#ifndef __BRUSHH_BASE__ #define __BRUSHH_BASE__ #if defined(__WXMSW__) #include "wx/msw/brush.h" #elif defined(__WXMOTIF__) #include "wx/xt/brush.h" #elif defined(__WXGTK__) #include "wx/gtk/brush.h" #elif defined(__WXQT__) #include "wx/qt/brush.h" #endif #endif // __BRUSHH_BASE__