///////////////////////////////////////////////////////////////////////////// // Name: sizer.h // Purpose: provide wxSizer class for layouting // Author: Robert Roebling and Robin Dunn // Modified by: // Created: // RCS-ID: $Id$ // Copyright: (c) Robin Dunn, Dirk Holtwick and Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WXSIZER_H__ #define __WXSIZER_H__ #ifdef __GNUG__ #pragma interface "sizer.h" #endif #include "wx/defs.h" #include "wx/window.h" #include "wx/frame.h" #include "wx/dialog.h" //--------------------------------------------------------------------------- // classes //--------------------------------------------------------------------------- class wxSizerItem; class wxSizer; class wxBoxSizer; //--------------------------------------------------------------------------- // wxSizerItem //--------------------------------------------------------------------------- class WXDLLEXPORT wxSizerItem: public wxObject { public: // spacer wxSizerItem( int width, int height, int option, int flag, int border, wxObject* userData); // window wxSizerItem( wxWindow *window, int option, int flag, int border, wxObject* userData ); // subsizer wxSizerItem( wxSizer *sizer, int option, int flag, int border, wxObject* userData ); ~wxSizerItem(); virtual wxSize GetSize(); virtual wxSize CalcMin(); virtual void SetDimension( wxPoint pos, wxSize size ); wxSize GetMinSize() { return m_minSize; } void SetRatio( int width, int height ) // if either of dimensions is zero, ratio is assumed to be 1 // to avoid "divide by zero" errors { m_ratio = (width && height) ? ((float) width / (float) height) : 1; } void SetRatio( wxSize size ) { m_ratio = (size.x && size.y) ? ((float) size.x / (float) size.y) : 1; } void SetRatio( float ratio ) { m_ratio = ratio; } float GetRatio() const { return m_ratio; } bool IsWindow(); bool IsSizer(); bool IsSpacer(); void SetInitSize( int x, int y ) { m_minSize.x = x; m_minSize.y = y; } void SetOption( int option ) { m_option = option; } void SetFlag( int flag ) { m_flag = flag; } void SetBorder( int border ) { m_border = border; } wxWindow *GetWindow() const { return m_window; } void SetWindow( wxWindow *window ) { m_window = window; } wxSizer *GetSizer() const { return m_sizer; } void SetSizer( wxSizer *sizer ) { m_sizer = sizer; } int GetOption() const { return m_option; } int GetFlag() const { return m_flag; } int GetBorder() const { return m_border; } wxObject* GetUserData() { return m_userData; } wxPoint GetPosition() { return m_pos; } protected: wxWindow *m_window; wxSizer *m_sizer; wxSize m_size; wxPoint m_pos; wxSize m_minSize; int m_option; int m_border; int m_flag; // als: aspect ratio can always be calculated from m_size, // but this would cause precision loss when the window // is shrinked. it is safer to preserve initial value. float m_ratio; wxObject *m_userData; private: DECLARE_CLASS(wxSizerItem); }; //--------------------------------------------------------------------------- // wxSizer //--------------------------------------------------------------------------- class WXDLLEXPORT wxSizer: public wxObject { public: wxSizer(); ~wxSizer(); /* These should be called Append() really. */ virtual void Add( wxWindow *window, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); virtual void Add( wxSizer *sizer, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); virtual void Add( int width, int height, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); virtual void Insert( int before, wxWindow *window, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); virtual void Insert( int before, wxSizer *sizer, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); virtual void Insert( int before, int width, int height, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); virtual void Prepend( wxWindow *window, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); virtual void Prepend( wxSizer *sizer, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); virtual void Prepend( int width, int height, int option = 0, int flag = 0, int border = 0, wxObject* userData = NULL ); virtual bool Remove( wxWindow *window ); virtual bool Remove( wxSizer *sizer ); virtual bool Remove( int pos ); void SetMinSize( int width, int height ) { DoSetMinSize( width, height ); } void SetMinSize( wxSize size ) { DoSetMinSize( size.x, size.y ); } /* Searches recursively */ bool SetItemMinSize( wxWindow *window, int width, int height ) { return DoSetItemMinSize( window, width, height ); } bool SetItemMinSize( wxWindow *window, wxSize size ) { return