/////////////////////////////////////////////////////////////////////////////// // Name: dlist.h // Purpose: wxDList which is a template version of wxList // Author: Robert Roebling // Created: 18.09.2008 // Copyright: (c) 2008 wxWidgets team // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_DLIST_H_ #define _WX_DLIST_H_ #include "wx/defs.h" #include "wx/utils.h" #if wxUSE_STL #include "wx/beforestd.h" #include #include #include #include "wx/afterstd.h" template class wxDList: public std::list { private: bool m_destroy; typedef std::list BaseListType; typedef wxDList ListType; public: typedef typename BaseListType::iterator iterator; class compatibility_iterator { private: /* Workaround for broken VC6 nested class name resolution */ typedef typename BaseListType::iterator iterator; friend class wxDList; iterator m_iter; ListType *m_list; public: compatibility_iterator() : m_iter(), m_list( NULL ) {} compatibility_iterator( ListType* li, iterator i ) : m_iter( i ), m_list( li ) {} compatibility_iterator( const ListType* li, iterator i ) : m_iter( i ), m_list( const_cast(li) ) {} compatibility_iterator* operator->() { return this; } const compatibility_iterator* operator->() const { return this; } bool operator==(const compatibility_iterator& i) const { wxASSERT_MSG( m_list && i.m_list, "comparing invalid iterators is illegal" ); return (m_list == i.m_list) && (m_iter == i.m_iter); } bool operator!=(const compatibility_iterator& i) const { return !( operator==( i ) ); } operator bool() const { return m_list ? m_iter != m_list->end() : false; } bool operator !() const { return !( operator bool() ); } T* GetData() const { return *m_iter; } void SetData( T* e ) { *m_iter = e; } compatibility_iterator GetNext() const { iterator i = m_iter; return compatibility_iterator( m_list, ++i ); } compatibility_iterator GetPrevious() const { if ( m_iter == m_list->begin() ) return compatibility_iterator(); iterator i = m_iter; return compatibility_iterator( m_list, --i ); } int IndexOf() const { return *this ? std::distance( m_list->begin(), m_iter ) : wxNOT_FOUND; } }; public: wxDList() : m_destroy( false ) {} ~wxDList() { Clear(); } compatibility_iterator Find( const T* e ) const { return compatibility_iterator( this, std::find( const_cast(this)->begin(), const_cast(this)->end(), e ) ); } bool IsEmpty() const { return this->empty(); } size_t GetCount() const { return this->size(); } compatibility_iterator Item( size_t idx ) const { iterator i = const_cast(this)->begin(); std::advance( i, idx ); return compatibility_iterator( this, i ); } T* operator[](size_t idx) const { return Item(idx).GetData(); } compatibility_iterator GetFirst() const { return compatibility_iterator( this, const_cast(this)->begin() ); } compatibility_iterator GetLast() const { iterator i = const_cast(this)->end(); return compatibility_iterator( this, !(this->empty()) ? --i : i ); } compatibility_iterator Member( T* e ) const { return Find( e ); } compatibility_iterator Nth( int n ) const { return Item( n ); } int IndexOf( T* e ) const { return Find( e ).IndexOf(); } compatibility_iterator Append( T* e ) { this->push_back( e ); return GetLast(); } compatibility_iterator Insert( T* e ) { this->push_front( e ); return compatibility_iterator( this, this->begin() ); } compatibility_iterator Insert( compatibility_iterator & i, T* e ) { return compatibility_iterator( this, this->insert( i.m_iter, e ) ); } compatibility_iterator Insert( size_t idx, T* e ) { return compatibility_iterator( this, this->insert( Item( idx ).m_iter, e ) ); } void DeleteContents( bool destroy ) { m_destroy = destroy; } bool GetDeleteContents() const { return m_destroy; } void Erase( const compatibility_iterator& i ) { if ( m_destroy ) delete i->GetData(); this->erase( i.m_iter ); } bool DeleteNode( const compatibility_iterator& i ) { if( i ) { Erase( i ); return true; } return false; } bool DeleteObject( T* e ) { return DeleteNode( Find( e ) ); } void Clear() { if ( m_destroy ) { iterator it, en; for ( it = this->begin(), en = this->end(); it != en; ++it ) delete *it; } this->clear(); } }; #else // STL template class wxDList { public: class Node { public: Node(wxDList *list = NULL, Node *previous = NULL, Node *next = NULL, T *data = NULL) { m_list = list; m_previous = previous; m_next = next; m_data = data; if (previous) previous->m_next = this; if (next) next->m_previous = this; } ~Node() { // handle the case when we're being deleted from the list by // the user (i.e. not by the list itself from DeleteNode) - // we must do it for compatibility with old code if (m_list != NULL) m_list->DetachNode(this); } void DeleteData() { delete m_data; } Node *GetNext() const { return m_next; } Node *GetPrevious() const { return m_previous; } T *GetData() const { return m_data; } T **GetDataPtr() const { return &(wx_const_cast(nodetype*,this)->m_data); } void SetData( T *data ) { m_data = data; } int IndexOf() const { wxCHECK_MSG( m_list, wxNOT_FOUND, "node doesn't belong to a list in IndexOf" ); int i; Node *prev = m_previous; for( i = 0; prev; i++ ) prev = prev->m_previous; return i; } private: T *m_data; // user data Node *m_next, // next and previous nodes in the list *m_previous; wxDList *m_list; // list we belong to friend class wxDList; }; typedef Node nodetype; class compatibility_iterator { public: compatibility_iterator(nodetype *ptr = NULL) : m_ptr(ptr) { } nodetype *operator->() const { return m_ptr; } operator nodetype *() const { return m_ptr; } private: nodetype *m_ptr; }; private: void Init() { m_nodeFirst = m_nodeLast = NULL; m_count = 0; m_destroy = false; } void DoDeleteNode( nodetype *node ) { if ( m_destroy ) node->DeleteData(); // so that the node knows that it's being deleted by the list node->m_list = NULL; delete node; } size_t m_count; // number of elements in the list bool m_destroy; // destroy user data when deleting list items? nodetype *m_nodeFirst, // pointers to the head and tail of the list *m_nodeLast; public: wxDList() { Init(); } wxDList( const wxDList& list ) { Init(); Assign(list); } wxDList( size_t count, T *elements[] ) { Init(); size_t n; for (n = 0; n < count; n++) Append( elements[n] ); } wxDList& operator=( const wxDList& list ) { if (&list != this) Assign(list); return *this; } ~wxDList() { nodetype *each = m_nodeFirst; while ( each != NULL ) { nodetype *next = each->GetNext(); DoDeleteNode(each); each = next; } } void Assign(const wxDList &list) { wxASSERT_MSG( !list.m_destroy, "copying list which owns it's elements is a bad idea" ); Clear(); m_destroy = list.m_destroy; m_nodeFirst = NULL; m_nodeLast = NULL; nodetype* node; for (node = list.GetFirst(); node; node = node->GetNext() ) Append(node->GetData()); wxASSERT_MSG( m_count == list.m_count, "logic error in Assign()" ); } nodetype *Append( T *object ) { nodetype *node = new nodetype( this, m_nodeLast, NULL, object ); if ( !m_nodeFirst ) { m_nodeFirst = node; m_nodeLast = m_nodeFirst; } else { m_nodeLast->m_next = node; m_nodeLast = node; } m_count++; return node; } nodetype *Insert( T* object ) { return Insert( NULL, object ); } nodetype *Insert( size_t pos, T* object ) { if (pos == m_count) return Append( object ); else return Insert( Item(pos), object ); } nodetype *Insert( nodetype *position, T* object ) { wxCHECK_MSG( !position || position->m_list == this, NULL, "can't insert before a node from another list" ); // previous and next node for the node being inserted