///////////////////////////////////////////////////////////////////////////// // Name: wx/event.h // Purpose: Event classes // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) wxWindows team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_EVENTH__ #define _WX_EVENTH__ #ifdef __GNUG__ #pragma interface "event.h" #endif #include "wx/defs.h" #include "wx/object.h" #if wxUSE_GUI #include "wx/gdicmn.h" #include "wx/cursor.h" #endif #include "wx/thread.h" // ---------------------------------------------------------------------------- // forward declarations // ---------------------------------------------------------------------------- class WXDLLEXPORT wxList; #if wxUSE_GUI class WXDLLEXPORT wxClientData; class WXDLLEXPORT wxDC; class WXDLLEXPORT wxMenu; class WXDLLEXPORT wxWindow; #endif // wxUSE_GUI // ---------------------------------------------------------------------------- // Event types // ---------------------------------------------------------------------------- typedef int wxEventType; // in previous versions of wxWindows the event types used to be constants // which created difficulties with custom/user event types definition // // starting from wxWindows 2.4 the event types are now dynamically assigned // using wxNewEventType() which solves this problem, however at price of // several incompatibilities: // // a) event table macros declaration changed, it now uses wxEventTableEntry // ctor instead of initialisation from an agregate - the macro // DECLARE_EVENT_TABLE_ENTRY may be used to write code which can compile // with all versions of wxWindows // // b) event types can't be used as switch() cases as they're not really // constant any more - there is no magic solution here, you just have to // change the switch()es to if()s // // if these are real problems for you, define WXWIN_COMPATIBILITY_EVENT_TYPES // to get 100% old behaviour, however you won't be able to use the libraries // using the new dynamic event type allocation in such case, so avoid it if // possible. #if WXWIN_COMPATIBILITY_EVENT_TYPES #define DECLARE_EVENT_TABLE_ENTRY(type, id, idLast, fn, obj) \ { type, id, idLast, fn, obj } #define BEGIN_DECLARE_EVENT_TYPES() enum { #define END_DECLARE_EVENT_TYPES() }; #define DECLARE_EVENT_TYPE(name, value) name = wxEVT_FIRST + value, #define DECLARE_LOCAL_EVENT_TYPE(name, value) name = wxEVT_FIRST + value, #define DEFINE_EVENT_TYPE(name) #else // !WXWIN_COMPATIBILITY_EVENT_TYPES #define DECLARE_EVENT_TABLE_ENTRY(type, id, idLast, fn, obj) \ wxEventTableEntry(type, id, idLast, fn, obj) #define BEGIN_DECLARE_EVENT_TYPES() #define END_DECLARE_EVENT_TYPES() #define DECLARE_EVENT_TYPE(name, value) \ extern const wxEventType WXDLLEXPORT name; #define DECLARE_LOCAL_EVENT_TYPE(name, value) extern const wxEventType name; #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType(); // generate a new unique event type extern WXDLLEXPORT wxEventType wxNewEventType(); #endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES BEGIN_DECLARE_EVENT_TYPES() #if WXWIN_COMPATIBILITY_EVENT_TYPES wxEVT_NULL = 0, wxEVT_FIRST = 10000, wxEVT_USER_FIRST = wxEVT_FIRST + 2000, #else // !WXWIN_COMPATIBILITY_EVENT_TYPES // it is important to still have these as constants to avoid // initialization order related problems DECLARE_EVENT_TYPE(wxEVT_NULL,0); const wxEventType wxEVT_FIRST = 10000; const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000; #endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES DECLARE_EVENT_TYPE(wxEVT_COMMAND_BUTTON_CLICKED, 1) DECLARE_EVENT_TYPE(wxEVT_COMMAND_CHECKBOX_CLICKED, 2) DECLARE_EVENT_TYPE(wxEVT_COMMAND_CHOICE_SELECTED, 3) DECLARE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_SELECTED, 4) DECLARE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, 5) DECLARE_EVENT_TYPE(wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, 6) // now they are in wx/textctrl.h #if WXWIN_COMPATIBILITY_EVENT_TYPES DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_UPDATED, 7) DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_ENTER, 8) DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_URL, 13) DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_MAXLEN, 14) #endif // WXWIN_COMPATIBILITY_EVENT_TYPES DECLARE_EVENT_TYPE(wxEVT_COMMAND_MENU_SELECTED, 9) DECLARE_EVENT_TYPE(wxEVT_COMMAND_SLIDER_UPDATED, 10) DECLARE_EVENT_TYPE(wxEVT_COMMAND_RADIOBOX_SELECTED, 11) DECLARE_EVENT_TYPE(wxEVT_COMMAND_RADIOBUTTON_SELECTED, 12) // wxEVT_COMMAND_SCROLLBAR_UPDATED is now obsolete since we use // wxEVT_SCROLL... events DECLARE_EVENT_TYPE(wxEVT_COMMAND_SCROLLBAR_UPDATED, 13) DECLARE_EVENT_TYPE(wxEVT_COMMAND_VLBOX_SELECTED, 14) DECLARE_EVENT_TYPE(wxEVT_COMMAND_COMBOBOX_SELECTED, 15) DECLARE_EVENT_TYPE(wxEVT_COMMAND_TOOL_RCLICKED, 16) DECLARE_EVENT_TYPE(wxEVT_COMMAND_TOOL_ENTER, 17) DECLARE_EVENT_TYPE(wxEVT_COMMAND_SPINCTRL_UPDATED, 18) // Sockets and timers send events, too DECLARE_EVENT_TYPE(wxEVT_SOCKET, 50) DECLARE_EVENT_TYPE(wxEVT_TIMER , 80) // Mouse event types DECLARE_EVENT_TYPE(wxEVT_LEFT_DOWN, 100) DECLARE_EVENT_TYPE(wxEVT_LEFT_UP, 101) DECLARE_EVENT_TYPE(wxEVT_MIDDLE_DOWN, 102) DECLARE_EVENT_TYPE(wxEVT_MIDDLE_UP, 103) DECLARE_EVENT_TYPE(wxEVT_RIGHT_DOWN, 104) DECLARE_EVENT_TYPE(wxEVT_RIGHT_UP, 105) DECLARE_EVENT_TYPE(wxEVT_MOTION, 106) DECLARE_EVENT_TYPE(wxEVT_ENTER_WINDOW, 107) DECLARE_EVENT_TYPE(wxEVT_LEAVE_WINDOW, 108) DECLARE_EVENT_TYPE(wxEVT_LEFT_DCLICK, 109) DECLARE_EVENT_TYPE(wxEVT_MIDDLE_DCLICK, 110) DECLARE_EVENT_TYPE(wxEVT_RIGHT_DCLICK, 111) DECLARE_EVENT_TYPE(wxEVT_SET_FOCUS, 112) DECLARE_EVENT_TYPE(wxEVT_KILL_FOCUS, 113) DECLARE_EVENT_TYPE(wxEVT_CHILD_FOCUS, 114) DECLARE_EVENT_TYPE(wxEVT_MOUSEWHEEL, 115) // Non-client mouse events DECLARE_EVENT_TYPE(wxEVT_NC_LEFT_DOWN, 200) DECLARE_EVENT_TYPE(wxEVT_NC_LEFT_UP, 201) DECLARE_EVENT_TYPE(wxEVT_NC_MIDDLE_DOWN, 202) DECLARE_EVENT_TYPE(wxEVT_NC_MIDDLE_UP, 203) DECLARE_EVENT_TYPE(wxEVT_NC_RIGHT_DOWN, 204) DECLARE_EVENT_TYPE(wxEVT_NC_RIGHT_UP, 205) DECLARE_EVENT_TYPE(wxEVT_NC_MOTION, 206) DECLARE_EVENT_TYPE(wxEVT_NC_ENTER_WINDOW, 207) DECLARE_EVENT_TYPE(wxEVT_NC_LEAVE_WINDOW, 208) DECLARE_EVENT_TYPE(wxEVT_NC_LEFT_DCLICK, 209) DECLARE_EVENT_TYPE(wxEVT_NC_MIDDLE_DCLICK, 210) DECLARE_EVENT_TYPE(wxEVT_NC_RIGHT_DCLICK, 211) // Character input event type DECLARE_EVENT_TYPE(wxEVT_CHAR, 212) DECLARE_EVENT_TYPE(wxEVT_CHAR_HOOK, 213) DECLARE_EVENT_TYPE(wxEVT_NAVIGATION_KEY, 214) DECLARE_EVENT_TYPE(wxEVT_KEY_DOWN, 215) DECLARE_EVENT_TYPE(wxEVT_KEY_UP, 216) // Set cursor event DECLARE_EVENT_TYPE(wxEVT_SET_CURSOR, 230) // wxScrollbar and wxSlider event identifiers DECLARE_EVENT_TYPE(wxEVT_SCROLL_TOP, 300) DECLARE_EVENT_TYPE(wxEVT_SCROLL_BOTTOM, 301) DECLARE_EVENT_TYPE(wxEVT_SCROLL_LINEUP, 302) DECLARE_EVENT_TYPE(wxEVT_SCROLL_LINEDOWN, 303) DECLARE_EVENT_TYPE(wxEVT_SCROLL_PAGEUP, 304) DECLARE_EVENT_TYPE(wxEVT_SCROLL_PAGEDOWN, 305) DECLARE_EVENT_TYPE(wxEVT_SCROLL_THUMBTRACK, 306) DECLARE_EVENT_TYPE(wxEVT_SCROLL_THUMBRELEASE, 307) // Scroll events from wxWindow DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_TOP, 320) DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_BOTTOM, 321) DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEUP, 322) DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEDOWN, 323) DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEUP, 324) DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEDOWN, 325) DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBTRACK, 326) DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBRELEASE, 327) // System events DECLARE_EVENT_TYPE(wxEVT_SIZE, 400) DECLARE_EVENT_TYPE(wxEVT_MOVE, 401) DECLARE_EVENT_TYPE(wxEVT_CLOSE_WINDOW, 402) DECLARE_EVENT_TYPE(wxEVT_END_SESSION, 403) DECLARE_EVENT_TYPE(wxEVT_QUERY_END_SESSION, 404) DECLARE_EVENT_TYPE(wxEVT_ACTIVATE_APP, 405) DECLARE_EVENT_TYPE(wxEVT_POWER, 406) DECLARE_EVENT_TYPE(wxEVT_ACTIVATE, 409) DECLARE_EVENT_TYPE(wxEVT_CREATE, 410) DECLARE_EVENT_TYPE(wxEVT_DESTROY, 411) DECLARE_EVENT_TYPE(wxEVT_SHOW, 412) DECLARE_EVENT_TYPE(wxEVT_ICONIZE, 413) DECLARE_EVENT_TYPE(wxEVT_MAXIMIZE, 414) DECLARE_EVENT_TYPE(wxEVT_MOUSE_CAPTURE_CHANGED, 415) DECLARE_EVENT_TYPE(wxEVT_PAINT, 416) DECLARE_EVENT_TYPE(wxEVT_ERASE_BACKGROUND, 417) DECLARE_EVENT_TYPE(wxEVT_NC_PAINT, 418) DECLARE_EVENT_TYPE(wxEVT_PAINT_ICON, 419) DECLARE_EVENT_TYPE(wxEVT_MENU_CHAR, 420) DECLARE_EVENT_TYPE(wxEVT_MENU_INIT, 421) DECLARE_EVENT_TYPE(wxEVT_MENU_HIGHLIGHT, 422) DECLARE_EVENT_TYPE(wxEVT_POPUP_MENU_INIT, 423) DECLARE_EVENT_TYPE(wxEVT_CONTEXT_MENU, 424) DECLARE_EVENT_TYPE(wxEVT_SYS_COLOUR_CHANGED, 425) DECLARE_EVENT_TYPE(wxEVT_SETTING_CHANGED, 426) DECLARE_EVENT_TYPE(wxEVT_QUERY_NEW_PALETTE, 427) DECLARE_EVENT_TYPE(wxEVT_PALETTE_CHANGED, 428) DECLARE_EVENT_TYPE(wxEVT_JOY_BUTTON_DOWN, 429) DECLARE_EVENT_TYPE(wxEVT_JOY_BUTTON_UP, 430) DECLARE_EVENT_TYPE(wxEVT_JOY_MOVE, 431) DECLARE_EVENT_TYPE(wxEVT_JOY_ZMOVE, 432) DECLARE_EVENT_TYPE(wxEVT_DROP_FILES, 433) DECLARE_EVENT_TYPE(wxEVT_DRAW_ITEM, 434) DECLARE_EVENT_TYPE(wxEVT_MEASURE_ITEM, 