m_flags = flags; m_keyCode = keyCode; m_command = cmd; } inline int GetFlags() const { return m_flags; } inline int GetKeyCode() const { return m_keyCode; } inline int GetCommand() const { return m_command; } int m_flags; int m_keyCode; // ASCII or virtual keycode int m_command; // Command id to generate }; //----------------------------------------------------------------------------- // wxAcceleratorTable //----------------------------------------------------------------------------- class wxAcceleratorTable: public wxObject { DECLARE_DYNAMIC_CLASS(wxAcceleratorTable) public: wxAcceleratorTable(); wxAcceleratorTable(int n, wxAcceleratorEntry entries[] ); ~wxAcceleratorTable(); inline wxAcceleratorTable(const wxAcceleratorTable& accel) { Ref(accel); } inline wxAcceleratorTable(const wxAcceleratorTable* accel) { if (accel) Ref(*accel); } inline wxAcceleratorTable& operator = (const wxAcceleratorTable& accel) { if (*this == accel) return (*this); Ref(accel); return *this; } inline bool operator == (const wxAcceleratorTable& accel) { return m_refData == accel.m_refData; } inline bool operator != (const wxAcceleratorTable& accel) { return m_refData != accel.m_refData; } bool Ok() const; // private: int GetCommand( wxKeyEvent &event ); }; #endif