///////////////////////////////////////////////////////////////////////////// // Name: font.h // Purpose: wxFont class // Author: David Webster // Modified by: // Created: 10/06/99 // RCS-ID: $Id$ // Copyright: (c) David Webster // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_FONT_H_ #define _WX_FONT_H_ #include "wx/gdiobj.h" WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString; // ---------------------------------------------------------------------------- // wxFont // ---------------------------------------------------------------------------- class WXDLLEXPORT wxFont : public wxFontBase { public: // ctors and such wxFont() { Init(); } wxFont(const wxFont& font) { Init(); Ref(font); } wxFont(int size, int family, int style, int weight, bool underlined = FALSE, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT) { Init(); (void)Create(size, family, style, weight, underlined, face, encoding); } bool Create(int size, int family, int style, int weight, bool underlined = FALSE, const wxString& face = wxEmptyString, wxFontEncoding encoding = wxFONTENCODING_DEFAULT); virtual ~wxFont(); // assignment wxFont& operator=(const wxFont& font); // implement base class pure virtuals virtual int GetPointSize() const; virtual int GetFamily() const; virtual int GetStyle() const; virtual int GetWeight() const; virtual bool GetUnderlined() const; virtual wxString GetFaceName() const; virtual wxFontEncoding GetEncoding() const; virtual void SetPointSize(int pointSize); virtual void SetFamily(int family); virtual void SetStyle(int style); virtual void SetWeight(int weight); virtual void SetFaceName(const wxString& faceName); virtual void SetUnderlined(bool underlined); virtual void SetEncoding(wxFontEncoding encoding); // implementation only from now on // ------------------------------- int GetFontId() const; virtual bool IsFree() const; virtual bool RealizeResource(); virtual WXHANDLE GetResourceHandle(); virtual bool FreeResource(bool force = FALSE); /* virtual bool UseResource(); virtual bool ReleaseResource(); */ protected: // common part of all ctors void Init(); void Unshare(); private: DECLARE_DYNAMIC_CLASS(wxFont) }; #endif // _WX_FONT_H_