///////////////////////////////////////////////////////////////////////////// // Name: wx/os2/treectrl.h // Purpose: wxTreeCtrl class // Author: David Webster // Modified by: // Created: 01/23/03 // RCS-ID: $Id$ // Copyright: (c) David Webster // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_TREECTRL_H_ #define _WX_TREECTRL_H_ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #if wxUSE_TREECTRL #include "wx/textctrl.h" #include "wx/dynarray.h" #include "wx/treebase.h" #include "wx/hashmap.h" // the type for "untyped" data typedef long wxDataType; // fwd decl class WXDLLEXPORT wxImageList; class WXDLLEXPORT wxDragImage; struct WXDLLIMPEXP_FWD_CORE wxTreeViewItem; // a callback function used for sorting tree items, it should return -1 if the // first item precedes the second, +1 if the second precedes the first or 0 if // they're equivalent class wxTreeItemData; #if WXWIN_COMPATIBILITY_2_6 // flags for deprecated InsertItem() variant #define wxTREE_INSERT_FIRST 0xFFFF0001 #define wxTREE_INSERT_LAST 0xFFFF0002 #endif // hash storing attributes for our items WX_DECLARE_EXPORTED_VOIDPTR_HASH_MAP(wxTreeItemAttr *, wxMapTreeAttr); // ---------------------------------------------------------------------------- // wxTreeCtrl // ---------------------------------------------------------------------------- class WXDLLEXPORT wxTreeCtrl : public wxControl { public: // creation // -------- wxTreeCtrl() { Init(); } wxTreeCtrl( wxWindow* pParent ,wxWindowID vId = wxID_ANY ,const wxPoint& rPos = wxDefaultPosition ,const wxSize& rSize = wxDefaultSize ,long lStyle = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT ,const wxValidator& rValidator = wxDefaultValidator ,const wxString& rsName = wxTreeCtrlNameStr ) { Create( pParent ,vId ,rPos ,rSize ,lStyle ,rValidator ,rsName ); } virtual ~wxTreeCtrl(); bool Create( wxWindow* pParent ,wxWindowID vId = wxID_ANY ,const wxPoint& rPos = wxDefaultPosition ,const wxSize& rSize = wxDefaultSize ,long lStyle = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT ,const wxValidator& rValidator = wxDefaultValidator ,const wxString& rsName = wxTreeCtrlNameStr ); // // Accessors // --------- // // // Get the total number of items in the control // virtual unsigned int GetCount(void) const; // // Indent is the number of pixels the children are indented relative to // the parents position. SetIndent() also redraws the control // immediately. // unsigned int GetIndent(void) const; void SetIndent(unsigned int uIndent); // // Spacing is the number of pixels between the start and the Text // unsigned int GetSpacing(void) const { return 18; } // return wxGTK default void SetSpacing(unsigned int uSpacing) { } // // Image list: these functions allow to associate an image list with // the control and retrieve it. Note that the control does _not_ delete // the associated image list when it's deleted in order to allow image // lists to be shared between different controls. // // OS/2 doesn't really use imagelists as MSW does, but since the MSW // control is the basis for this one, until I decide how to get rid of // the need for them they are here for now. // wxImageList* GetImageList(void) const; wxImageList* GetStateImageList(void) const; void AssignImageList(wxImageList* pImageList); void AssignStateImageList(wxImageList* pImageList); void SetImageList(wxImageList* pImageList); void SetStateImageList(wxImageList* pImageList); // // Functions to work with tree ctrl items. Unfortunately, they can _not_ be // member functions of wxTreeItem because they must know the tree the item // belongs to for Windows implementation and storing the pointer to // wxTreeCtrl in each wxTreeItem is just too much waste. // // Item's label // wxString GetItemText(const wxTreeItemId& rItem) const; void SetItemText( const wxTreeItemId& rItem ,const wxString& rsText ); // // One of the images associated with the item (normal by default) // int GetItemImage( const wxTreeItemId& rItem ,wxTreeItemIcon vWhich = wxTreeItemIcon_Normal ) const; void SetItemImage( const wxTreeItemId& rItem ,int nImage ,wxTreeItemIcon vWhich = wxTreeItemIcon_Normal ); // // Data associated with the item // wxTreeItemData* GetItemData(const wxTreeItemId& rItem) const; void SetItemData( const wxTreeItemId& rItem ,wxTreeItemData* pData ); // // Item's text colour // wxColour GetItemTextColour(const wxTreeItemId& rItem) const; void SetItemTextColour( const wxTreeItemId& rItem ,const wxColour& rColor ); // // Item's background colour // wxColour GetItemBackgroundColour(const wxTreeItemId& rItem) const; void SetItemBackgroundColour( const wxTreeItemId& rItem ,const wxColour& rColour ); // // Item's font // wxFont GetItemFont(const wxTreeItemId& rItem) const; void SetItemFont( const wxTreeItemId& rItem ,const wxFont& rFont ); // // Force appearance of [+] button near the item. This is