#ifndef _WX_PNGHAND_H_BASE_ #define _WX_PNGHAND_H_BASE_ #if defined(__WXMSW__) #include "wx/msw/pnghand.h" #elif defined(__WXMOTIF__) #include "wx/motif/pnghand.h" #elif defined(__WXGTK__) #include "wx/gtk/pnghand.h" #elif defined(__WXMAC__) #include "wx/mac/pnghand.h" #elif defined(__WXSTUBS__) #include "wx/stubs/pnghand.h" #endif #endif // _WX_PNGHAND_H_BASE_