\section{\class{wxDC}}\label{wxdc} A wxDC is a {\it device context} onto which graphics and text can be drawn. It is intended to represent a number of output devices in a generic way, so a window can have a device context associated with it, and a printer also has a device context. In this way, the same piece of code may write to a number of different devices, if the device context is used as a parameter. Derived types of wxDC have documentation for specific features only, so refer to this section for most device context information. \wxheading{Derived from} \helpref{wxObject}{wxobject} \wxheading{Include files} \wxheading{See also} \helpref{Overview}{dcoverview} \latexignore{\rtfignore{\wxheading{Members}}} \membersection{wxDC::wxDC} \func{}{wxDC}{\void} Constructor. \membersection{wxDC::\destruct{wxDC}} \func{}{\destruct{wxDC}}{\void} Destructor. \membersection{wxDC::BeginDrawing}\label{wxdcbegindrawing} \func{void}{BeginDrawing}{\void} Allows optimization of drawing code under MS Windows. Enclose drawing primitives between {\bf BeginDrawing} and {\bf EndDrawing}\rtfsp calls. Drawing to a wxDialog panel device context outside of a system-generated OnPaint event {\it requires} this pair of calls to enclose drawing code. This is because a Windows dialog box does not have a retained device context associated with it, and selections such as pen and brush settings would be lost if the device context were obtained and released for each drawing operation. \membersection{wxDC::Blit}\label{wxdcblit} \func{bool}{Blit}{\param{long}{ xdest}, \param{long}{ ydest}, \param{long}{ width}, \param{long}{ height}, \param{wxDC* }{source}, \param{long}{ xsrc}, \param{long}{ ysrc}, \param{int}{ logicalFunc}, \param{bool }{useMask}} Copy from a source DC to this DC, specifying the destination coordinates, size of area to copy, source DC, source coordinates, and logical function. \wxheading{Parameters} \docparam{xdest}{Destination device context x position.} \docparam{ydest}{Destination device context y position.} \docparam{width}{Width of source area to be copied.} \docparam{height}{Height of source area to be copied.} \docparam{source}{Source device context.} \docparam{xsrc}{Source device context x position.} \docparam{ysrc}{Source device context y position.} \docparam{logicalFunc}{Logical function to use: see \helpref{wxDC::SetLogicalFunction}{wxdcsetlogicalfunction}.} \docparam{useMask}{If TRUE, Blit does a transparent blit using the mask that is associated with the bitmap selected into the source device context. The Windows implementation does the following: \begin{enumerate} \item Creates a temporary bitmap and copies the destination area into it. \item Copies the source area into the temporary bitmap using the specified logical function. \item Sets the masked area in the temporary bitmap to BLACK by ANDing the mask bitmap with the temp bitmap with the foreground colour set to WHITE and the bg colour set to BLACK. \item Sets the unmasked area in the destination area to BLACK by ANDing the mask bitmap with the destination area with the foreground colour set to BLACK and the background colour set to WHITE. \item ORs the temporary bitmap with the destination area. \item Deletes the temporary bitmap. \end{enumerate} This sequence of operations ensures that the source's transparent area need not be black, and logical functions are supported. } \wxheading{Remarks} There is partial support for Blit in wxPostScriptDC, under X. See \helpref{wxMemoryDC}{wxmemorydc} for typical usage. wxheading{See also} \helpref{wxMemoryDC}{wxmemorydc}, \helpref{wxBitmap}{wxbitmap}, \helpref{wxMask}{wxmask} \membersection{wxDC::Clear}\label{wxdcclear} \func{void}{Clear}{\void} Clears the device context using the current background brush. \membersection{wxDC::CrossHair}\label{wxdccrosshair} \func{void}{CrossHair}{\param{long}{ x}, \param{long}{ y}} Displays a cross hair using the current pen. This is a vertical and horizontal line the height and width of the window, centred on the given point. \membersection{wxDC::DestroyClippingRegion}\label{wxdcdestroyclippingregion} \func{void}{DestroyClippingRegion}{\void} Destroys the current clipping region so that none of the DC is clipped. See also \helpref{wxDC::SetClippingRegion}{wxdcsetclippingregion}. \membersection{wxDC::DeviceToLogicalX}\label{wxdcdevicetologicalx} \func{long}{DeviceToLogicalX}{\param{long}{ x}} Convert device X coordinate to logical coordinate, using the current mapping mode. \membersection{wxDC::DeviceToLogicalXRel}\label{wxdcdevicetologicalxrel} \func{long}{DeviceToLogicalXRel}{\param{long}{ x}} Convert device X coordinate to relative logical coordinate, using the current mapping mode. Use this function for converting a width, for example. \membersection{wxDC::DeviceToLogicalY}\label{wxdcdevicetologicaly} \func{long}{DeviceToLogicalY}{\param{long}{ y}} Converts device Y coordinate to logical coordinate, using the current mapping mode. \membersection{wxDC::DeviceToLogicalYRel}\label{wxdcdevicetologicalyrel} \func{long}{DeviceToLogicalYRel}{\param{long}{ y}} Convert device Y coordinate to relative logical coordinate, using the current mapping mode. Use this function for converting a height, for example. \membersection{wxDC::DrawArc}\label{wxdcdrawarc} \func{void}{DrawArc}{\param{long}{ x1}, \param{long}{ y1}, \param{long}{ x2}, \param{long}{ y2}, \param{double}{ xc}, \param{double}{ yc}} Draws an arc of a circle, centred on ({\it xc, yc}), with starting point ({\it x1, y1}) and ending at ({\it x2, y2}). The current pen is used for the outline and the current brush for filling the shape. The arc is drawn in an anticlockwise direction from the start point to the end point. \membersection{wxDC::DrawBitmap}\label{wxdcdrawbitmap} \func{void}{DrawBitmap}{\param{const wxBitmap\&}{ bitmap}, \param{long}{ x}, \param{long}{ y}, \param{bool}{ transparent}} Draw a bitmap on the device context at the specified point. If {\it transparent} is TRUE and the bitmap has a transparency mask, the bitmap will be drawn transparently. \membersection{wxDC::DrawEllipse}\label{wxdcdrawellipse} \func{void}{DrawEllipse}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}} Draws an ellipse contained in the rectangle with the given top left corner, and with the given size. The current pen is used for the outline and the current brush for filling the shape. \membersection{wxDC::DrawEllipticArc}\label{wxdcdrawellipticarc} \func{void}{DrawEllipticArc}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}, \param{double}{ start}, \param{double}{ end}} Draws an arc of an ellipse. The current pen is used for drawing the arc and the current brush is used for drawing the pie. This function is currently only available for X window and PostScript device contexts. {\it x} and {\it y} specify the x and y coordinates of the upper-left corner of the rectangle that contains the ellipse. {\it width} and {\it height} specify the width and height of the rectangle that contains the ellipse. {\it start} and {\it end} specify the start and end of the arc relative to the three-o'clock position from the center of the rectangle. Angles are specified in degrees (360 is a complete circle). Positive values mean counter-clockwise motion. If {\it start} is equal to {\it end}, a complete ellipse will be drawn. \membersection{wxDC::DrawIcon}\label{wxdcdrawicon} \func{void}{DrawIcon}{\param{const wxIcon\&}{ icon}, \param{long}{ x}, \param{long}{ y}} Draw an icon on the display (does nothing if the device context is PostScript). This can be the simplest way of drawing bitmaps on a window. \membersection{wxDC::DrawLine}\label{wxdcdrawline} \func{void}{DrawLine}{\param{long}{ x1}, \param{long}{ y1}, \param{long}{ x2}, \param{long}{ y2}} Draws a line from the first point to the second. The current pen is used for drawing the line. \membersection{wxDC::DrawLines}\label{wxdcdrawlines} \func{void}{DrawLines}{\param{int}{ n}, \param{wxPoint}{ points[]}, \param{long}{ xoffset = 0}, \param{long}{ yoffset = 0}} \func{void}{DrawLines}{\param{wxList *}{points}, \param{long}{ xoffset = 0}, \param{long}{ yoffset = 0}} Draws lines using an array of {\it points} of size {\it n}, or list of pointers to points, adding the optional offset coordinate. The current pen is used for drawing the lines. The programmer is responsible for deleting the list of points. \pythonnote{The wxPython version of this method accepts a Python list of wxPoint objects.