435) DECLARE_EVENT_TYPE(wxEVT_COMPARE_ITEM, 436) DECLARE_EVENT_TYPE(wxEVT_INIT_DIALOG, 437) DECLARE_EVENT_TYPE(wxEVT_IDLE, 438) DECLARE_EVENT_TYPE(wxEVT_UPDATE_UI, 439) // Generic command events // Note: a click is a higher-level event than button down/up DECLARE_EVENT_TYPE(wxEVT_COMMAND_LEFT_CLICK, 500) DECLARE_EVENT_TYPE(wxEVT_COMMAND_LEFT_DCLICK, 501) DECLARE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_CLICK, 502) DECLARE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_DCLICK, 503) DECLARE_EVENT_TYPE(wxEVT_COMMAND_SET_FOCUS, 504) DECLARE_EVENT_TYPE(wxEVT_COMMAND_KILL_FOCUS, 505) DECLARE_EVENT_TYPE(wxEVT_COMMAND_ENTER, 506) // Help events DECLARE_EVENT_TYPE(wxEVT_HELP, 1050) DECLARE_EVENT_TYPE(wxEVT_DETAILED_HELP, 1051) END_DECLARE_EVENT_TYPES() // these 2 events are the same #define wxEVT_COMMAND_TOOL_CLICKED wxEVT_COMMAND_MENU_SELECTED // ---------------------------------------------------------------------------- // Compatibility // ---------------------------------------------------------------------------- // this event is also used by wxComboBox and wxSpinCtrl which don't include // wx/textctrl.h in all ports [yet], so declare it here as well // // still, any new code using it should include wx/textctrl.h explicitly #if !WXWIN_COMPATIBILITY_EVENT_TYPES extern const wxEventType WXDLLEXPORT wxEVT_COMMAND_TEXT_UPDATED; #endif #if WXWIN_COMPATIBILITY #define wxEVENT_TYPE_BUTTON_COMMAND wxEVT_COMMAND_BUTTON_CLICKED #define wxEVENT_TYPE_CHECKBOX_COMMAND wxEVT_COMMAND_CHECKBOX_CLICKED #define wxEVENT_TYPE_CHOICE_COMMAND wxEVT_COMMAND_CHOICE_SELECTED #define wxEVENT_TYPE_LISTBOX_COMMAND wxEVT_COMMAND_LISTBOX_SELECTED #define wxEVENT_TYPE_LISTBOX_DCLICK_COMMAND wxEVT_COMMAND_LISTBOX_DOUBLECLICKED #define wxEVENT_TYPE_TEXT_COMMAND wxEVT_COMMAND_TEXT_UPDATED #define wxEVENT_TYPE_MULTITEXT_COMMAND wxEVT_COMMAND_TEXT_UPDATED #define wxEVENT_TYPE_MENU_COMMAND wxEVT_COMMAND_MENU_SELECTED #define wxEVENT_TYPE_SLIDER_COMMAND wxEVT_COMMAND_SLIDER_UPDATED #define wxEVENT_TYPE_RADIOBOX_COMMAND wxEVT_COMMAND_RADIOBOX_SELECTED #define wxEVENT_TYPE_RADIOBUTTON_COMMAND wxEVT_COMMAND_RADIOBUTTON_SELECTED #define wxEVENT_TYPE_TEXT_ENTER_COMMAND wxEVT_COMMAND_TEXT_ENTER #define wxEVENT_TYPE_SET_FOCUS wxEVT_SET_FOCUS #define wxEVENT_TYPE_KILL_FOCUS wxEVT_KILL_FOCUS #define wxEVENT_TYPE_SCROLLBAR_COMMAND wxEVT_COMMAND_SCROLLBAR_UPDATED #define wxEVENT_TYPE_VIRT_LISTBOX_COMMAND wxEVT_COMMAND_VLBOX_SELECTED #define wxEVENT_TYPE_COMBOBOX_COMMAND wxEVT_COMMAND_COMBOBOX_SELECTED #define wxEVENT_TYPE_LEFT_DOWN wxEVT_LEFT_DOWN #define wxEVENT_TYPE_LEFT_UP wxEVT_LEFT_UP #define wxEVENT_TYPE_MIDDLE_DOWN wxEVT_MIDDLE_DOWN #define wxEVENT_TYPE_MIDDLE_UP wxEVT_MIDDLE_UP #define wxEVENT_TYPE_RIGHT_DOWN wxEVT_RIGHT_DOWN #define wxEVENT_TYPE_RIGHT_UP wxEVT_RIGHT_UP #define wxEVENT_TYPE_MOTION wxEVT_MOTION #define wxEVENT_TYPE_ENTER_WINDOW wxEVT_ENTER_WINDOW #define wxEVENT_TYPE_LEAVE_WINDOW wxEVT_LEAVE_WINDOW #define wxEVENT_TYPE_LEFT_DCLICK wxEVT_LEFT_DCLICK #define wxEVENT_TYPE_MIDDLE_DCLICK wxEVT_MIDDLE_DCLICK #define wxEVENT_TYPE_RIGHT_DCLICK wxEVT_RIGHT_DCLICK #define wxEVENT_TYPE_CHAR wxEVT_CHAR #define wxEVENT_TYPE_SCROLL_TOP wxEVT_SCROLL_TOP #define wxEVENT_TYPE_SCROLL_BOTTOM wxEVT_SCROLL_BOTTOM #define wxEVENT_TYPE_SCROLL_LINEUP wxEVT_SCROLL_LINEUP #define wxEVENT_TYPE_SCROLL_LINEDOWN wxEVT_SCROLL_LINEDOWN #define wxEVENT_TYPE_SCROLL_PAGEUP wxEVT_SCROLL_PAGEUP #define wxEVENT_TYPE_SCROLL_PAGEDOWN wxEVT_SCROLL_PAGEDOWN #define wxEVENT_TYPE_SCROLL_THUMBTRACK wxEVT_SCROLL_THUMBTRACK #endif // WXWIN_COMPATIBILITY /* * wxWindows events, covering all interesting things that might happen * (button clicking, resizing, setting text in widgets, etc.). * * For each completely new event type, derive a new event class. * An event CLASS represents a C++ class defining a range of similar event TYPES; * examples are canvas events, panel item command events. * An event TYPE is a unique identifier for a particular system event, * such as a button press or a listbox deselection. * */ class WXDLLEXPORT wxEvent : public wxObject { DECLARE_ABSTRACT_CLASS(wxEvent) public: wxEvent(int id = 0); ~wxEvent() {} void SetEventType(wxEventType typ) { m_eventType = typ; } wxEventType GetEventType() const { return m_eventType; } wxObject *GetEventObject() const { return m_eventObject; } void SetEventObject(wxObject *obj) { m_eventObject = obj; } long GetTimestamp() const { return m_timeStamp; } void SetTimestamp(long ts = 0) { m_timeStamp = ts; } int GetId() const { return m_id; } void SetId(int Id) { m_id = Id; } // Can instruct event processor that we wish to ignore this event // (treat as if the event table entry had not been found): this must be done // to allow the event processing by the base classes (calling event.Skip() // is the analog of calling the base class verstion of a virtual function) void Skip(bool skip = TRUE) { m_skipped = skip; } bool GetSkipped() const { return m_skipped; }; // implementation only: this test is explicitlty anti OO and this functions // exists only for optimization purposes bool IsCommandEvent() const { return m_isCommandEvent; } void CopyObject(wxObject& object_dest) const; public: wxObject* m_eventObject; wxEventType m_eventType; long m_timeStamp; int m_id; wxObject* m_callbackUserData; bool m_skipped; // optimization: instead of using costly IsKindOf() we keep a flag telling // whether we're a command event (by far the most common case) bool m_isCommandEvent; }; #if wxUSE_GUI // Item or menu event class /* wxEVT_COMMAND_BUTTON_CLICKED wxEVT_COMMAND_CHECKBOX_CLICKED wxEVT_COMMAND_CHOICE_SELECTED wxEVT_COMMAND_LISTBOX_SELECTED wxEVT_COMMAND_LISTBOX_DOUBLECLICKED wxEVT_COMMAND_TEXT_UPDATED wxEVT_COMMAND_TEXT_ENTER wxEVT_COMMAND_MENU_SELECTED wxEVT_COMMAND_SLIDER_UPDATED wxEVT_COMMAND_RADIOBOX_SELECTED wxEVT_COMMAND_RADIOBUTTON_SELECTED wxEVT_COMMAND_SCROLLBAR_UPDATED wxEVT_COMMAND_VLBOX_SELECTED wxEVT_COMMAND_COMBOBOX_SELECTED wxEVT_COMMAND_TOGGLEBUTTON_CLICKED */ class WXDLLEXPORT wxCommandEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxCommandEvent) public: wxCommandEvent(wxEventType commandType = wxEVT_NULL, int id = 0); ~wxCommandEvent() {} /* * Accessors dependent on context * */ // Set/Get client data from controls void SetClientData(void* clientData) { m_clientData = clientData; } void *GetClientData() const { return m_clientData; } // Set/Get client object from controls void SetClientObject(wxClientData* clientObject) { m_clientObject = clientObject; } void *GetClientObject() const { return m_clientObject; } // Get listbox selection if single-choice int GetSelection() const { return m_commandInt; } // Set/Get listbox/choice selection string void SetString(const wxString& s) { m_commandString = s; } wxString GetString() const { return m_commandString; } // Get checkbox value bool IsChecked() const { return m_commandInt != 0; } // TRUE if the listbox event was a selection. bool IsSelection() const { return (m_extraLong != 0); } void SetExtraLong(long extraLong) { m_extraLong = extraLong; } long GetExtraLong() const { return m_extraLong ; } void SetInt(int i) { m_commandInt = i; } long GetInt() const { return m_commandInt ; } void CopyObject(wxObject& obj) const; #if WXWIN_COMPATIBILITY_2 bool Checked() const { return IsChecked(); } #endif // WXWIN_COMPATIBILITY_2 public: wxString m_commandString; // String event argument int m_commandInt; long m_extraLong; // Additional information (e.g. select/deselect) void* m_clientData; // Arbitrary client data wxClientData* m_clientObject; // Arbitrary client object }; // this class adds a possibility to react (from the user) code to a control // notification: allow or veto the operation being reported. class WXDLLEXPORT wxNotifyEvent : public wxCommandEvent { public: wxNotifyEvent(wxEventType commandType = wxEVT_NULL, int id = 0) : wxCommandEvent(commandType, id) { m_bAllow = TRUE; } // veto the operation (usually it's allowed by default) void Veto() { m_bAllow = FALSE; } // allow the operation if it was disabled by default void Allow() { m_bAllow = TRUE; } // for implementation code only: is the operation allowed? bool IsAllowed() const { return m_bAllow; } // probably useless: CopyObject() is used for deferred event // handling but wxNotifyEvent must be processed immediately void CopyObject(wxObject& obj) const; private: bool m_bAllow; DECLARE_DYNAMIC_CLASS(wxNotifyEvent) }; // Scroll event class, derived form wxCommandEvent. wxScrollEvents are // sent by wxSlider and wxScrollbar. /* wxEVT_SCROLL_TOP wxEVT_SCROLL_BOTTOM wxEVT_SCROLL_LINEUP wxEVT_SCROLL_LINEDOWN wxEVT_SCROLL_PAGEUP wxEVT_SCROLL_PAGEDOWN wxEVT_SCROLL_THUMBTRACK wxEVT_SCROLL_THUMBRELEASE */ class WXDLLEXPORT wxScrollEvent : public wxCommandEvent { DECLARE_DYNAMIC_CLASS(wxScrollEvent) public: wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0, int orient = 0); ~wxScrollEvent() {} /* * Accessors * */ int GetOrientation() const { return (int) m_extraLong ; } int GetPosition() const { return m_commandInt ; } void SetOrientation(int orient) { m_extraLong = (long) orient; } void SetPosition(int pos) { m_commandInt = pos; } }; // ScrollWin event class, derived fom wxEvent. wxScrollWinEvents // are sent by wxWindow. /* wxEVT_SCROLLWIN_TOP wxEVT_SCROLLWIN_BOTTOM wxEVT_SCROLLWIN_LINEUP wxEVT_SCROLLWIN_LINEDOWN wxEVT_SCROLLWIN_PAGEUP wxEVT_SCROLLWIN_PAGEDOWN wxEVT_SCROLLWIN_THUMBTRACK wxEVT_SCROLLWIN_THUMBRELEASE */ class WXDLLEXPORT wxScrollWinEvent : public wxEvent { public: wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0, int orient = 0); ~wxScrollWinEvent() {} /* * Accessors */ int GetOrientation() const { return (int) m_extraLong ; } int GetPosition() const { return m_commandInt ; } void SetOrientation(int orient) { m_extraLong = (long) orient; } void SetPosition(int pos) { m_commandInt = pos; } void CopyObject(wxObject& object_dest) const; public: int m_commandInt; // Additional information long m_extraLong; DECLARE_DYNAMIC_CLASS(wxScrollWinEvent) }; // Mouse event class /* wxEVT_LEFT_DOWN wxEVT_LEFT_UP wxEVT_MIDDLE_DOWN wxEVT_MIDDLE_UP wxEVT_RIGHT_DOWN wxEVT_RIGHT_UP wxEVT_MOTION wxEVT_ENTER_WINDOW wxEVT_LEAVE_WINDOW wxEVT_LEFT_DCLICK wxEVT_MIDDLE_DCLICK wxEVT_RIGHT_DCLICK wxEVT_NC_LEFT_DOWN wxEVT_NC_LEFT_UP, wxEVT_NC_MIDDLE_DOWN, wxEVT_NC_MIDDLE_UP, wxEVT_NC_RIGHT_DOWN, wxEVT_NC_RIGHT_UP, wxEVT_NC_MOTION, wxEVT_NC_ENTER_WINDOW, wxEVT_NC_LEAVE_WINDOW, wxEVT_NC_LEFT_DCLICK, wxEVT_NC_MIDDLE_DCLICK, wxEVT_NC_RIGHT_DCLICK, */ class WXDLLEXPORT wxMouseEvent : public wxEvent { public: wxMouseEvent(wxEventType mouseType = wxEVT_NULL); // Was it a button event? (*doesn't* mean: is any button *down*?) bool IsButton() const { return Button(-1); } // Was it a down event from button 1, 2 or 3 or any? bool ButtonDown(int but = -1) const; // Was it a dclick event from button 1, 2 or 3 or any? bool ButtonDClick(int but = -1) const; // Was it a up event from button 1, 2 or 3 or any? bool ButtonUp(int but = -1) const; // Was the given button 1,2,3 or any changing state? bool Button(int but) const; // Was the given button 1,2,3 or any in Down state? bool ButtonIsDown(int but) const; // Get the button which is changing state (-1 if none) int GetButton() const; // Find state of shift/control keys bool ControlDown() const { return m_controlDown; } bool MetaDown() const { return m_metaDown; } bool AltDown() const { return m_altDown; } bool ShiftDown() const { return m_shiftDown; } // Find which event was just generated bool LeftDown() const { return (m_eventType == wxEVT_LEFT_DOWN); } bool MiddleDown() const { return (m_eventType == wxEVT_MIDDLE_DOWN); } bool RightDown() const { return (m_eventType == wxEVT_RIGHT_DOWN); } bool LeftUp() const { return (m_eventType == wxEVT_LEFT_UP); } bool MiddleUp() const { return (m_eventType == wxEVT_MIDDLE_UP); } bool RightUp() const { return (m_eventType == wxEVT_RIGHT_UP); } bool LeftDClick() const { return (m_eventType == wxEVT_LEFT_DCLICK); } bool MiddleDClick() const { return (m_eventType == wxEVT_MIDDLE_DCLICK); } bool RightDClick() const { return (m_eventType == wxEVT_RIGHT_DCLICK); } // Find the current state of the mouse buttons (regardless // of current event type) bool LeftIsDown() const { return m_leftDown; } bool MiddleIsDown() const { return m_middleDown; } bool RightIsDown() const { return m_rightDown; } // True if a button is down and the mouse is moving bool Dragging() const { return ((m_eventType == wxEVT_MOTION) && (LeftIsDown() || MiddleIsDown() || RightIsDown())); } // True if the mouse is moving, and no button is down bool Moving() const { return (m_eventType == wxEVT_MOTION); } // True if the mouse is just entering the window bool Entering() const { return (m_eventType == wxEVT_ENTER_WINDOW); } // True if the mouse is just leaving the window bool Leaving() const { return (m_eventType == wxEVT_LEAVE_WINDOW); } // Find the position of the event void GetPosition(wxCoord *xpos, wxCoord *ypos) const { if (xpos) *xpos = m_x; if (ypos) *ypos = m_y; } #ifndef __WIN16__ void GetPosition(long *xpos, long *ypos) const { if (xpos) *xpos = (long)m_x; if (ypos) *ypos = (long)m_y; } #endif // Find the position of the event wxPoint GetPosition() const { return wxPoint(m_x, m_y); } // Find the logical position of the event given the DC wxPoint GetLogicalPosition(const wxDC& dc) const ; // Compatibility #if WXWIN_COMPATIBILITY void Position(long *xpos, long *ypos) const { if (xpos) *xpos = (long)m_x; if (ypos) *ypos = (long)m_y; } void Position(float *xpos, float *ypos) const { *xpos = (float) m_x; *ypos = (float) m_y; } #endif // WXWIN_COMPATIBILITY // Get X position wxCoord GetX() const { return m_x; } // Get Y position wxCoord GetY() const { return m_y; } // Get wheel rotation, positive or negative indicates direction of // rotation. Current devices all send an event when rotation is equal to // +/-WheelDelta, but this allows for finer resolution devices to be // created in the future. Because of this you shouldn't assume that one // event is equal to 1 line or whatever, but you should be able to either // do partial line scrolling or wait until +/-WheelDelta rotation values // have been accumulated before scrolling. int GetWheelRotation() const { return m_wheelRotation; } // Get wheel delta, normally 120. This is the threshold for action to be // taken, and one such action (for example, scrolling one increment) // should occur for each delta. int GetWheelDelta() const { return m_wheelDelta; } // Returns the configured number of lines (or whatever) to be scrolled per // wheel action. Defaults to one. int GetLinesPerAction() const { return m_linesPerAction; } void CopyObject(wxObject& obj) const; public: wxCoord m_x, m_y; bool m_leftDown; bool m_middleDown; bool m_rightDown; bool m_controlDown; bool m_shiftDown; bool m_altDown; bool m_metaDown; int m_wheelRotation; int m_wheelDelta; int m_linesPerAction; private: DECLARE_DYNAMIC_CLASS(wxMouseEvent) }; // Cursor set event /* wxEVT_SET_CURSOR */ class WXDLLEXPORT wxSetCursorEvent : public wxEvent { public: wxSetCursorEvent(wxCoord x, wxCoord y) { m_eventType = wxEVT_SET_CURSOR; m_x = x; m_y = y; } wxCoord GetX() const { return m_x; } wxCoord GetY() const { return m_y; } void SetCursor(const wxCursor& cursor) { m_cursor = cursor; } const wxCursor& GetCursor() const { return m_cursor; } bool HasCursor() const { return m_cursor.Ok(); } private: wxCoord m_x, m_y; wxCursor m_cursor; }; // Keyboard input event class /* wxEVT_CHAR wxEVT_CHAR_HOOK wxEVT_KEY_DOWN wxEVT_KEY_UP */ class WXDLLEXPORT wxKeyEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxKeyEvent) public: wxKeyEvent(wxEventType keyType = wxEVT_NULL); // Find state of shift/control keys bool ControlDown() const { return m_controlDown; } bool MetaDown() const { return m_metaDown; } bool AltDown() const { return m_altDown; } bool ShiftDown() const { return m_shiftDown; } bool HasModifiers() const { return ControlDown() || AltDown() || MetaDown(); } // get the key code: an ASCII7 char or an element of wxKeyCode enum int GetKeyCode() const { return (int)m_keyCode; } // Find the position of the event void GetPosition(wxCoord *xpos, wxCoord *ypos) const { if (xpos) *xpos = m_x; if (ypos) *ypos = m_y; } #ifndef __WIN16__ void GetPosition(long *xpos, long *ypos) const { if (xpos) *xpos = (long)m_x; if (ypos) *ypos = (long)m_y; } #endif wxPoint GetPosition() const { return wxPoint(m_x, m_y); } // Get X position wxCoord GetX() const { return m_x; } // Get Y position wxCoord GetY() const { return m_y; } void CopyObject(wxObject& obj) const; // deprecated long KeyCode() const { return m_keyCode; } public: wxCoord m_x, m_y; long m_keyCode; bool m_controlDown; bool m_shiftDown; bool m_altDown; bool m_metaDown; bool m_scanCode; }; // Size event class /* wxEVT_SIZE */ class WXDLLEXPORT wxSizeEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxSizeEvent) public: wxSize m_size; wxSizeEvent() { m_eventType = wxEVT_SIZE; } wxSizeEvent(const wxSize& sz, int id = 0) : m_size(sz) { m_eventType = wxEVT_SIZE; m_id = id; } wxSize GetSize() const { return m_size; } void CopyObject(wxObject& obj) const; }; // Move event class /* wxEVT_MOVE */ class WXDLLEXPORT wxMoveEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxMoveEvent) public: wxPoint m_pos; wxMoveEvent() { m_eventType = wxEVT_MOVE; } wxMoveEvent(const wxPoint& pos, int id = 0) : m_pos(pos) { m_eventType = wxEVT_MOVE; m_id = id; } wxPoint GetPosition() const { return m_pos; } void CopyObject(wxObject& obj) const; }; // Paint event class /* wxEVT_PAINT wxEVT_NC_PAINT wxEVT_PAINT_ICON */ #if defined(__WXDEBUG__) && (defined(__WXMSW__) || defined(__WXPM__)) // see comments in src/msw|os2/dcclient.cpp where g_isPainting is defined extern WXDLLEXPORT int g_isPainting; #endif // debug class WXDLLEXPORT wxPaintEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxPaintEvent) public: wxPaintEvent(int Id = 0) { m_eventType = wxEVT_PAINT; m_id = Id; #if