///////////////////////////////////////////////////////////////////////////// // Name: busyinfo.h // Purpose: interface of wxBusyInfo // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** @class wxBusyInfo This class makes it easy to tell your user that the program is temporarily busy. Just create a wxBusyInfo object on the stack, and within the current scope, a message window will be shown. For example: @code wxBusyInfo wait("Please wait, working..."); for (int i = 0; i < 100000; i++) { DoACalculation(); } @endcode It works by creating a window in the constructor, and deleting it in the destructor. You may also want to call wxTheApp-Yield() to refresh the window periodically (in case it had been obscured by other windows, for example) like this: @code wxWindowDisabler disableAll; wxBusyInfo wait("Please wait, working..."); for (int i = 0; i < 100000; i++) { DoACalculation(); if ( !(i % 1000) ) wxTheApp-Yield(); } @endcode but take care to not cause undesirable reentrancies when doing it (see wxApp::Yield for more details). The simplest way to do it is to use wxWindowDisabler class as illustrated in the above example. @library{wxcore} @category{cmndlg} */ class wxBusyInfo { public: /** Constructs a busy info window as child of @a parent and displays @e msg in it. @note If @a parent is not @NULL you must ensure that it is not closed while the busy info is shown. */ wxBusyInfo(const wxString& msg, wxWindow* parent = NULL); /** Hides and closes the window containing the information text. */ virtual ~wxBusyInfo(); };