DoSetItemMinSize( window, size.x, size.y ); } /* Searches recursively */ bool SetItemMinSize( wxSizer *sizer, int width, int height ) { return DoSetItemMinSize( sizer, width, height ); } bool SetItemMinSize( wxSizer *sizer, wxSize size ) { return DoSetItemMinSize( sizer, size.x, size.y ); } bool SetItemMinSize( int pos, int width, int height ) { return DoSetItemMinSize( pos, width, height ); } bool SetItemMinSize( int pos, wxSize size ) { return DoSetItemMinSize( pos, size.x, size.y ); } wxSize GetSize() { return m_size; } wxPoint GetPosition() { return m_position; } /* Calculate the minimal size or return m_minSize if bigger. */ wxSize GetMinSize(); virtual void RecalcSizes() = 0; virtual wxSize CalcMin() = 0; virtual void Layout(); void Fit( wxWindow *window ); void SetSizeHints( wxWindow *window ); wxList& GetChildren() { return m_children; } void SetDimension( int x, int y, int width, int height ); protected: wxSize m_size; wxSize m_minSize; wxPoint m_position; wxList m_children; wxSize GetMaxWindowSize( wxWindow *window ); wxSize GetMinWindowSize( wxWindow *window ); wxSize FitSize( wxWindow *window ); virtual void DoSetMinSize( int width, int height ); virtual bool DoSetItemMinSize( wxWindow *window, int width, int height ); virtual bool DoSetItemMinSize( wxSizer *sizer, int width, int height ); virtual bool DoSetItemMinSize( int pos, int width, int height ); private: DECLARE_CLASS(wxSizer); }; //--------------------------------------------------------------------------- // wxGridSizer //--------------------------------------------------------------------------- class WXDLLEXPORT wxGridSizer: public wxSizer { public: wxGridSizer( int rows, int cols, int vgap, int hgap ); wxGridSizer( int cols, int vgap = 0, int hgap = 0 ); void RecalcSizes(); wxSize CalcMin(); void SetCols( int cols ) { m_cols = cols; } void SetRows( int rows ) { m_rows = rows; } void SetVGap( int gap ) { m_vgap = gap; } void SetHGap( int gap ) { m_hgap = gap; } int GetCols() { return m_cols; } int GetRows() { return m_rows; } int GetVGap() { return m_vgap; } int GetHGap() { return m_hgap; } protected: int m_rows; int m_cols; int m_vgap; int m_hgap; void SetItemBounds( wxSizerItem *item, int x, int y, int w, int h ); private: DECLARE_CLASS(wxGridSizer); }; //--------------------------------------------------------------------------- // wxFlexGridSizer //--------------------------------------------------------------------------- class WXDLLEXPORT wxFlexGridSizer: public wxGridSizer { public: wxFlexGridSizer( int rows, int cols, int vgap, int hgap ); wxFlexGridSizer( int cols, int vgap = 0, int hgap = 0 ); ~wxFlexGridSizer(); void RecalcSizes(); wxSize CalcMin(); void AddGrowableRow( size_t idx ); void RemoveGrowableRow( size_t idx ); void AddGrowableCol( size_t idx ); void RemoveGrowableCol( size_t idx ); protected: int *m_rowHeights; int *m_colWidths; wxArrayInt m_growableRows; wxArrayInt m_growableCols; void CreateArrays(); private: DECLARE_CLASS(wxFlexGridSizer); }; //--------------------------------------------------------------------------- // wxBoxSizer //--------------------------------------------------------------------------- class WXDLLEXPORT wxBoxSizer: public wxSizer { public: wxBoxSizer( int orient ); void RecalcSizes(); wxSize CalcMin(); int GetOrientation() { return m_orient; } protected: int m_orient; int m_stretchable; int m_minWidth; int m_minHeight; int m_fixedWidth; int m_fixedHeight; private: DECLARE_CLASS(wxBoxSizer); }; //--------------------------------------------------------------------------- // wxStaticBoxSizer //--------------------------------------------------------------------------- #if wxUSE_STATBOX class WXDLLEXPORT wxStaticBox; class WXDLLEXPORT wxStaticBoxSizer: public wxBoxSizer { public: wxStaticBoxSizer( wxStaticBox *box, int orient ); void RecalcSizes(); wxSize CalcMin(); wxStaticBox *GetStaticBox() { return m_staticBox; } protected: wxStaticBox *m_staticBox; private: DECLARE_CLASS(wxStaticBoxSizer); }; #endif // wxUSE_STATBOX //--------------------------------------------------------------------------- // wxNotebookSizer //--------------------------------------------------------------------------- #if wxUSE_NOTEBOOK class WXDLLEXPORT wxNotebook; class WXDLLEXPORT wxNotebookSizer: public wxSizer { public: wxNotebookSizer( wxNotebook *nb ); void RecalcSizes(); wxSize CalcMin(); wxNotebook *GetNotebook() { return m_notebook; } protected: wxNotebook *m_notebook; private: DECLARE_CLASS(wxNotebookSizer); }; #endif // wxUSE_NOTEBOOK #endif // __WXSIZER_H__