} \membersection{wxDC::DrawPolygon}\label{wxdcdrawpolygon} \func{void}{DrawPolygon}{\param{int}{ n}, \param{wxPoint}{ points[]}, \param{long}{ xoffset = 0}, \param{long}{ yoffset = 0},\\ \param{int }{fill\_style = wxODDEVEN\_RULE}} \func{void}{DrawPolygon}{\param{wxList *}{points}, \param{long}{ xoffset = 0}, \param{long}{ yoffset = 0},\\ \param{int }{fill\_style = wxODDEVEN\_RULE}} Draws a filled polygon using an array of {\it points} of size {\it n}, or list of pointers to points, adding the optional offset coordinate. The last argument specifies the fill rule: {\bf wxODDEVEN\_RULE} (the default) or {\bf wxWINDING\_RULE}. The current pen is used for drawing the outline, and the current brush for filling the shape. Using a transparent brush suppresses filling. The programmer is responsible for deleting the list of points. Note that wxWindows automatically closes the first and last points. \pythonnote{The wxPython version of this method accepts a Python list of wxPoint objects.} \membersection{wxDC::DrawPoint}\label{wxdcdrawpoint} \func{void}{DrawPoint}{\param{long}{ x}, \param{long}{ y}} Draws a point using the current pen. \membersection{wxDC::DrawRectangle}\label{wxdcdrawrectangle} \func{void}{DrawRectangle}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}} Draws a rectangle with the given top left corner, and with the given size. The current pen is used for the outline and the current brush for filling the shape. \membersection{wxDC::DrawRoundedRectangle}\label{wxdcdrawroundedrectangle} \func{void}{DrawRoundedRectangle}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}, \param{double}{ radius = 20}} Draws a rectangle with the given top left corner, and with the given size. The corners are quarter-circles using the given radius. The current pen is used for the outline and the current brush for filling the shape. If {\it radius} is positive, the value is assumed to be the radius of the rounded corner. If {\it radius} is negative, the absolute value is assumed to be the {\it proportion} of the smallest dimension of the rectangle. This means that the corner can be a sensible size relative to the size of the rectangle, and also avoids the strange effects X produces when the corners are too big for the rectangle. \membersection{wxDC::DrawSpline}\label{wxdcdrawspline} \func{void}{DrawSpline}{\param{wxList *}{points}} Draws a spline between all given control points, using the current pen. Doesn't delete the wxList and contents. The spline is drawn using a series of lines, using an algorithm taken from the X drawing program `XFIG'. \func{void}{DrawSpline}{\param{long}{ x1}, \param{long}{ y1}, \param{long}{ x2}, \param{long}{ y2}, \param{long}{ x3}, \param{long}{ y3}} Draws a three-point spline using the current pen. \pythonnote{The wxPython version of this method accepts a Python list of wxPoint objects.} \membersection{wxDC::DrawText}\label{wxdcdrawtext} \func{void}{DrawText}{\param{const wxString\& }{text}, \param{long}{ x}, \param{long}{ y}} Draws a text string at the specified point, using the current text font, and the current text foreground and background colours. The coordinates refer to the top-left corner of the rectangle bounding the string. See \helpref{wxDC::GetTextExtent}{wxdcgettextextent} for how to get the dimensions of a text string, which can be used to position the text more precisely. \membersection{wxDC::EndDoc}\label{wxdcenddoc} \func{void}{EndDoc}{\void} Ends a document (only relevant when outputting to a printer). \membersection{wxDC::EndDrawing}\label{wxdcenddrawing} \func{void}{EndDrawing}{\void} Allows optimization of drawing code under MS Windows. Enclose drawing primitives between {\bf BeginDrawing} and {\bf EndDrawing}\rtfsp calls. \membersection{wxDC::EndPage}\label{wxdcendpage} \func{void}{EndPage}{\void} Ends a document page (only relevant when outputting to a printer). \membersection{wxDC::FloodFill}\label{wxdcfloodfill} \func{void}{FloodFill}{\param{long}{ x}, \param{long}{ y}, \param{wxColour *}{colour}, \param{int}{ style=wxFLOOD\_SURFACE}} Flood fills the device context starting from the given point, in the given colour, and using a style: \begin{itemize}\itemsep=0pt \item wxFLOOD\_SURFACE: the flooding occurs until a colour other than the given colour is encountered. \item wxFLOOD\_BORDER: the area to be flooded is bounded by the given colour. \end{itemize} {\it Note:} this function is available in MS Windows only. \membersection{wxDC::GetBackground}\label{wxdcgetbackground} \func{wxBrush\&}{GetBackground}{\void} Gets the