///////////////////////////////////////////////////////////////////////////// // Name: dynamic.cpp // Purpose: Dynamic events wxWindows sample // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "dynamic.cpp" #pragma interface "dynamic.cpp" #endif // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/wx.h" #endif #if defined(__WXGTK__) || defined(__WXMOTIF__) #include "mondrian.xpm" #endif // Define a new application type class MyApp: public wxApp { public: bool OnInit(void); }; // Define a new frame type class MyFrame: public wxFrame { public: MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h); public: void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); }; // ID for the menu commands #define DYNAMIC_QUIT 1 #define DYNAMIC_TEXT 101 #define DYNAMIC_ABOUT 102 // Create a new application object IMPLEMENT_APP (MyApp) // `Main program' equivalent, creating windows and returning main app frame bool MyApp::OnInit(void) { // Create the main frame window MyFrame *frame = new MyFrame(NULL, "Dynamic wxWindows App", 50, 50, 450, 340); frame->Connect( DYNAMIC_QUIT, -1, wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) &MyFrame::OnQuit ); frame->Connect( DYNAMIC_ABOUT, -1, wxEVT_COMMAND_MENU_SELECTED, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) &MyFrame::OnAbout ); // Give it an icon #ifdef __WXMSW__ frame->SetIcon(wxIcon("mondrian")); #else frame->SetIcon(wxIcon(mondrian_xpm)); #endif // Make a menubar wxMenu *file_menu = new wxMenu; file_menu->Append(DYNAMIC_ABOUT, "&About"); file_menu->Append(DYNAMIC_QUIT, "E&xit"); wxMenuBar *menu_bar = new wxMenuBar; menu_bar->Append(file_menu, "&File"); frame->SetMenuBar(menu_bar); // Make a panel with a message wxPanel *panel = new wxPanel(frame, -1, wxPoint(0, 0), wxSize(400, 200), wxTAB_TRAVERSAL); (void)new wxStaticText(panel, 311, "Hello!", wxPoint(10, 10), wxSize(-1, -1), 0); // Show the frame frame->Show(TRUE); SetTopWindow(frame); return TRUE; } // My frame constructor MyFrame::MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h): wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h)) {} void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) ) { Close(TRUE); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) ) { wxMessageDialog dialog(this, "This demonstrates dynamic event handling", "About Dynamic", wxYES_NO|wxCANCEL); dialog.ShowModal(); }