defined(__WXDEBUG__) && (defined(__WXMSW__) || defined(__WXPM__)) // set the internal flag for the duration of processing of WM_PAINT g_isPainting++; #endif // debug } #if defined(__WXDEBUG__) && (defined(__WXMSW__) || defined(__WXPM__)) ~wxPaintEvent() { g_isPainting--; } #endif // debug }; class WXDLLEXPORT wxNcPaintEvent : public wxEvent { public: wxNcPaintEvent(int id = 0) : wxEvent(id) { SetEventType(wxEVT_NC_PAINT); } private: DECLARE_DYNAMIC_CLASS(wxNcPaintEvent) }; // Erase background event class /* wxEVT_ERASE_BACKGROUND */ class WXDLLEXPORT wxEraseEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxEraseEvent) public: wxDC *m_dc; wxEraseEvent(int Id = 0, wxDC *dc = (wxDC *) NULL) { m_eventType = wxEVT_ERASE_BACKGROUND; m_id = Id; m_dc = dc; } wxDC *GetDC() const { return m_dc; } void CopyObject(wxObject& obj) const; }; // Focus event class /* wxEVT_SET_FOCUS wxEVT_KILL_FOCUS */ class WXDLLEXPORT wxFocusEvent : public wxEvent { public: wxFocusEvent(wxEventType type = wxEVT_NULL, int id = 0) { m_eventType = type; m_id = id; m_win = NULL; } // the window associated with this event is the window which had focus // before for SET event and the window which will have focus for the KILL // one // // NB: it may be NULL in both cases! wxWindow *GetWindow() const { return m_win; } void SetWindow(wxWindow *win) { m_win = win; } private: wxWindow *m_win; DECLARE_DYNAMIC_CLASS(wxFocusEvent) }; // wxChildFocusEvent notifies the parent that a child has got the focus: unlike // wxFocusEvent it is propgated upwards the window chain class WXDLLEXPORT wxChildFocusEvent : public wxCommandEvent { public: wxChildFocusEvent(wxWindow *win = NULL); wxWindow *GetWindow() const { return (wxWindow *)GetEventObject(); } DECLARE_DYNAMIC_CLASS(wxChildFocusEvent) }; // Activate event class /* wxEVT_ACTIVATE wxEVT_ACTIVATE_APP */ class WXDLLEXPORT wxActivateEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxActivateEvent) public: wxActivateEvent(wxEventType type = wxEVT_NULL, bool active = TRUE, int Id = 0) { m_eventType = type; m_active = active; m_id = Id; } bool GetActive() const { return m_active; } void CopyObject(wxObject& obj) const; private: bool m_active; }; // InitDialog event class /* wxEVT_INIT_DIALOG */ class WXDLLEXPORT wxInitDialogEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxInitDialogEvent) public: wxInitDialogEvent(int Id = 0) { m_eventType = wxEVT_INIT_DIALOG; m_id = Id; } }; // Miscellaneous menu event class /* wxEVT_MENU_CHAR, wxEVT_MENU_INIT, wxEVT_MENU_HIGHLIGHT, wxEVT_POPUP_MENU_INIT, */ class WXDLLEXPORT wxMenuEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxMenuEvent) public: wxMenuEvent(wxEventType type = wxEVT_NULL, int id = 0) { m_eventType = type; m_menuId = id; } int GetMenuId() const { return m_menuId; } void CopyObject(wxObject& obj) const; private: int m_menuId; }; // Window close or session close event class /* wxEVT_CLOSE_WINDOW, wxEVT_END_SESSION, wxEVT_QUERY_END_SESSION */ class WXDLLEXPORT wxCloseEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxCloseEvent) public: wxCloseEvent(wxEventType type = wxEVT_NULL, int id = 0) { m_eventType = type; m_loggingOff = TRUE; m_veto = FALSE; // should be FALSE by default m_id = id; #if WXWIN_COMPATIBILITY m_force = FALSE; #endif // WXWIN_COMPATIBILITY m_canVeto = TRUE; } void SetLoggingOff(bool logOff) { m_loggingOff = logOff; } bool GetLoggingOff() const { return m_loggingOff; } void Veto(bool veto = TRUE) { // GetVeto() will return FALSE anyhow... wxCHECK_RET( m_canVeto, wxT("call to Veto() ignored (can't veto this event)") ); m_veto = veto; } void SetCanVeto(bool canVeto) { m_canVeto = canVeto; } // No more asserts here please, the one you put here was wrong. bool CanVeto() const { return m_canVeto; } bool GetVeto() const { return m_canVeto && m_veto; } #if WXWIN_COMPATIBILITY // This is probably obsolete now, since we use CanVeto instead, in // both OnCloseWindow and OnQueryEndSession. // m_force == ! m_canVeto i.e., can't veto means we must force it to close. void SetForce(bool force) { m_force = force; } bool GetForce() const { return m_force; } #endif void CopyObject(wxObject& obj) const; protected: bool m_loggingOff; bool m_veto, m_canVeto; #if WXWIN_COMPATIBILITY bool m_force; #endif }; /* wxEVT_SHOW */ class WXDLLEXPORT wxShowEvent : public wxEvent { public: wxShowEvent(int id = 0, bool show = FALSE) { m_eventType = wxEVT_SHOW; m_id = id; m_show = show; } void SetShow(bool show) { m_show = show; } bool GetShow() const { return m_show; } void CopyObject(wxObject& obj) const; protected: bool m_show; DECLARE_DYNAMIC_CLASS(wxShowEvent) }; /* wxEVT_ICONIZE */ class WXDLLEXPORT wxIconizeEvent : public wxEvent { public: wxIconizeEvent(int id = 0, bool iconized = TRUE) { m_eventType = wxEVT_ICONIZE; m_id = id; m_iconized = iconized; } // return true if the frame was iconized, false if restored bool Iconized() const { return m_iconized; } protected: bool m_iconized; DECLARE_DYNAMIC_CLASS(wxIconizeEvent) }; /* wxEVT_MAXIMIZE */ class WXDLLEXPORT wxMaximizeEvent : public wxEvent { public: wxMaximizeEvent(int id = 0) { m_eventType = wxEVT_MAXIMIZE; m_id = id; } DECLARE_DYNAMIC_CLASS(wxMaximizeEvent) }; // Joystick event class /* wxEVT_JOY_BUTTON_DOWN, wxEVT_JOY_BUTTON_UP, wxEVT_JOY_MOVE, wxEVT_JOY_ZMOVE */ // Which joystick? Same as Windows ids so no conversion necessary. #define wxJOYSTICK1 0 #define wxJOYSTICK2 1 // Which button is down? #define wxJOY_BUTTON1 1 #define wxJOY_BUTTON2 2 #define wxJOY_BUTTON3 4 #define wxJOY_BUTTON4 8 #define wxJOY_BUTTON_ANY -1 class WXDLLEXPORT wxJoystickEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxJoystickEvent) public: wxPoint m_pos; int m_zPosition; int m_buttonChange; // Which button changed? int m_buttonState; // Which buttons are down? int m_joyStick; // Which joystick? wxJoystickEvent(wxEventType type = wxEVT_NULL, int state = 0, int joystick = wxJOYSTICK1, int change = 0) { m_eventType = type; m_buttonState = state; m_pos = wxPoint(0,0); m_zPosition = 0; m_joyStick = joystick; m_buttonChange = change; } wxPoint GetPosition() const { return m_pos; } int GetZPosition() const { return m_zPosition; } int GetButtonState() const { return m_buttonState; } int GetButtonChange() const { return m_buttonChange; } int GetJoystick() const { return m_joyStick; } void SetJoystick(int stick) { m_joyStick = stick; } void SetButtonState(int state) { m_buttonState = state; } void SetButtonChange(int change) { m_buttonChange = change; } void SetPosition(const wxPoint& pos) { m_pos = pos; } void SetZPosition(int zPos) { m_zPosition = zPos; } // Was it a button event? (*doesn't* mean: is any button *down*?) bool IsButton() const { return ((GetEventType() == wxEVT_JOY_BUTTON_DOWN) || (GetEventType() == wxEVT_JOY_BUTTON_UP)); } // Was it a move event? bool IsMove() const { return (GetEventType() == wxEVT_JOY_MOVE) ; } // Was it a zmove event? bool IsZMove() const { return (GetEventType() == wxEVT_JOY_ZMOVE) ; } // Was it a down event from button 1, 2, 3, 4 or any? bool ButtonDown(int but = wxJOY_BUTTON_ANY) const { return ((GetEventType() == wxEVT_JOY_BUTTON_DOWN) && ((but == wxJOY_BUTTON_ANY) || (but == m_buttonChange))); } // Was it a up event from button 1, 2, 3 or any? bool ButtonUp(int but = wxJOY_BUTTON_ANY) const { return ((GetEventType() == wxEVT_JOY_BUTTON_UP) && ((but == wxJOY_BUTTON_ANY) || (but == m_buttonChange))); } // Was the given button 1,2,3,4 or any in Down state? bool ButtonIsDown(int but = wxJOY_BUTTON_ANY) const { return (((but == wxJOY_BUTTON_ANY) && (m_buttonState != 0)) || ((m_buttonState & but) == but)); } void CopyObject(wxObject& obj) const; }; // Drop files event class /* wxEVT_DROP_FILES */ class WXDLLEXPORT wxDropFilesEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxDropFilesEvent) public: int m_noFiles; wxPoint m_pos; wxString* m_files; // Memory (de)allocated by code calling ProcessEvent wxDropFilesEvent(wxEventType type = wxEVT_NULL, int noFiles = 0, wxString *files = (wxString *) NULL) { m_eventType = type; m_noFiles = noFiles; m_files = files; } wxPoint GetPosition() const { return m_pos; } int GetNumberOfFiles() const { return m_noFiles; } wxString *GetFiles() const { return m_files; } void CopyObject(wxObject& obj) const; }; // Update UI event /* wxEVT_UPDATE_UI */ class WXDLLEXPORT wxUpdateUIEvent : public wxCommandEvent { DECLARE_DYNAMIC_CLASS(wxUpdateUIEvent) public: wxUpdateUIEvent(wxWindowID commandId = 0) { m_eventType = wxEVT_UPDATE_UI; m_id = commandId; m_checked = FALSE; m_setChecked = FALSE; m_enabled = FALSE; m_setEnabled = FALSE; m_setText = FALSE; m_text = ""; } bool GetChecked() const { return m_checked; } bool GetEnabled() const { return m_enabled; } wxString GetText() const { return m_text; } bool GetSetText() const { return m_setText; } bool GetSetChecked() const { return m_setChecked; } bool GetSetEnabled() const { return m_setEnabled; } void Check(bool check) { m_checked = check; m_setChecked = TRUE; } void