// -------------------------------------------------------------------------- // Name: sndfile.h // Purpose: // Date: 08/11/1999 // Author: Guilhem Lavaux (C) 1999 // CVSID: $Id$ // -------------------------------------------------------------------------- #ifndef _WX_SNDFILE_H #define _WX_SNDFILE_H #include #include #include #include "sndbase.h" #include "sndcodec.h" #define wxSOUND_INFINITE_TIME ((unsigned long)-1) // // Codec router class // class WXDLLEXPORT wxSoundRouterStream: public wxSoundStreamCodec { public: wxSoundRouterStream(wxSoundStream& sndio); ~wxSoundRouterStream(); wxSoundStream& Read(void *buffer, wxUint32 len); wxSoundStream& Write(const void *buffer, wxUint32 len); bool SetSoundFormat(const wxSoundFormatBase& format); bool StartProduction(int evt); bool StopProduction(); protected: wxSoundStream *m_router; }; typedef enum { wxSOUND_FILE_STOPPED, wxSOUND_FILE_PAUSED, wxSOUND_FILE_PLAYING, wxSOUND_FILE_RECORDING } wxSoundFileState; // // Base class for file coders/decoders // class wxSoundFileStream: public wxSoundStream { public: wxSoundFileStream(wxInputStream& stream, wxSoundStream& io_sound); wxSoundFileStream(wxOutputStream& stream, wxSoundStream& io_sound); ~wxSoundFileStream(); bool Play(); bool Record(unsigned long time); bool Stop(); bool Pause(); bool Resume(); bool IsStopped() const { return m_state == wxSOUND_FILE_STOPPED; } bool StartProduction(int evt); bool StopProduction(); unsigned long GetLength() const; wxSoundStream& Read(void *buffer, wxUint32 len); wxSoundStream& Write(const void *buffer, wxUint32 len); void SetDuplexMode(bool duplex); bool SetSoundFormat(const wxSoundFormatBase& format); virtual bool CanRead() { return TRUE; } protected: wxSoundRouterStream m_codec; wxSoundStream *m_sndio; wxInputStream *m_input; wxOutputStream *m_output; wxSoundFileState m_state, m_oldstate; wxUint32 m_len; protected: virtual bool PrepareToPlay() = 0; virtual bool PrepareToRecord(unsigned long time) = 0; virtual bool FinishRecording() = 0; virtual wxUint32 GetData(void *buffer, wxUint32 len) = 0; virtual wxUint32 PutData(const void *buffer, wxUint32 len) = 0; void OnSoundEvent(int evt); }; #endif