nodetype *prev, *next; if ( position ) { prev = position->GetPrevious(); next = position; } else { // inserting in the beginning of the list prev = NULL; next = m_nodeFirst; } nodetype *node = new nodetype( this, prev, next, object ); if ( !m_nodeFirst ) m_nodeLast = node; if ( prev == NULL ) m_nodeFirst = node; m_count++; return node; } nodetype *GetFirst() const { return m_nodeFirst; } nodetype *GetLast() const { return m_nodeLast; } size_t GetCount() const { return m_count; } bool IsEmpty() const { return m_count == 0; } void DeleteContents(bool destroy) { m_destroy = destroy; } bool GetDeleteContents() const { return m_destroy; } nodetype *Item(size_t index) const { for ( nodetype *current = GetFirst(); current; current = current->GetNext() ) { if ( index-- == 0 ) return current; } wxFAIL_MSG( "invalid index in Item()" ); return NULL; } T *operator[](size_t index) const { nodetype *node = Item(index); return node ? node->GetData() : NULL; } nodetype *DetachNode( nodetype *node ) { wxCHECK_MSG( node, NULL, "detaching NULL wxNodeBase" ); wxCHECK_MSG( node->m_list == this, NULL, "detaching node which is not from this list" ); // update the list nodetype **prevNext = node->GetPrevious() ? &node->GetPrevious()->m_next : &m_nodeFirst; nodetype **nextPrev = node->GetNext() ? &node->GetNext()->m_previous : &m_nodeLast; *prevNext = node->GetNext(); *nextPrev = node->GetPrevious(); m_count--; // mark the node as not belonging to this list any more node->m_list = NULL; return node; } void Erase( nodetype *node ) { DeleteNode(node); } bool DeleteNode( nodetype *node ) { if ( !DetachNode(node) ) return false; DoDeleteNode(node); return true; } bool DeleteObject( T *object ) { for ( nodetype *current = GetFirst(); current; current = current->GetNext() ) { if ( current->GetData() == object ) { DeleteNode(current); return true; } } // not found return false; } nodetype *Find(const T *object) const { for ( nodetype *current = GetFirst(); current; current = current->GetNext() ) { if ( current->GetData() == object ) return current; } // not found return NULL; } int IndexOf(const T *object) const { int n = 0; for ( nodetype *current = GetFirst(); current; current = current->GetNext() ) { if ( current->GetData() == object ) return n; n++; } return wxNOT_FOUND; } void Clear() { nodetype *current = m_nodeFirst; while ( current ) { nodetype *next = current->GetNext(); DoDeleteNode(current); current = next; } m_nodeFirst = m_nodeLast = NULL; m_count = 0; } void Reverse() { nodetype * node = m_nodeFirst; nodetype* tmp; while (node) { // swap prev and next pointers tmp = node->m_next; node->m_next = node->m_previous; node->m_previous = tmp; // this is the node that was next before swapping node = tmp; } // swap first and last node tmp = m_nodeFirst; m_nodeFirst = m_nodeLast; m_nodeLast = tmp; } void DeleteNodes(nodetype* first, nodetype* last) { nodetype * node = first; while (node != last) { nodetype* next = node->GetNext(); DeleteNode(node); node = next; } } void ForEach(wxListIterateFunction F) { for ( nodetype *current = GetFirst(); current; current = current->GetNext() ) (*F)(current->GetData()); } T *FirstThat(wxListIterateFunction F) { for ( nodetype *current = GetFirst(); current; current = current->GetNext() ) { if ( (*F)(current->GetData()) ) return current->GetData(); } return NULL; } T *LastThat(wxListIterateFunction F) { for ( nodetype *current = GetLast(); current; current = current->GetPrevious() ) { if ( (*F)(current->GetData()) ) return current->GetData(); } return NULL; } /* STL interface */ public: typedef size_t size_type; typedef int difference_type; typedef T* value_type; typedef value_type& reference; typedef const value_type& const_reference; class