Enable(bool enable) { m_enabled = enable; m_setEnabled = TRUE; } void SetText(const wxString& text) { m_text = text; m_setText = TRUE; } void CopyObject(wxObject& obj) const; protected: bool m_checked; bool m_enabled; bool m_setEnabled; bool m_setText; bool m_setChecked; wxString m_text; }; /* wxEVT_SYS_COLOUR_CHANGED */ // TODO: shouldn't all events record the window ID? class WXDLLEXPORT wxSysColourChangedEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxSysColourChangedEvent) public: wxSysColourChangedEvent() { m_eventType = wxEVT_SYS_COLOUR_CHANGED; } }; /* wxEVT_PALETTE_CHANGED */ class WXDLLEXPORT wxPaletteChangedEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxPaletteChangedEvent) public: wxPaletteChangedEvent(wxWindowID id = 0) : wxEvent(id) { m_eventType = wxEVT_PALETTE_CHANGED; m_changedWindow = (wxWindow *) NULL; } void SetChangedWindow(wxWindow* win) { m_changedWindow = win; } wxWindow* GetChangedWindow() const { return m_changedWindow; } void CopyObject(wxObject& obj) const; protected: wxWindow* m_changedWindow; }; /* wxEVT_QUERY_NEW_PALETTE Indicates the window is getting keyboard focus and should re-do its palette. */ class WXDLLEXPORT wxQueryNewPaletteEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxQueryNewPaletteEvent) public: wxQueryNewPaletteEvent(wxWindowID id = 0): wxEvent(id) { m_eventType = wxEVT_QUERY_NEW_PALETTE; m_paletteRealized = FALSE; } // App sets this if it changes the palette. void SetPaletteRealized(bool realized) { m_paletteRealized = realized; } bool GetPaletteRealized() const { return m_paletteRealized; } void CopyObject(wxObject& obj) const; protected: bool m_paletteRealized; }; /* Event generated by dialog navigation keys wxEVT_NAVIGATION_KEY */ // NB: don't derive from command event to avoid being propagated to the parent class WXDLLEXPORT wxNavigationKeyEvent : public wxEvent { public: wxNavigationKeyEvent() { SetEventType(wxEVT_NAVIGATION_KEY); m_flags = IsForward | Propagate; // defaults are for TAB m_focus = (wxWindow *)NULL; } // direction: forward (true) or backward (false) bool GetDirection() const { return (m_flags & IsForward) != 0; } void SetDirection(bool bForward) { if ( bForward ) m_flags |= IsForward; else m_flags &= ~IsForward; } // it may be a window change event (MDI, notebook pages...) or a control // change event bool IsWindowChange() const { return (m_flags & WinChange) != 0; } void SetWindowChange(bool bIs) { if ( bIs ) m_flags |= WinChange; else m_flags &= ~WinChange; } // some navigation events are meant to be propagated upwards (Windows // convention is to do this for TAB events) while others should always // cycle inside the panel/radiobox/whatever we're current inside bool ShouldPropagate() const { return (m_flags & Propagate) != 0; } void SetPropagate(bool bDoIt) { if ( bDoIt ) m_flags |= Propagate; else m_flags &= ~Propagate; } // the child which has the focus currently (may be NULL - use // wxWindow::FindFocus then) wxWindow* GetCurrentFocus() const { return m_focus; } void SetCurrentFocus(wxWindow *win) { m_focus = win; } private: enum { IsForward = 0x0001, WinChange = 0x0002, Propagate = 0x0004 }; long m_flags; wxWindow *m_focus; DECLARE_DYNAMIC_CLASS(wxNavigationKeyEvent) }; // Window creation/destruction events: the first is sent as soon as window is // created (i.e. the underlying GUI object exists), but when the C++ object is // fully initialized (so virtual functions may be called). The second, // wxEVT_DESTROY, is sent right before the window is destroyed - again, it's // still safe to call virtual functions at this moment /* wxEVT_CREATE wxEVT_DESTROY */ class WXDLLEXPORT wxWindowCreateEvent : public wxCommandEvent { DECLARE_DYNAMIC_CLASS(wxWindowCreateEvent) public: wxWindowCreateEvent(wxWindow *win = NULL); wxWindow *GetWindow() const { return (wxWindow *)GetEventObject(); } }; class WXDLLEXPORT wxWindowDestroyEvent : public wxCommandEvent { DECLARE_DYNAMIC_CLASS(wxWindowDestroyEvent) public: wxWindowDestroyEvent(wxWindow *win = NULL); wxWindow *GetWindow() const { return (wxWindow *)GetEventObject(); } }; // A help event is sent when the user clicks on a window in context-help mode. /* wxEVT_HELP wxEVT_DETAILED_HELP */ class WXDLLEXPORT wxHelpEvent : public wxCommandEvent { public: wxHelpEvent(wxEventType type = wxEVT_NULL, wxWindowID id = 0, const wxPoint& pt = wxDefaultPosition) { m_eventType = type; m_id = id; m_pos = pt; } // Position of event (in screen coordinates) const wxPoint& GetPosition() const { return m_pos; } void SetPosition(const wxPoint& pos) { m_pos = pos; } // Optional link to further help const wxString& GetLink() const { return m_link; } void SetLink(const wxString& link) { m_link = link; } // Optional target to display help in. E.g. a window specification const wxString& GetTarget() const { return m_target; } void SetTarget(const wxString& target) { m_target = target; } protected: wxPoint m_pos; wxString m_target; wxString m_link; private: DECLARE_DYNAMIC_CLASS(wxHelpEvent) }; // A Context event is sent when the user right clicks on a window or // presses Shift-F10 // NOTE : Under windows this is a repackaged WM_CONTETXMENU message // Under other systems it may have to be generated from a right click event /* wxEVT_CONTEXT_MENU */ class WXDLLEXPORT wxContextMenuEvent : public wxCommandEvent { public: wxContextMenuEvent(wxEventType type = wxEVT_NULL, wxWindowID id = 0, const wxPoint& pt = wxDefaultPosition) { m_eventType = type; m_id = id; m_pos = pt; } // Position of event (in screen coordinates) const wxPoint& GetPosition() const { return m_pos; } void SetPosition(const wxPoint& pos) { m_pos = pos; } protected: wxPoint m_pos; private: DECLARE_DYNAMIC_CLASS(wxContextMenuEvent) }; // Idle event /* wxEVT_IDLE */ class WXDLLEXPORT wxIdleEvent : public wxEvent { DECLARE_DYNAMIC_CLASS(wxIdleEvent) public: wxIdleEvent() { m_eventType = wxEVT_IDLE; m_requestMore = FALSE; } void RequestMore(bool needMore = TRUE) { m_requestMore = needMore; } bool MoreRequested() const { return m_requestMore; } void CopyObject(wxObject& obj) const; protected: bool m_requestMore; }; #endif // wxUSE_GUI /* TODO wxEVT_POWER, wxEVT_MOUSE_CAPTURE_CHANGED, wxEVT_SETTING_CHANGED, // WM_WININICHANGE (NT) / WM_SETTINGCHANGE (Win95) // wxEVT_FONT_CHANGED, // WM_FONTCHANGE: roll into wxEVT_SETTING_CHANGED, but remember to propagate // wxEVT_FONT_CHANGED to all other windows (maybe). wxEVT_DRAW_ITEM, // Leave these three as virtual functions in wxControl?? Platform-specific. wxEVT_MEASURE_ITEM, wxEVT_COMPARE_ITEM */ // ============================================================================ // event handler and related classes // ============================================================================ typedef void (wxObject::*wxObjectEventFunction)(wxEvent&); // we can't have ctors nor base struct in backwards compatibility mode or // otherwise we won't be able to initialize the objects with an agregate, so // we have to keep both versions #if WXWIN_COMPATIBILITY_EVENT_TYPES struct WXDLLEXPORT wxEventTableEntry { // For some reason, this can't be wxEventType, or VC++ complains. int m_eventType; // main event type int m_id; // control/menu/toolbar id int m_lastId; // used for ranges of ids wxObjectEventFunction m_fn; // function to call: not wxEventFunction, // because of dependency problems wxObject* m_callbackUserData; }; #else // !WXWIN_COMPATIBILITY_EVENT_TYPES // struct containing the members common to static and dynamic event tables // entries struct WXDLLEXPORT wxEventTableEntryBase { wxEventTableEntryBase(int id, int idLast, wxObjectEventFunction fn, wxObject *data) { m_id = id; m_lastId = idLast; m_fn = fn; m_callbackUserData = data; } // the range of ids for this entry: if m_lastId == -1, the range consists // only of m_id, otherwise it is m_id..m_lastId inclusive int m_id, m_lastId; // function to call: not wxEventFunction, because of dependency problems wxObjectEventFunction m_fn; // arbitrary user data asosciated with the callback wxObject* m_callbackUserData; }; // an entry from a static event table struct WXDLLEXPORT wxEventTableEntry : public wxEventTableEntryBase { wxEventTableEntry(const int& evType, int id, int idLast, wxObjectEventFunction fn, wxObject *data) : wxEventTableEntryBase(id, idLast, fn, data), m_eventType(evType) { } // the reference to event type: this allows us to not care about the // (undefined) order in which the event table entries and the event types // are initialized: initially the value of this reference might be // invalid, but by the time it is used for the first time, all global // objects will have been initialized (including the event type constants) // and so it will have the correct value when it is needed const int& m_eventType; }; // an entry used in dynamic event table managed by wxEvtHandler::Connect() struct WXDLLEXPORT wxDynamicEventTableEntry : public wxEventTableEntryBase { wxDynamicEventTableEntry(int evType, int id, int