#include "wx/wxprec.h" #include "wx/cppunit.h" // define wxHAVE_U_ESCAPE if the compiler supports \uxxxx character constants #if (defined(__VISUALC__) && (__VISUALC__ >= 1300)) || \ (defined(__GNUC__) && (__GNUC__ >= 3)) #define wxHAVE_U_ESCAPE // and disable warning that using them results in with MSVC 8+ #if wxCHECK_VISUALC_VERSION(8) // universal-character-name encountered in source #pragma warning(disable:4428) #endif #endif // thrown when assert fails in debug build class TestAssertFailure { public: TestAssertFailure(const wxString& file, int line, const wxString& func, const wxString& cond, const wxString& msg) : m_file(file), m_line(line), m_func(func), m_cond(cond), m_msg(msg) { } const wxString m_file; const int m_line; const wxString m_func; const wxString m_cond; const wxString m_msg; wxDECLARE_NO_ASSIGN_CLASS(TestAssertFailure); }; // macro to use for the functions which are supposed to fail an assertion #if wxDEBUG_LEVEL // some old cppunit versions don't define CPPUNIT_ASSERT_THROW so roll our // own #define WX_ASSERT_FAILS_WITH_ASSERT(cond) \ { \ bool throwsAssert = false; \ try { cond ; } \ catch ( const TestAssertFailure& ) { throwsAssert = true; } \ if ( !throwsAssert ) \ CPPUNIT_FAIL("expected assertion not generated"); \ } #else // there are no assertions in this build so just check that it fails #define WX_ASSERT_FAILS_WITH_ASSERT(cond) CPPUNIT_ASSERT(!(cond)) #endif // these functions can be used to hook into wxApp event processing and are // currently used by the events propagation test class WXDLLIMPEXP_FWD_BASE wxEvent; typedef int (*FilterEventFunc)(wxEvent&); typedef bool (*ProcessEventFunc)(wxEvent&); extern void SetFilterEventFunc(FilterEventFunc func); extern void SetProcessEventFunc(ProcessEventFunc func); extern bool IsNetworkAvailable();