///////////////////////////////////////////////////////////////////////////// // Name: wx/os2/colour.h // Purpose: wxColour class // Author: David Webster // Modified by: // Created: 10/13/99 // RCS-ID: $Id$ // Copyright: (c) David Webster // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_COLOUR_H_ #define _WX_COLOUR_H_ #include "wx/object.h" // Colour class WXDLLEXPORT wxColour: public wxColourBase { public: // constructors // ------------ // default wxColour(); DEFINE_STD_WXCOLOUR_CONSTRUCTORS // Copy ctors and assignment operators wxColour(const wxColour& rCol); wxColour(const wxColour* pCol); wxColour&operator = (const wxColour& rCol); // Dtor virtual ~wxColour(); // Accessors bool Ok(void) const {return m_bIsInit; } unsigned char Red(void) const { return m_cRed; } unsigned char Green(void) const { return m_cGreen; } unsigned char Blue(void) const { return m_cBlue; } // Comparison bool operator == (const wxColour& rColour) const { return (m_bIsInit == rColour.m_bIsInit && m_cRed == rColour.m_cRed && m_cGreen == rColour.m_cGreen && m_cBlue == rColour.m_cBlue ); } bool operator != (const wxColour& rColour) const { return !(*this == rColour); } WXCOLORREF GetPixel(void) const { return m_vPixel; }; private: // Helper function void Init(); bool m_bIsInit; unsigned char m_cRed; unsigned char m_cBlue; unsigned char m_cGreen; virtual void InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a); public: WXCOLORREF m_vPixel ; private: DECLARE_DYNAMIC_CLASS(wxColour) }; // end of class wxColour #endif // _WX_COLOUR_H_