idLast, wxObjectEventFunction fn, wxObject *data) : wxEventTableEntryBase(id, idLast, fn, data) { m_eventType = evType; } // not a reference here as we can't keep a reference to a temporary int // created to wrap the constant value typically passed to Connect() - nor // do we need it int m_eventType; }; #endif // !WXWIN_COMPATIBILITY_EVENT_TYPES // ---------------------------------------------------------------------------- // wxEventTable: an array of event entries terminated with {0, 0, 0, 0, 0} // ---------------------------------------------------------------------------- struct WXDLLEXPORT wxEventTable { const wxEventTable *baseTable; // base event table (next in chain) const wxEventTableEntry *entries; // bottom of entry array }; // ---------------------------------------------------------------------------- // wxEvtHandler: the base class for all objects handling wxWindows events // ---------------------------------------------------------------------------- class WXDLLEXPORT wxEvtHandler : public wxObject { public: wxEvtHandler(); virtual ~wxEvtHandler(); wxEvtHandler *GetNextHandler() const { return m_nextHandler; } wxEvtHandler *GetPreviousHandler() const { return m_previousHandler; } void SetNextHandler(wxEvtHandler *handler) { m_nextHandler = handler; } void SetPreviousHandler(wxEvtHandler *handler) { m_previousHandler = handler; } void SetEvtHandlerEnabled(bool enabled) { m_enabled = enabled; } bool GetEvtHandlerEnabled() const { return m_enabled; } // process an event right now virtual bool ProcessEvent(wxEvent& event); // add an event to be processed later void AddPendingEvent(wxEvent& event); // process all pending events void ProcessPendingEvents(); // add a #if wxUSE_THREADS bool ProcessThreadEvent(wxEvent& event); #endif // Dynamic association of a member function handler with the event handler, // id and event type void Connect( int id, int lastId, int eventType, wxObjectEventFunction func, wxObject *userData = (wxObject *) NULL ); // Convenience function: take just one id void Connect( int id, int eventType, wxObjectEventFunction func, wxObject *userData = (wxObject *) NULL ) { Connect(id, -1, eventType, func, userData); } bool Disconnect( int id, int lastId, wxEventType eventType, wxObjectEventFunction func = NULL, wxObject *userData = (wxObject *) NULL ); // Convenience function: take just one id bool Disconnect( int id, wxEventType eventType = wxEVT_NULL, wxObjectEventFunction func = NULL, wxObject *userData = (wxObject *) NULL ) { return Disconnect(id, -1, eventType, func, userData); } // implementation from now on virtual bool SearchEventTable(wxEventTable& table, wxEvent& event); bool SearchDynamicEventTable( wxEvent& event ); #if wxUSE_THREADS void ClearEventLocker() { # if !defined(__VISAGECPP__) delete m_eventsLocker; m_eventsLocker = NULL; #endif }; #endif // old stuff #if WXWIN_COMPATIBILITY_2 virtual void OnCommand(wxWindow& WXUNUSED(win), wxCommandEvent& WXUNUSED(event)) { wxFAIL_MSG(wxT("shouldn't be called any more")); } // Called if child control has no callback function virtual long Default() { return GetNextHandler() ? GetNextHandler()->Default() : 0; }; #endif // WXWIN_COMPATIBILITY_2 #if WXWIN_COMPATIBILITY virtual bool OnClose(); #endif private: static const wxEventTableEntry sm_eventTableEntries[]; protected: static const wxEventTable sm_eventTable; virtual const wxEventTable *GetEventTable() const; wxEvtHandler* m_nextHandler; wxEvtHandler* m_previousHandler; wxList* m_dynamicEvents; wxList* m_pendingEvents; #if wxUSE_THREADS #if defined (__VISAGECPP__) wxCriticalSection m_eventsLocker; # else wxCriticalSection* m_eventsLocker; # endif #endif // optimization: instead of using costly IsKindOf() to decide whether we're // a window (which is true in 99% of cases), use this flag bool m_isWindow; // Is event handler enabled? bool m_enabled; private: DECLARE_DYNAMIC_CLASS(wxEvtHandler) }; typedef void (wxEvtHandler::*wxEventFunction)(wxEvent&); #if wxUSE_GUI typedef void (wxEvtHandler::*wxCommandEventFunction)(wxCommandEvent&); typedef void (wxEvtHandler::*wxScrollEventFunction)(wxScrollEvent&); typedef void (wxEvtHandler::*wxScrollWinEventFunction)(wxScrollWinEvent&); typedef void (wxEvtHandler::*wxSizeEventFunction)(wxSizeEvent&); typedef void (wxEvtHandler::*wxMoveEventFunction)(wxMoveEvent&); typedef void (wxEvtHandler::*wxPaintEventFunction)(wxPaintEvent&); typedef void (wxEvtHandler::*wxEraseEventFunction)(wxEraseEvent&); typedef void (wxEvtHandler::*wxMouseEventFunction)(wxMouseEvent&); typedef void (wxEvtHandler::*wxCharEventFunction)(wxKeyEvent&); typedef void (wxEvtHandler::*wxFocusEventFunction)(wxFocusEvent&); typedef void (wxEvtHandler::*wxChildFocusEventFunction)(wxChildFocusEvent&); typedef void (wxEvtHandler::*wxActivateEventFunction)(wxActivateEvent&); typedef void (wxEvtHandler::*wxMenuEventFunction)(wxMenuEvent&); typedef void (wxEvtHandler::*wxJoystickEventFunction)(wxJoystickEvent&); typedef void (wxEvtHandler::*wxDropFilesEventFunction)(wxDropFilesEvent&); typedef void (wxEvtHandler::*wxInitDialogEventFunction)(wxInitDialogEvent&); typedef void (wxEvtHandler::*wxSysColourChangedFunction)(wxSysColourChangedEvent&); typedef void (wxEvtHandler::*wxUpdateUIEventFunction)(wxUpdateUIEvent&); typedef void (wxEvtHandler::*wxIdleEventFunction)(wxIdleEvent&); typedef void (wxEvtHandler::*wxCloseEventFunction)(wxCloseEvent&); typedef void (wxEvtHandler::*wxShowEventFunction)(wxShowEvent&); typedef void (wxEvtHandler::*wxIconizeEventFunction)(wxShowEvent&); typedef void (wxEvtHandler::*wxMaximizeEventFunction)(wxShowEvent&); typedef void (wxEvtHandler::*wxNavigationKeyEventFunction)(wxNavigationKeyEvent&); typedef void (wxEvtHandler::*wxPaletteChangedEventFunction)(wxPaletteChangedEvent&); typedef void (wxEvtHandler::*wxQueryNewPaletteEventFunction)(wxQueryNewPaletteEvent&); typedef void (wxEvtHandler::*wxWindowCreateEventFunction)(wxWindowCreateEvent&); typedef void (wxEvtHandler::*wxWindowDestroyEventFunction)(wxWindowDestroyEvent&); typedef void (wxEvtHandler::*wxSetCursorEventFunction)(wxSetCursorEvent&); typedef void (wxEvtHandler::*wxNotifyEventFunction)(wxNotifyEvent&); typedef void (wxEvtHandler::*wxHelpEventFunction)(wxHelpEvent&); typedef void (wxEvtHandler::*wxContextMenuEventFunction)(wxContextMenuEvent&); #endif // wxUSE_GUI // N.B. In GNU-WIN32, you *have* to take the address of a member function // (use &) or the compiler crashes... #define DECLARE_EVENT_TABLE() \ private: \ static const wxEventTableEntry sm_eventTableEntries[]; \ protected: \ static const wxEventTable sm_eventTable; \ virtual const wxEventTable* GetEventTable() const; #define BEGIN_EVENT_TABLE(theClass, baseClass) \ const wxEventTable *theClass::GetEventTable() const \ { return &theClass::sm_eventTable; } \ const wxEventTable theClass::sm_eventTable = \ { &baseClass::sm_eventTable, &theClass::sm_eventTableEntries[0] }; \ const wxEventTableEntry theClass::sm_eventTableEntries[] = { \ #define END_EVENT_TABLE() DECLARE_EVENT_TABLE_ENTRY( wxEVT_NULL, 0, 0, 0, 0 ) }; /* * Event table macros */ // Generic events #define EVT_CUSTOM(event, id, func) DECLARE_EVENT_TABLE_ENTRY( event, id, -1, (wxObjectEventFunction) (wxEventFunction) & func, (wxObject *) NULL ), #define EVT_CUSTOM_RANGE(event, id1, id2, func) DECLARE_EVENT_TABLE_ENTRY( event, id1, id2, (wxObjectEventFunction) (wxEventFunction) & func, (wxObject *) NULL ), // Miscellaneous #define EVT_SIZE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SIZE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxSizeEventFunction) & func, (wxObject *) NULL ), #define EVT_MOVE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMoveEventFunction) & func, (wxObject *) NULL ), #define EVT_CLOSE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_CLOSE_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL ), #define EVT_END_SESSION(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL ), #define EVT_QUERY_END_SESSION(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_QUERY_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL ), #define EVT_PAINT(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_PAINT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxPaintEventFunction) & func, (wxObject *) NULL ), #define EVT_NC_PAINT(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_NC_PAINT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxPaintEventFunction) & func, (wxObject *) NULL ), #define EVT_ERASE_BACKGROUND(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_ERASE_BACKGROUND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxEraseEventFunction) & func, (wxObject *) NULL ), #define EVT_CHAR(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_CHAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, (wxObject *) NULL ), #define EVT_KEY_DOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_KEY_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, (wxObject *) NULL ), #define