///////////////////////////////////////////////////////////////////////////// // Name: wx/private/fdiodispatcher.h // Purpose: classes for dispatching IO notifications for file descriptors // Authors: Lukasz Michalski // Created: December 2006 // Copyright: (c) Lukasz Michalski // RCS-ID: $Id$ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_PRIVATE_FDIODISPATCHER_H_ #define _WX_PRIVATE_FDIODISPATCHER_H_ #include "wx/hashmap.h" // handler used to process events on descriptors class wxFDIOHandler { public: // called when descriptor is available for non-blocking read virtual void OnReadWaiting() = 0; // called when descriptor is available for non-blocking write virtual void OnWriteWaiting() = 0; // called when there is exception on descriptor virtual void OnExceptionWaiting() = 0; // virtual dtor for the base class virtual ~wxFDIOHandler() { } }; // those flags describes sets where descriptor should be added enum wxFDIODispatcherEntryFlags { wxFDIO_INPUT = 1, wxFDIO_OUTPUT = 2, wxFDIO_EXCEPTION = 4, wxFDIO_ALL = wxFDIO_INPUT | wxFDIO_OUTPUT | wxFDIO_EXCEPTION }; // base class for wxSelectDispatcher and wxEpollDispatcher class WXDLLIMPEXP_BASE wxFDIODispatcher { public: enum { TIMEOUT_INFINITE = -1 }; // return the global dispatcher to be used for IO events, can be NULL only // if wxSelectDispatcher wasn't compiled into the library at all as // creating it never fails // // don't delete the returned pointer static wxFDIODispatcher *Get(); // if we have any registered handlers, check for any pending events to them // and dispatch them -- this is used from wxX11 and wxDFB event loops // implementation static void DispatchPending(); // register handler for the given descriptor with the dispatcher, return // true on success or false on error virtual bool RegisterFD(int fd, wxFDIOHandler *handler, int flags) = 0; // modify descriptor flags or handler, return true on success virtual bool ModifyFD(int fd, wxFDIOHandler *handler, int flags) = 0; // unregister descriptor previously registered with RegisterFD() virtual bool UnregisterFD(int fd) = 0; // check if any events are currently available without dispatching them virtual bool HasPending() const = 0; // wait for an event for at most timeout milliseconds and process it; // return the number of events processed (possibly 0 if timeout expired) or // -1 if an error occurred virtual int Dispatch(int timeout = TIMEOUT_INFINITE) = 0; virtual ~wxFDIODispatcher() { } }; //entry for wxFDIOHandlerMap struct wxFDIOHandlerEntry { wxFDIOHandlerEntry() { } wxFDIOHandlerEntry(wxFDIOHandler *handler_, int flags_) : handler(handler_), flags(flags_) { } wxFDIOHandler *handler; int flags; }; // this hash is used to map file descriptors to their handlers WX_DECLARE_HASH_MAP( int, wxFDIOHandlerEntry, wxIntegerHash, wxIntegerEqual, wxFDIOHandlerMap ); // FDIODispatcher that holds map fd <-> FDIOHandler, this should be used if // this map isn't maintained elsewhere already as it is usually needed anyhow // // notice that all functions for FD management have implementation // in the base class and should be called from the derived classes class WXDLLIMPEXP_BASE wxMappedFDIODispatcher : public wxFDIODispatcher { public: // find the handler for the given fd, return NULL if none wxFDIOHandler *FindHandler(int fd) const; // register handler for the given descriptor with the dispatcher, return // true on success or false on error virtual bool RegisterFD(int fd, wxFDIOHandler *handler, int flags); // modify descriptor flags or handler, return true on success virtual bool ModifyFD(int fd, wxFDIOHandler *handler, int flags); // unregister descriptor previously registered with RegisterFD() virtual bool UnregisterFD(int fd); virtual ~wxMappedFDIODispatcher() { } protected: // the fd -> handler map containing all the registered handlers wxFDIOHandlerMap m_handlers; }; #endif // _WX_PRIVATE_FDIODISPATCHER_H_