iterator { public: typedef nodetype Node; typedef iterator itor; typedef T* value_type; typedef value_type* ptr_type; typedef value_type& reference; Node* m_node; Node* m_init; public: typedef reference reference_type; typedef ptr_type pointer_type; iterator(Node* node, Node* init) : m_node(node), m_init(init) {} iterator() : m_node(NULL), m_init(NULL) { } reference_type operator*() const { return *m_node->GetDataPtr(); } // ptrop itor& operator++() { m_node = m_node->GetNext(); return *this; } const itor operator++(int) { itor tmp = *this; m_node = m_node->GetNext(); return tmp; } itor& operator--() { m_node = m_node ? m_node->GetPrevious() : m_init; return *this; } const itor operator--(int) { itor tmp = *this; m_node = m_node ? m_node->GetPrevious() : m_init; return tmp; } bool operator!=(const itor& it) const { return it.m_node != m_node; } bool operator==(const itor& it) const { return it.m_node == m_node; } }; class const_iterator { public: typedef nodetype Node; typedef T* value_type; typedef const value_type& const_reference; typedef const_iterator itor; typedef value_type* ptr_type; Node* m_node; Node* m_init; public: typedef const_reference reference_type; typedef const ptr_type pointer_type; const_iterator(Node* node, Node* init) : m_node(node), m_init(init) { } const_iterator() : m_node(NULL), m_init(NULL) { } const_iterator(const iterator& it) : m_node(it.m_node), m_init(it.m_init) { } reference_type operator*() const { return *m_node->GetDataPtr(); } // ptrop itor& operator++() { m_node = m_node->GetNext(); return *this; } const itor operator++(int) { itor tmp = *this; m_node = m_node->GetNext(); return tmp; } itor& operator--() { m_node = m_node ? m_node->GetPrevious() : m_init; return *this; } const itor operator--(int) { itor tmp = *this; m_node = m_node ? m_node->GetPrevious() : m_init; return tmp; } bool operator!=(const itor& it) const { return it.m_node != m_node; } bool operator==(const itor& it) const { return it.m_node == m_node; } }; class reverse_iterator { public: typedef nodetype Node; typedef T* value_type; typedef reverse_iterator itor; typedef value_type* ptr_type; typedef value_type& reference; Node* m_node; Node* m_init; public: typedef reference reference_type; typedef ptr_type pointer_type; reverse_iterator(Node* node, Node* init) : m_node(node), m_init(init) { } reverse_iterator() : m_node(NULL), m_init(NULL) { } reference_type operator*() const { return *m_node->GetDataPtr(); } // ptrop itor& operator++() { m_node = m_node->GetPrevious(); return *this; } const itor operator++(int) { itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; } itor& operator--() { m_node = m_node ? m_node->GetNext() : m_init; return *this; } const itor operator--(int) { itor tmp = *this; m_node = m_node ? m_node->GetNext() : m_init; return tmp; } bool operator!=(const itor& it) const { return it.m_node != m_node; } bool operator==(const itor& it) const { return it.m_node == m_node; } }; class const_reverse_iterator { public: typedef nodetype Node; typedef T* value_type; typedef const_reverse_iterator itor; typedef value_type* ptr_type; typedef const value_type& const_reference; Node* m_node; Node* m_init; public: typedef const_reference reference_type; typedef const ptr_type pointer_type; const_reverse_iterator(Node* node, Node* init) : m_node(node), m_init(init) { } const_reverse_iterator() : m_node(NULL), m_init(NULL) { } const_reverse_iterator(const reverse_iterator& it) : m_node(it.m_node), m_init(it.m_init) { } reference_type operator*() const { return *m_node->GetDataPtr(); } // ptrop itor& operator++() { m_node = m_node->GetPrevious(); return *this; } const itor operator++(int) { itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; } itor& operator--() { m_node = m_node ? m_node->GetNext() : m_init; return *this;} const itor operator--(int) { itor tmp = *this; m_node = m_node ? m_node->GetNext() : m_init; return tmp; } bool operator!