///////////////////////////////////////////////////////////////////////////// // Name: fs_zip.h // Purpose: ZIP file system // Author: Vaclav Slavik // Copyright: (c) 1999 Vaclav Slavik // Licence: wxWindows Licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation #endif #include "wx/wxprec.h" #ifdef __BORDLANDC__ #pragma hdrstop #endif #if wxUSE_FS_ZIP && wxUSE_STREAMS #ifndef WXPRECOMP #include "wx/wx.h" #endif #include "wx/filesys.h" //-------------------------------------------------------------------------------- // wxZipFSHandler //-------------------------------------------------------------------------------- class WXDLLEXPORT wxZipFSHandler : public wxFileSystemHandler { public: virtual bool CanOpen(const wxString& location); virtual wxFSFile* OpenFile(wxFileSystem& fs, const wxString& location); ~wxZipFSHandler(); }; #endif // wxUSE_FS_ZIP && wxUSE_STREAMS