///////////////////////////////////////////////////////////////////////////// // Name: window.h // Purpose: // Author: Robert Roebling // Created: 01/02/97 // Id: // Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __GTKWINDOWH__ #define __GTKWINDOWH__ #ifdef __GNUG__ #pragma interface #endif #include "wx/defs.h" #include "wx/object.h" #include "wx/list.h" #include "wx/event.h" #include "wx/validate.h" #include "wx/cursor.h" #include "wx/font.h" #include "wx/dc.h" #include "wx/region.h" #include "wx/dnd.h" //----------------------------------------------------------------------------- // global data //----------------------------------------------------------------------------- extern const char *wxFrameNameStr; extern wxList wxTopLevelWindows; //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class wxLayoutConstraints; class wxSizer; class wxWindow; class wxCanvas; //----------------------------------------------------------------------------- // global data //----------------------------------------------------------------------------- extern const char *wxPanelNameStr; extern const wxSize wxDefaultSize; extern const wxPoint wxDefaultPosition; //----------------------------------------------------------------------------- // wxWindow //----------------------------------------------------------------------------- class wxWindow: public wxEvtHandler { public: wxWindow(); wxWindow( wxWindow *parent, wxWindowID id, const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize, long style = 0, const wxString &name = wxPanelNameStr ); bool Create( wxWindow *parent, wxWindowID id, const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize, long style = 0, const wxString &name = wxPanelNameStr ); virtual ~wxWindow(); bool Close( bool force = FALSE ); virtual bool Destroy(); virtual bool DestroyChildren(); virtual void PrepareDC( wxDC &dc ); virtual void SetSize( int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO ); virtual void SetSize( int width, int height ); virtual void Move( int x, int y ); virtual void GetSize( int *width, int *height ) const; virtual void SetClientSize( int const width, int const height ); virtual void GetClientSize( int *width, int *height ) const; virtual void GetPosition( int *x, int *y ) const; virtual void Centre( int direction = wxHORIZONTAL ); virtual void Fit(); void OnSize( wxSizeEvent &event ); void OnIdle( wxIdleEvent& event ); virtual bool Show( bool show ); virtual void Enable( bool enable ); virtual void MakeModal( bool modal ); virtual bool IsEnabled() const { return m_isEnabled; }; virtual void SetFocus(); virtual bool OnClose(); virtual void AddChild( wxWindow *child ); wxList *GetChildren(); virtual void RemoveChild( wxWindow *child ); void SetReturnCode( int retCode ); int GetReturnCode(); wxWindow *GetParent(); wxEvtHandler *GetEventHandler(); void SetEventhandler( wxEvtHandler *handler ); virtual wxValidator *GetValidator(); virtual void SetValidator( wxValidator *validator ); bool IsBeingDeleted(); void SetId( wxWindowID id ); wxWindowID GetId(); void SetCursor( const wxCursor &cursor ); virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = NULL ); virtual void Clear(); virtual bool IsExposed( long x, long y ); virtual bool IsExposed( long x, long y, long width, long height ); virtual wxColour GetBackgroundColour() const; virtual void SetBackgroundColour( const wxColour &colour ); virtual void SetDefaultBackgroundColour( const wxColour& col ) { m_defaultBackgroundColour = col; }; virtual wxColour GetDefaultBackgroundColour() const { return m_defaultBackgroundColour; }; virtual void SetDefaultForegroundColour( const wxColour& col ) { m_defaultForegroundColour = col; }; virtual wxColour GetDefaultForegroundColour() const { return m_defaultForegroundColour; }; virtual void SetFont( const wxFont &font ); virtual wxFont *GetFont(); // For backward compatibility inline virtual void SetButtonFont(const wxFont& font) { SetFont(font); } inline virtual void SetLabelFont(const wxFont& font) { SetFont(font); } inline virtual wxFont *GetLabelFont() { return GetFont(); }; inline