EVT_KEY_UP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_KEY_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, (wxObject *) NULL ), #define EVT_CHAR_HOOK(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_CHAR_HOOK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, NULL ), #define EVT_MENU_HIGHLIGHT(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MENU_HIGHLIGHT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxMenuEventFunction) & func, (wxObject *) NULL ), #define EVT_MENU_HIGHLIGHT_ALL(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MENU_HIGHLIGHT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMenuEventFunction) & func, (wxObject *) NULL ), #define EVT_SET_FOCUS(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SET_FOCUS, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxFocusEventFunction) & func, (wxObject *) NULL ), #define EVT_KILL_FOCUS(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_KILL_FOCUS, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxFocusEventFunction) & func, (wxObject *) NULL ), #define EVT_CHILD_FOCUS(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_CHILD_FOCUS, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxChildFocusEventFunction) & func, (wxObject *) NULL ), #define EVT_ACTIVATE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_ACTIVATE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxActivateEventFunction) & func, (wxObject *) NULL ), #define EVT_ACTIVATE_APP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_ACTIVATE_APP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxActivateEventFunction) & func, (wxObject *) NULL ), #define EVT_END_SESSION(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL ), #define EVT_QUERY_END_SESSION(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_QUERY_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL ), #define EVT_DROP_FILES(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_DROP_FILES, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxDropFilesEventFunction) & func, (wxObject *) NULL ), #define EVT_INIT_DIALOG(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_INIT_DIALOG, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxInitDialogEventFunction) & func, (wxObject *) NULL ), #define EVT_SYS_COLOUR_CHANGED(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SYS_COLOUR_CHANGED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxSysColourChangedFunction) & func, (wxObject *) NULL ), #define EVT_SHOW(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SHOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxShowEventFunction) & func, (wxObject *) NULL ), #define EVT_MAXIMIZE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MAXIMIZE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMaximizeEventFunction) & func, (wxObject *) NULL ), #define EVT_ICONIZE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_ICONIZE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxIconizeEventFunction) & func, (wxObject *) NULL ), #define EVT_NAVIGATION_KEY(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_NAVIGATION_KEY, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxNavigationKeyEventFunction) & func, (wxObject *) NULL ), #define EVT_PALETTE_CHANGED(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_PALETTE_CHANGED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxPaletteChangedEventFunction) & func, (wxObject *) NULL ), #define EVT_QUERY_NEW_PALETTE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_QUERY_NEW_PALETTE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxQueryNewPaletteEventFunction) & func, (wxObject *) NULL ), #define EVT_WINDOW_CREATE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_CREATE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxWindowCreateEventFunction) & func, (wxObject *) NULL ), #define EVT_WINDOW_DESTROY(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_DESTROY, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxWindowDestroyEventFunction) & func, (wxObject *) NULL ), #define EVT_SET_CURSOR(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SET_CURSOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxSetCursorEventFunction) & func, (wxObject *) NULL ), // Mouse events #define EVT_LEFT_DOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEFT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), #define EVT_LEFT_UP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEFT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), #define EVT_MIDDLE_DOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MIDDLE_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), #define EVT_MIDDLE_UP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MIDDLE_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), #define EVT_RIGHT_DOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_RIGHT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), #define EVT_RIGHT_UP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_RIGHT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), #define EVT_MOTION(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MOTION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), #define EVT_LEFT_DCLICK(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEFT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), #define EVT_MIDDLE_DCLICK(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MIDDLE_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), #define EVT_RIGHT_DCLICK(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_RIGHT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), #define EVT_LEAVE_WINDOW(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEAVE_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), #define EVT_ENTER_WINDOW(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_ENTER_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), #define EVT_MOUSEWHEEL(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MOUSEWHEEL, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), // All mouse events #define EVT_MOUSE_EVENTS(func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEFT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEFT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_MIDDLE_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_MIDDLE_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_RIGHT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_RIGHT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_MOTION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEFT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_MIDDLE_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_RIGHT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_ENTER_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEAVE_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_MOUSEWHEEL, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ), // EVT_COMMAND #define EVT_COMMAND(id, event, fn) DECLARE_EVENT_TABLE_ENTRY( event, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_COMMAND_RANGE(id1, id2, event, fn) DECLARE_EVENT_TABLE_ENTRY( event, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), // Scrolling from wxWindow (sent to wxScrolledWindow) #define EVT_SCROLLWIN(func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_TOP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_BOTTOM, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_LINEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_LINEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_PAGEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_PAGEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_THUMBTRACK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_THUMBRELEASE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLLWIN_TOP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_TOP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLLWIN_BOTTOM(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_BOTTOM, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLLWIN_LINEUP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_LINEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLLWIN_LINEDOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_LINEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLLWIN_PAGEUP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_PAGEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLLWIN_PAGEDOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_PAGEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLLWIN_THUMBTRACK(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_THUMBTRACK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLLWIN_THUMBRELEASE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_THUMBRELEASE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ), // Scrolling from wxSlider and wxScrollBar #define