brush used for painting the background (see \helpref{wxDC::SetBackground}{wxdcsetbackground}). \membersection{wxDC::GetBrush}\label{wxdcgetbrush} \func{wxBrush\&}{GetBrush}{\void} Gets the current brush (see \helpref{wxDC::SetBrush}{wxdcsetbrush}). \membersection{wxDC::GetCharHeight}\label{wxdcgetcharheight} \func{long}{GetCharHeight}{\void} Gets the character height of the currently set font. \membersection{wxDC::GetCharWidth}\label{wxdcgetcharwidth} \func{long}{GetCharWidth}{\void} Gets the average character width of the currently set font. \membersection{wxDC::GetClippingBox}\label{wxdcgetclippingbox} \func{void}{GetClippingBox}{\param{long}{ *x}, \param{long}{ *y}, \param{long}{ *width}, \param{long}{ *height}} Gets the rectangle surrounding the current clipping region. \pythonnote{No arguments are required and the four values defining the rectangle are returned as a tuple.} \membersection{wxDC::GetFont}\label{wxdcgetfont} \func{wxFont\&}{GetFont}{\void} Gets the current font (see \helpref{wxDC::SetFont}{wxdcsetfont}). \membersection{wxDC::GetLogicalFunction}\label{wxdcgetlogicalfunction} \func{int}{GetLogicalFunction}{\void} Gets the current logical function (see \helpref{wxDC::SetLogicalFunction}{wxdcsetlogicalfunction}). \membersection{wxDC::GetMapMode}\label{wxdcgetmapmode} \func{int}{GetMapMode}{\void} Gets the {\it mapping mode} for the device context (see \helpref{wxDC::SetMapMode}{wxdcsetmapmode}). \membersection{wxDC::GetOptimization}\label{wxdcgetoptimization} \func{bool}{GetOptimization}{\void} Returns TRUE if device context optimization is on. See \helpref{wxDC::SetOptimization}{wxsetoptimization} for details. \membersection{wxDC::GetPen}\label{wxdcgetpen} \func{wxPen\&}{GetPen}{\void} Gets the current pen (see \helpref{wxDC::SetPen}{wxdcsetpen}). \membersection{wxDC::GetPixel}\label{wxdcgetpixel} \func{bool}{GetPixel}{\param{long}{ x}, \param{long}{ y}, \param{wxColour *}{colour}} Sets {\it colour} to the colour at the specified location. Windows only; an X implementation is being worked on. Not available for wxPostScriptDC or wxMetafileDC. \membersection{wxDC::GetSize}\label{wxdcgetsize} \func{void}{GetSize}{\param{long *}{width}, \param{long *}{height}} For a PostScript device context, this gets the maximum size of graphics drawn so far on the device context. For a Windows printer device context, this gets the horizontal and vertical resolution. It can be used to scale graphics to fit the page when using a Windows printer device context. For example, if {\it maxX} and {\it maxY}\rtfsp represent the maximum horizontal and vertical `pixel' values used in your application, the following code will scale the graphic to fit on the printer page: \begin{verbatim} long w, h; dc.GetSize(&w, &h); double scaleX=(double)(maxX/w); double scaleY=(double)(maxY/h); dc.SetUserScale(min(scaleX,scaleY),min(scaleX,scaleY)); \end{verbatim} \pythonnote{No arguments are required and the two values defining the size are returned as a tuple.} \membersection{wxDC::GetTextBackground}\label{wxdcgettextbackground} \func{wxColour\&}{GetTextBackground}{\void} Gets the current text background colour (see \helpref{wxDC::SetTextBackground}{wxdcsettextbackground}). \membersection{wxDC::GetTextExtent}\label{wxdcgettextextent} \func{void}{GetTextExtent}{\param{const wxString\& }{string}, \param{long *}{w}, \param{long *}{h},\\ \param{long *}{descent = NULL}, \param{long *}{externalLeading = NULL}, \param{wxFont *}{font = NULL}} Gets the dimensions of the string using the currently selected font. \rtfsp{\it string} is the text string to measure, {\it w} and {\it h} are the total width and height respectively, {\it descent} is the dimension from the baseline of the font to the bottom of the descender, and {\it externalLeading} is any extra vertical space added to the font by the font designer (usually is zero). The optional parameter {\it font} specifies an alternative to the currently selected font: but note that this does not yet work under Windows, so you need to set a font for the device context first. See also \helpref{wxFont}{wxfont}, \helpref{wxDC::SetFont}{wxdcsetfont}. \pythonnote{The following methods are implemented in wxPython:\par \indented{2cm}{\begin{twocollist} \twocolitem{\bf{GetTextExtent(string)}}{Returns a 2-tuple, (width, height)} \twocolitem{\bf{GetFullTextExtent(string, font=NULL)}}{Returns