virtual wxFont *GetButtonFont() { return GetFont(); }; virtual void SetWindowStyleFlag( long flag ); virtual long GetWindowStyleFlag() const; virtual void CaptureMouse(); virtual void ReleaseMouse(); virtual void SetTitle( const wxString &title ); virtual wxString GetTitle() const; virtual void SetName( const wxString &name ); virtual wxString GetName() const; virtual wxString GetLabel() const; void OnSysColourChanged( wxSysColourChangedEvent &WXUNUSED(event) ) {}; virtual bool IsShown() const; virtual bool IsRetained(); virtual wxWindow *FindWindow( long id ); virtual wxWindow *FindWindow( const wxString& name ); void AllowDoubleClick( bool WXUNUSED(allow) ) {}; void SetDoubleClick( bool WXUNUSED(allow) ) {}; virtual void ClientToScreen( int *x, int *y ); virtual void ScreenToClient( int *x, int *y ); virtual bool Validate(); virtual bool TransferDataToWindow(); virtual bool TransferDataFromWindow(); void OnInitDialog( wxInitDialogEvent &event ); virtual void InitDialog(); virtual void SetDropTarget( wxDropTarget *dropTarget ); virtual wxDropTarget *GetDropTarget() const; virtual void SetScrollbar( int orient, int pos, int thumbVisible, int range, bool refresh = TRUE ); virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ); virtual int GetScrollPos( int orient ) const; virtual int GetScrollThumb( int orient ) const; virtual int GetScrollRange( int orient ) const; virtual void ScrollWindow( int dx, int dy, const wxRect* rect = NULL ); // return FALSE from here if the window doesn't want the focus virtual bool AcceptsFocus() const; // update the UI state (called from OnIdle) void UpdateWindowUI(); public: // cannot get private going yet void PreCreation( wxWindow *parent, wxWindowID id, const wxPoint &pos, const wxSize &size, long style, const wxString &name ); void PostCreation(); bool HasVMT(); virtual void ImplementSetSize(); virtual void ImplementSetPosition(); void GetDrawingOffset( long *x, long *y ); wxWindow *m_parent; wxList m_children; int m_x,m_y; int m_width,m_height; int m_retCode; wxEvtHandler *m_eventHandler; wxValidator *m_windowValidator; wxDropTarget *m_pDropTarget; wxWindowID m_windowId; wxCursor *m_cursor; wxFont m_font; wxColour m_backgroundColour; wxColour m_defaultBackgroundColour; wxColour m_foregroundColour ; wxColour m_defaultForegroundColour; wxRegion m_updateRegion; long m_windowStyle; bool m_isShown; bool m_isEnabled; wxString m_windowName; long m_drawingOffsetX,m_drawingOffsetY; GtkWidget *m_widget; GtkWidget *m_wxwindow; GtkAdjustment *m_hAdjust,*m_vAdjust; float m_oldHorizontalPos; float m_oldVerticalPos; bool m_needParent; bool m_hasScrolling; bool m_hasVMT; bool m_sizeSet; bool m_resizing; public: // Layout section wxLayoutConstraints * m_constraints; wxList * m_constraintsInvolvedIn; wxSizer * m_windowSizer; wxWindow * m_sizerParent; bool m_autoLayout; wxLayoutConstraints *GetConstraints() const; void SetConstraints( wxLayoutConstraints *constraints ); void SetAutoLayout( bool autoLayout ); bool GetAutoLayout() const; bool Layout(); void SetSizer( wxSizer *sizer ); wxSizer *GetSizer() const; void SetSizerParent( wxWindow *win ); wxWindow *GetSizerParent() const; void UnsetConstraints(wxLayoutConstraints *c); inline wxList *GetConstraintsInvolvedIn() const ; void AddConstraintReference(wxWindow *otherWin); void RemoveConstraintReference(wxWindow *otherWin); void DeleteRelatedConstraints(); virtual void ResetConstraints(); virtual void SetConstraintSizes(bool recurse = TRUE); virtual bool LayoutPhase1(int *noChanges); virtual bool LayoutPhase2(int *noChanges); virtual bool DoPhase(int); virtual void TransformSizerToActual(int *x, int *y) const ; virtual void SizerSetSize(int x, int y, int w, int h); virtual void SizerMove(int x, int y); virtual void SetSizeConstraint(int x, int y, int w, int h); virtual void MoveConstraint(int x, int y); virtual void GetSizeConstraint(int *w, int *h) const ; virtual void GetClientSizeConstraint(int *w, int *h) const ; virtual void GetPositionConstraint(int *x, int *y) const ; DECLARE_DYNAMIC_CLASS(wxWindow) DECLARE_EVENT_TABLE() }; #endif // __GTKWINDOWH__