useful to // allow the user to expand the items which don't have any children now // - but instead add them only when needed, thus minimizing memory // usage and loading time. // void SetItemHasChildren( const wxTreeItemId& rItem ,bool bHas = true ); // // The item will be shown in bold // void SetItemBold( const wxTreeItemId& rItem ,bool bBold = true ); // // The item will be shown with a drop highlight // void SetItemDropHighlight( const wxTreeItemId& rItem ,bool bHighlight = true ); // // Item status inquiries // --------------------- // // // Is the item visible (it might be outside the view or not expanded)? // bool IsVisible(const wxTreeItemId& rItem) const; // // Does the item has any children? // bool ItemHasChildren(const wxTreeItemId& rItem) const; // // Is the item expanded (only makes sense if HasChildren())? // bool IsExpanded(const wxTreeItemId& rItem) const; // // Is this item currently selected (the same as has focus)? // bool IsSelected(const wxTreeItemId& rItem) const; // // Is item text in bold font? // bool IsBold(const wxTreeItemId& rItem) const; // // Number of children // ------------------ // // // If 'bRecursively' is false, only immediate children count, otherwise // the returned number is the number of all items in this branch // size_t GetChildrenCount( const wxTreeItemId& rItem ,bool bRecursively = true ) const; // // Navigation // ---------- // // // Get the root tree item // wxTreeItemId GetRootItem(void) const; // // Get the item currently selected (may return NULL if no selection) // wxTreeItemId GetSelection(void) const; // // Get the items currently selected, return the number of such item // size_t GetSelections(wxArrayTreeItemIds& rSelections) const; // // Get the parent of this item (may return NULL if root) // wxTreeItemId GetItemParent(const wxTreeItemId& rItem) const; // for this enumeration function you must pass in a "cookie" parameter // which is opaque for the application but is necessary for the library // to make these functions reentrant (i.e. allow more than one // enumeration on one and the same object simultaneously). Of course, // the "cookie" passed to GetFirstChild() and GetNextChild() should be // the same! // get the first child of this item wxTreeItemId GetFirstChild(const wxTreeItemId& item, wxTreeItemIdValue& cookie) const; // get the next child wxTreeItemId GetNextChild(const wxTreeItemId& item, wxTreeItemIdValue& cookie) const; // // Get the last child of this item - this method doesn't use cookies // wxTreeItemId GetLastChild(const wxTreeItemId& rItem) const; // // Get the next sibling of this item // wxTreeItemId GetNextSibling(const wxTreeItemId& rItem) const; // // Get the previous sibling // wxTreeItemId GetPrevSibling(const wxTreeItemId& rItem) const; // // Get first visible item // wxTreeItemId GetFirstVisibleItem(void) const; // // Get the next visible item: item must be visible itself! // see IsVisible() and wxTreeCtrl::GetFirstVisibleItem() // wxTreeItemId GetNextVisible(const wxTreeItemId& rItem) const; // // Get the previous visible item: item must be visible itself! // wxTreeItemId GetPrevVisible(const wxTreeItemId& rItem) const; // // Operations // ---------- // // // Add the root node to the tree // wxTreeItemId AddRoot( const wxString& rsText ,int nImage = -1 ,int nSelectedImage = -1 ,wxTreeItemData* pData = NULL ); // // Insert a new item in as the first child of the parent // wxTreeItemId PrependItem( const wxTreeItemId& rParent ,const wxString& rsText ,int nImage = -1 ,int nSelectedImage = -1 ,wxTreeItemData* pData = NULL ); // // Insert a new item after a given one // wxTreeItemId InsertItem( const wxTreeItemId& rParent ,const wxTreeItemId& rIdPrevious ,const wxString& rsText ,int nImage = -1 ,int nSelectedImage = -1 ,wxTreeItemData* pData = NULL ); // // Insert a new item before the one with the given index // wxTreeItemId InsertItem( const wxTreeItemId& pParent ,size_t nIndex ,const wxString& rsText ,int nImage = -1 ,int nSelectedImage = -1 ,wxTreeItemData* pData = NULL ); // // Insert a new item in as the last child of the parent // wxTreeItemId AppendItem( const wxTreeItemId& rParent ,const wxString& rsText ,int nImage = -1 ,int nSelectedImage = -1 ,wxTreeItemData* pData = NULL ); // // Delete this item and associated data if any // void Delete(const wxTreeItemId& rItem); // // Delete all children (but don't delete the item itself) // void DeleteChildren(const wxTreeItemId& rItem); // // Delete all items from the tree // void DeleteAllItems(void); // // Expand this item // void Expand(const wxTreeItemId& rItem); // // Collapse the item without removing its children // void Collapse(const wxTreeItemId& rItem); // // Collapse the item and remove all children // void CollapseAndReset(const wxTreeItemId& rItem); // // Toggles the current state // void Toggle(const