///////////////////////////////////////////////////////////////////////////// // Name: msw/spinctrl.h // Purpose: wxSpinCtrl class declaration for Win32 // Author: David Webster // Modified by: // Created: 10/15/99 // RCS-ID: $Id$ // Copyright: (c) David Webster // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MSW_SPINCTRL_H_ #define _WX_MSW_SPINCTRL_H_ #include "wx/spinbutt.h" // the base class #include "wx/dynarray.h" class WXDLLEXPORT wxSpinCtrl; WX_DEFINE_EXPORTED_ARRAY(wxSpinCtrl *, wxArraySpins); // ---------------------------------------------------------------------------- // Under Win32 and OS2 PM, wxSpinCtrl is a wxSpinButton with a buddy // text window whose contents is automatically updated when the spin // control is clicked. // ---------------------------------------------------------------------------- class WXDLLEXPORT wxSpinCtrl : public wxSpinButton { public: wxSpinCtrl() { } wxSpinCtrl( wxWindow* pParent ,wxWindowID vId = -1 ,const wxString& rsValue = wxEmptyString ,const wxPoint& rPos = wxDefaultPosition ,const wxSize& rSize = wxDefaultSize ,long lStyle = wxSP_ARROW_KEYS ,int nMin = 0 ,int nMax = 100 ,int nInitial = 0 ,const wxString& rsName = _T("wxSpinCtrl") ) { Create(pParent, vId, rsValue, rPos, rSize, lStyle, nMin, nMax, nInitial, rsName); } virtual ~wxSpinCtrl(); bool Create(wxWindow* pParent ,wxWindowID vId = -1 ,const wxString& rsValue = wxEmptyString ,const wxPoint& rPos = wxDefaultPosition ,const wxSize& rSize = wxDefaultSize ,long lStyle = wxSP_ARROW_KEYS ,int nMin = 0 ,int nMax = 100 ,int nInitial = 0 ,const wxString& rsName = _T("wxSpinCtrl") ); // // A wxTextCtrl-like method (but we can't have GetValue returning wxString // because the base class already has one returning int!) // void SetValue(const wxString& rsText); // // implementation only from now on // ------------------------------- // virtual bool Enable(bool bEnable = TRUE); virtual int GetValue(void) const; virtual bool SetFont(const wxFont &rFont); virtual void SetFocus(void); inline virtual void SetValue(int nVal) { wxSpinButton::SetValue(nVal); } virtual bool Show(bool bShow = TRUE); // // wxSpinButton doesn't accept focus, but we do // inline virtual bool AcceptsFocus(void) const { return FALSE; } // // Return the spinctrl object whose buddy is the given window or NULL // Doesn't really do much under OS/2 // static wxSpinCtrl* GetSpinForTextCtrl(WXHWND hWndBuddy); // // Process a WM_COMMAND generated by the buddy text control // bool ProcessTextCommand( WXWORD wCmd ,WXWORD wId ); protected: virtual void DoGetPosition( int* nlX ,int* nlY ) const; void DoMoveWindow( int nX ,int nY ,int nWidth ,int nHeight ); virtual wxSize DoGetBestSize(void) const; virtual void DoGetSize( int* pnWidth ,int* pnHeight ) const; // // The handler for wxSpinButton events // void OnSpinChange(wxSpinEvent& rEvent); void OnChar(wxKeyEvent& rEvent); WXHWND m_hWndBuddy; static wxArraySpins m_svAllSpins; private: DECLARE_DYNAMIC_CLASS(wxSpinCtrl) DECLARE_EVENT_TABLE() }; // end of CLASS wxSpinCtrl #endif // _WX_MSW_SPINCTRL_H_