=(const itor& it) const { return it.m_node != m_node; } bool operator==(const itor& it) const { return it.m_node == m_node; } }; wxEXPLICIT wxDList(size_type n, const_reference v = value_type()) { assign(n, v); } wxDList(const const_iterator& first, const const_iterator& last) { assign(first, last); } iterator begin() { return iterator(GetFirst(), GetLast()); } const_iterator begin() const { return const_iterator(GetFirst(), GetLast()); } iterator end() { return iterator(NULL, GetLast()); } const_iterator end() const { return const_iterator(NULL, GetLast()); } reverse_iterator rbegin() { return reverse_iterator(GetLast(), GetFirst()); } const_reverse_iterator rbegin() const { return const_reverse_iterator(GetLast(), GetFirst()); } reverse_iterator rend() { return reverse_iterator(NULL, GetFirst()); } const_reverse_iterator rend() const { return const_reverse_iterator(NULL, GetFirst()); } void resize(size_type n, value_type v = value_type()) { while (n < size()) pop_back(); while (n > size()) push_back(v); } size_type size() const { return GetCount(); } size_type max_size() const { return INT_MAX; } bool empty() const { return IsEmpty(); } reference front() { return *begin(); } const_reference front() const { return *begin(); } reference back() { iterator tmp = end(); return *--tmp; } const_reference back() const { const_iterator tmp = end(); return *--tmp; } void push_front(const_reference v = value_type()) { Insert(GetFirst(), v); } void pop_front() { DeleteNode(GetFirst()); } void push_back(const_reference v = value_type()) { Append( v ); } void pop_back() { DeleteNode(GetLast()); } void assign(const_iterator first, const const_iterator& last) { clear(); for(; first != last; ++first) Append(*first); } void assign(size_type n, const_reference v = value_type()) { clear(); for(size_type i = 0; i < n; ++i) Append(v); } iterator insert(const iterator& it, const_reference v) { if (it == end()) Append( v ); else Insert(it.m_node,v); iterator itprev(it); return itprev--; } void insert(const iterator& it, size_type n, const_reference v) { for(size_type i = 0; i < n; ++i) Insert(it.m_node, v); } void insert(const iterator& it, const_iterator first, const const_iterator& last) { for(; first != last; ++first) Insert(it.m_node, *first); } iterator erase(const iterator& it) { iterator next = iterator(it.m_node->GetNext(), GetLast()); DeleteNode(it.m_node); return next; } iterator erase(const iterator& first, const iterator& last) { iterator next = last; ++next; DeleteNodes(first.m_node, last.m_node); return next; } void clear() { Clear(); } void splice(const iterator& it, wxDList& l, const iterator& first, const iterator& last) { insert(it, first, last); l.erase(first, last); } void splice(const iterator& it, wxDList& l) { splice(it, l, l.begin(), l.end() ); } void splice(const iterator& it, wxDList& l, const iterator& first) { iterator tmp = first; ++tmp; if(it == first || it == tmp) return; insert(it, *first); l.erase(first); } void remove(const_reference v) { DeleteObject(v); } void reverse() { Reverse(); } /* void swap(list& l) { { size_t t = m_count; m_count = l.m_count; l.m_count = t; } { bool t = m_destroy; m_destroy = l.m_destroy; l.m_destroy = t; } { wxNodeBase* t = m_nodeFirst; m_nodeFirst = l.m_nodeFirst; l.m_nodeFirst = t; } { wxNodeBase* t = m_nodeLast; m_nodeLast = l.m_nodeLast; l.m_nodeLast = t; } { wxKeyType t = m_keyType; m_keyType = l.m_keyType; l.m_keyType = t; } } */ }; #endif // wxUSE_STL/!wxUSE_STL #endif // _WX_DLIST_H_