wxTreeItemId& rItem); // // Remove the selection from currently selected item (if any) // void Unselect(void); // // Unselect all items (only makes sense for multiple selection control) // void UnselectAll(void); // // Select this item // void SelectItem(const wxTreeItemId& rItem); // // Make sure this item is visible (expanding the parent item and/or // scrolling to this item if necessary) // void EnsureVisible(const wxTreeItemId& rItem); // // Scroll to this item (but don't expand its parent) // void ScrollTo(const wxTreeItemId& rItem); // // OS/2 does not use a separate edit field for editting text. Here for // interface compatibility, only. // wxTextCtrl* EditLabel( const wxTreeItemId& rItem ,wxClassInfo* pTextCtrlClass = CLASSINFO(wxTextCtrl) ); // // returns NULL for OS/2 in ALL cases // wxTextCtrl* GetEditControl(void) const {return (wxTextCtrl*)NULL;} // // End editing and accept or discard the changes to item label // void EndEditLabel( const wxTreeItemId& rItem ,bool bDiscardChanges = false ); // // Sorting // ------- // // // This function is called to compare 2 items and should return -1, 0 // or +1 if the first item is less than, equal to or greater than the // second one. The base class version performs alphabetic comparaison // of item labels (GetText) // virtual int OnCompareItems( const wxTreeItemId& rItem1 ,const wxTreeItemId& rItem2 ); // // Sort the children of this item using OnCompareItems // void SortChildren(const wxTreeItemId& rItem); // // Helpers // ------- // // // Determine to which item (if any) belongs the given point (the // coordinates specified are relative to the client area of tree ctrl) // and fill the flags parameter with a bitmask of wxTREE_HITTEST_xxx // constants. // // The first function is more portable (because easier to implement // on other platforms), but the second one returns some extra info. // wxTreeItemId HitTest(const wxPoint& rPoint) { int nDummy = 0; return HitTest(rPoint, nDummy); } wxTreeItemId HitTest( const wxPoint& rPoint ,int& rFlags ); // // Get the bounding rectangle of the item (or of its label only) // bool GetBoundingRect( const wxTreeItemId& rItem ,wxRect& rRect ,bool bTextOnly = false ) const; // // Implementation // -------------- // virtual MRESULT OS2WindowProc( WXUINT uMsg ,WXWPARAM wParam ,WXLPARAM lParam ); virtual bool OS2Command( WXUINT uParam ,WXWORD wId ); // virtual bool OMSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); // // Override some base class virtuals // virtual bool SetBackgroundColour(const wxColour& rColour); virtual bool SetForegroundColour(const wxColour& rColour); // // Get/set the check state for the item (only for wxTR_MULTIPLE) // bool IsItemChecked(const wxTreeItemId& rItem) const; void SetItemCheck( const wxTreeItemId& rItem ,bool bCheck = true ); protected: // // SetImageList helper // void SetAnyImageList( wxImageList* pImageList ,int nWhich ); // // Refresh a single item // void RefreshItem(const wxTreeItemId& rItem); wxImageList* m_pImageListNormal; // images for tree elements wxImageList* m_pImageListState; // special images for app defined states bool m_bOwnsImageListNormal; bool m_bOwnsImageListState; private: // // The common part of all ctors // void Init(void); // // Helper functions // inline bool DoGetItem(wxTreeViewItem* pTvItem) const; inline void DoSetItem(wxTreeViewItem* pTvItem); inline void DoExpand( const wxTreeItemId& rItem ,int nFlag ); wxTreeItemId DoInsertItem( const wxTreeItemId& pParent ,wxTreeItemId hInsertAfter ,const wxString& rsText ,int nImage ,int nSelectedImage ,wxTreeItemData* pData ); int DoGetItemImageFromData( const wxTreeItemId& rItem ,wxTreeItemIcon vWhich ) const; void DoSetItemImageFromData( const wxTreeItemId& rItem ,int nImage ,wxTreeItemIcon vWhich ) const; void DoSetItemImages( const wxTreeItemId& rItem ,int nImage ,int nImageSel ); void DeleteTextCtrl() { }; // // support for additional item images which we implement using // wxTreeItemIndirectData technique - see the comments in msw/treectrl.cpp // void SetIndirectItemData( const wxTreeItemId& rItem ,class wxTreeItemIndirectData* pData ); bool HasIndirectData(const wxTreeItemId& rItem) const; bool IsDataIndirect(wxTreeItemData* pData) const { return pData && pData->GetId().m_pItem == 0; } // // The hash storing the items attributes (indexed by items ids) // wxMapTreeAttr m_vAttrs; // // true if the hash above is not empty // bool m_bHasAnyAttr; // // Used for dragging // wxDragImage* m_pDragImage; // Virtual root item, if wxTR_HIDE_ROOT is set. // void* m_pVirtualRoot; // the starting item for selection with Shift // WXHTREEITEM m_htSelStart; // friend class wxTreeItemIndirectData; friend class wxTreeSortHelper; DECLARE_DYNAMIC_CLASS(wxTreeCtrl) DECLARE_NO_COPY_CLASS(wxTreeCtrl) }; // end of CLASS wxTreeCtrl #endif // wxUSE_TREECTRL #endif // _WX_TREECTRL_H_