a 4-tuple, (width, height, descent, externalLeading) } \end{twocollist}} } \membersection{wxDC::GetTextForeground}\label{wxdcgettextforeground} \func{wxColour\&}{GetTextForeground}{\void} Gets the current text foreground colour (see \helpref{wxDC::SetTextForeground}{wxdcsettextforeground}). \membersection{wxDC::LogicalToDeviceX}\label{wxdclogicaltodevicex} \func{long}{LogicalToDeviceX}{\param{long}{ x}} Converts logical X coordinate to device coordinate, using the current mapping mode. \membersection{wxDC::LogicalToDeviceXRel}\label{wxdclogicaltodevicexrel} \func{long}{LogicalToDeviceXRel}{\param{long}{ x}} Converts logical X coordinate to relative device coordinate, using the current mapping mode. Use this for converting a width, for example. \membersection{wxDC::LogicalToDeviceY}\label{wxdclogicaltodevicey} \func{long}{LogicalToDeviceY}{\param{long}{ y}} Converts logical Y coordinate to device coordinate, using the current mapping mode. \membersection{wxDC::LogicalToDeviceYRel}\label{wxdclogicaltodeviceyrel} \func{long}{LogicalToDeviceYRel}{\param{long}{ y}} Converts logical Y coordinate to relative device coordinate, using the current mapping mode. Use this for converting a height, for example. \membersection{wxDC::MaxX}\label{wxdcmaxx} \func{long}{MaxX}{\void} Gets the maximum horizontal extent used in drawing commands so far. \membersection{wxDC::MaxY}\label{wxdcmaxy} \func{long}{MaxY}{\void} Gets the maximum vertical extent used in drawing commands so far. \membersection{wxDC::MinX}\label{wxdcminx} \func{long}{MinX}{\void} Gets the minimum horizontal extent used in drawing commands so far. \membersection{wxDC::MinY}\label{wxdcminy} \func{long}{MinY}{\void} Gets the minimum vertical extent used in drawing commands so far. \membersection{wxDC::Ok}\label{wxdcok} \func{bool}{Ok}{\void} Returns TRUE if the DC is ok to use. \membersection{wxDC::SetDeviceOrigin}\label{wxdcsetdeviceorigin} \func{void}{SetDeviceOrigin}{\param{long}{ x}, \param{long}{ y}} Sets the device origin (i.e., the origin in pixels after scaling has been applied). This function may be useful in Windows printing operations for placing a graphic on a page. \membersection{wxDC::SetBackground}\label{wxdcsetbackground} \func{void}{SetBackground}{\param{const wxBrush\& }{brush}} Sets the current background brush for the DC. \membersection{wxDC::SetBackgroundMode}\label{wxdcsetbackgroundmode} \func{void}{SetBackgroundMode}{\param{int}{ mode}} {\it mode} may be one of wxSOLID and wxTRANSPARENT. This setting determines whether text will be drawn with a background colour or not. \membersection{wxDC::SetClippingRegion}\label{wxdcsetclippingregion} \func{void}{SetClippingRegion}{\param{long}{ x}, \param{long}{ y}, \param{long}{ width}, \param{long}{ height}} \func{void}{SetClippingRegion}{\param{const wxRegion\&}{ region}} Sets the clipping region for the DC. The clipping region is an area to which drawing is restricted. Possible uses for the clipping region are for clipping text or for speeding up window redraws when only a known area of the screen is damaged. \wxheading{See also} \helpref{wxDC::DestroyClippingRegion}{wxdcdestroyclippingregion}, \helpref{wxRegion}{wxregion} \membersection{wxDC::SetPalette}\label{wxdcsetpalette} \func{void}{SetPalette}{\param{const wxPalette\& }{palette}} If this is a window DC or memory DC, assigns the given palette to the window or bitmap associated with the DC. If the argument is wxNullPalette, the current palette is selected out of the device context, and the original palette restored. See \helpref{wxPalette}{wxpalette} for further details. \membersection{wxDC::SetBrush}\label{wxdcsetbrush} \func{void}{SetBrush}{\param{const wxBrush\& }{brush}} Sets the current brush for the DC. If the argument is wxNullBrush, the current brush is selected out of the device context, and the original brush restored, allowing the current brush to be destroyed safely. See also \helpref{wxBrush}{wxbrush}. \membersection{wxDC::SetFont}\label{wxdcsetfont} \func{void}{SetFont}{\param{const wxFont\& }{font}} Sets the current font for the DC. If the argument is wxNullFont, the current font is selected out of the device context, and the original font restored, allowing the current font to be destroyed safely. See also \helpref{wxFont}{wxfont}. \membersection{wxDC::SetLogicalFunction}\label{wxdcsetlogicalfunction} \func{void}{SetLogicalFunction}{\param{int}{ function}} Sets the current logical function for the device context. This determines how a source pixel (from a pen or brush colour, or source device context if using \helpref{wxDC::Blit}{wxdcblit}) combines with a destination pixel in the current device context. The possible values and their meaning in terms of source and destination pixel values are as follows: \begin{verbatim} wxAND src AND dst wxAND_INVERT (NOT src) AND dst wxAND_REVERSE src AND (NOT dst) wxCLEAR 0 wxCOPY src wxEQUIV (NOT src) XOR dst wxINVERT NOT dst wxNAND (NOT src) OR (NOT dst) wxNOR (NOT src) AND (NOT dst) wxNO_OP dst wxOR src OR dst wxOR_INVERT (NOT src) OR dst wxOR_REVERSE src OR (NOT dst) wxSET 1 wxSRC_INVERT NOT src wxXOR src XOR dst \end{verbatim} The default is wxCOPY, which simply draws with the current colour. The others combine the current colour and the background using a logical operation. wxXOR is commonly used for drawing rubber bands or moving outlines, since drawing twice reverts to the original colour. \membersection{wxDC::SetMapMode}\label{wxdcsetmapmode} \func{void}{SetMapMode}{\param{int}{ int}} The {\it mapping mode} of the device context defines the unit of measurement used to convert logical units to device units. Note that in X, text drawing isn't handled consistently with the mapping mode; a font is always specified in point size. However, setting the {\it user scale} (see \helpref{wxDC::SetUserScale}{wxdcsetuserscale}) scales the text appropriately. In Windows, scaleable TrueType fonts are always used; in X, results depend on availability of fonts, but usually a reasonable match is found. Note that the coordinate origin should ideally be selectable, but for now is always at the top left of the screen/printer. Drawing to a Windows printer device context under UNIX uses the current mapping mode, but mapping mode is currently ignored for PostScript output. The mapping mode can be one of the following: \begin{twocollist}\itemsep=0pt \twocolitem{wxMM\_TWIPS}{Each logical unit is 1/20 of a point, or 1/1440 of an inch.} \twocolitem{wxMM\_POINTS}{Each logical unit is a point, or 1/72 of an inch.} \twocolitem{wxMM\_METRIC}{Each logical unit is 1 mm.} \twocolitem{wxMM\_LOMETRIC}{Each logical unit is 1/10 of a mm.} \twocolitem{wxMM\_TEXT}{Each logical unit is 1 pixel.} \end{twocollist} \membersection{wxDC::SetOptimization}\label{wxsetoptimization} \func{void}{SetOptimization}{\param{bool }{optimize}} If {\it optimize} is TRUE (the default), this function sets optimization mode on. This currently means that under X, the device context will not try to set a pen or brush property if it is known to be set already. This approach can fall down if non-wxWindows code is using the same device context or window, for example when the window is a panel on which the windowing system draws panel items. The wxWindows device context 'memory' will now be out of step with reality. Setting optimization off, drawing, then setting it back on again, is a trick that must occasionally be employed. \membersection{wxDC::SetPen}\label{wxdcsetpen} \func{void}{SetPen}{\param{const wxPen\& }{pen}} Sets the current pen for the DC. If the argument is wxNullPen, the current pen is selected out of the device context, and the original pen restored. \membersection{wxDC::SetTextBackground}\label{wxdcsettextbackground} \func{void}{SetTextBackground}{\param{const wxColour\& }{colour}} Sets the current text background colour for the DC. \membersection{wxDC::SetTextForeground}\label{wxdcsettextforeground} \func{void}{SetTextForeground}{\param{const wxColour\& }{colour}} Sets the current text foreground colour for the DC. \membersection{wxDC::SetUserScale}\label{wxdcsetuserscale} \func{void}{SetUserScale}{\param{double}{ xScale}, \param{double}{ yScale}} Sets the user scaling factor, useful for applications which require `zooming'. \membersection{wxDC::StartDoc}\label{wxdcstartdoc} \func{bool}{StartDoc}{\param{const wxString\& }{message}} Starts a document (only relevant when outputting to a printer). Message is a message to show whilst printing. \membersection{wxDC::StartPage}\label{wxdcstartpage} \func{bool}{StartPage}{\void} Starts a document page (only relevant when outputting to a printer).