EVT_SCROLL(func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_TOP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_BOTTOM, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBTRACK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBRELEASE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLL_TOP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_TOP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLL_BOTTOM(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_BOTTOM, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLL_LINEUP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLL_LINEDOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLL_PAGEUP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLL_PAGEDOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLL_THUMBTRACK(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBTRACK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_SCROLL_THUMBRELEASE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBRELEASE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), // Scrolling from wxSlider and wxScrollBar, with an id #define EVT_COMMAND_SCROLL(id, func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_TOP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_BOTTOM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBRELEASE, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_COMMAND_SCROLL_TOP(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_TOP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_COMMAND_SCROLL_BOTTOM(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_BOTTOM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_COMMAND_SCROLL_LINEUP(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_COMMAND_SCROLL_LINEDOWN(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_COMMAND_SCROLL_PAGEUP(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_COMMAND_SCROLL_PAGEDOWN(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_COMMAND_SCROLL_THUMBTRACK(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), #define EVT_COMMAND_SCROLL_THUMBRELEASE(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBRELEASE, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ), // Convenience macros for commonly-used commands #define EVT_BUTTON(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_BUTTON_CLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_CHECKBOX(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_CHECKBOX_CLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_CHOICE(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_CHOICE_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_LISTBOX(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_LISTBOX_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_LISTBOX_DCLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_MENU(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_MENU_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_MENU_RANGE(id1, id2, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_MENU_SELECTED, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_SLIDER(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_SLIDER_UPDATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_RADIOBOX(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RADIOBOX_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_RADIOBUTTON(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RADIOBUTTON_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), // EVT_SCROLLBAR is now obsolete since we use EVT_COMMAND_SCROLL... events #define EVT_SCROLLBAR(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_SCROLLBAR_UPDATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_VLBOX(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_VLBOX_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_COMBOBOX(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_COMBOBOX_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_TOOL(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TOOL_CLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_TOOL_RANGE(id1, id2, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TOOL_CLICKED, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_TOOL_RCLICKED(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TOOL_RCLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_TOOL_RCLICKED_RANGE(id1, id2, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TOOL_RCLICKED, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_TOOL_ENTER(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TOOL_ENTER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_CHECKLISTBOX(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), // Generic command events #define EVT_COMMAND_LEFT_CLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_LEFT_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_COMMAND_LEFT_DCLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_LEFT_DCLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_COMMAND_RIGHT_CLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RIGHT_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_COMMAND_RIGHT_DCLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RIGHT_DCLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_COMMAND_SET_FOCUS(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_SET_FOCUS, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_COMMAND_KILL_FOCUS(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_KILL_FOCUS, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_COMMAND_ENTER(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_ENTER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), // Joystick events #define EVT_JOY_DOWN(func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_BUTTON_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ), #define EVT_JOY_UP(func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_BUTTON_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ), #define EVT_JOY_MOVE(func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_MOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ), #define EVT_JOY_ZMOVE(func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_ZMOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ), // All joystick events #define EVT_JOYSTICK_EVENTS(func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_BUTTON_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_BUTTON_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_MOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ),\ DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_ZMOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ), // Idle event #define EVT_IDLE(func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_IDLE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxIdleEventFunction) & func, (wxObject *) NULL ), // Update UI event #define EVT_UPDATE_UI(id, func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_UPDATE_UI, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxUpdateUIEventFunction) & func, (wxObject *) NULL ), #define EVT_UPDATE_UI_RANGE(id1, id2, func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_UPDATE_UI, id1, id2, (wxObjectEventFunction)(wxEventFunction)(wxUpdateUIEventFunction)&func, (wxObject *) NULL ), // Help events #define EVT_HELP(id, func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_HELP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxHelpEventFunction) & func, (wxObject *) NULL ), #define EVT_HELP_RANGE(id1, id2, func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_HELP, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxHelpEventFunction) & func, (wxObject *) NULL ), #define EVT_DETAILED_HELP(id, func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_DETAILED_HELP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxHelpEventFunction) & func, (wxObject *) NULL ), #define EVT_DETAILED_HELP_RANGE(id1, id2, func) \ DECLARE_EVENT_TABLE_ENTRY( wxEVT_DETAILED_HELP, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxHelpEventFunction) & func, (wxObject *) NULL ), // Context Menu Events #define EVT_CONTEXT_MENU(func) \ DECLARE_EVENT_TABLE_ENTRY(wxEVT_CONTEXT_MENU, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxContextMenuEventFunction) & func, (wxObject *) NULL ), // ---------------------------------------------------------------------------- // Global data // ---------------------------------------------------------------------------- // for pending event processing - notice that there is intentionally no // WXDLLEXPORT here extern wxList *wxPendingEvents; #if wxUSE_THREADS extern wxCriticalSection *wxPendingEventsLocker; #endif // ---------------------------------------------------------------------------- // Helper functions // ---------------------------------------------------------------------------- #if wxUSE_GUI // Find a window with the focus, that is also a descendant of the given window. // This is used to determine the window to initially send commands to. wxWindow* wxFindFocusDescendant(wxWindow* ancestor); #endif // wxUSE_GUI #endif // _WX_EVENTH__