///////////////////////////////////////////////////////////////////////////// // Name: wx/statusbr.h // Purpose: wxStatusBar class interface // Author: Vadim Zeitlin // Modified by: // Created: 05.02.00 // RCS-ID: $Id$ // Copyright: (c) wxWindows team // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_STATUSBR_H_BASE_ #define _WX_STATUSBR_H_BASE_ #include "wx/window.h" #if wxUSE_STATUSBAR // ---------------------------------------------------------------------------- // wxStatusBar: a window near the bottom of the frame used for status info // ---------------------------------------------------------------------------- class WXDLLEXPORT wxStatusBarBase : public wxWindow { public: wxStatusBarBase() { m_statusWidths = NULL; } // get/set the number of fields virtual void SetFieldsCount(int number = 1, const int *widths = (const int *) NULL) = 0; int GetFieldsCount() const { return m_nFields; } // get/set the text of the given field virtual void SetStatusText(const wxString& text, int number = 0) = 0; virtual wxString GetStatusText(int number = 0) const = 0; // set status line widths (n should be the same as field count) virtual void SetStatusWidths(int n, const int widths[]) = 0; // Get the position and size of the field's internal bounding rectangle virtual bool GetFieldRect(int i, wxRect& rect) const = 0; // sets the minimal vertical size of the status bar virtual void SetMinHeight(int height) = 0; // get the dimensions of the horizontal and vertical borders virtual int GetBorderX() const = 0; virtual int GetBorderY() const = 0; // don't want status bars to accept the focus at all virtual bool AcceptsFocus() const { return FALSE; } protected: int m_nFields; // the current number of fields int *m_statusWidths; // the width (if !NULL) of the fields }; #if defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR #include "wx/msw/statbr95.h" typedef wxStatusBar95 wxStatusBarReal; #elif defined(__WXMAC__) #include "wx/generic/statusbr.h" #include "wx/mac/statusbr.h" typedef wxStatusBarMac wxStatusBarReal; #else #include "wx/generic/statusbr.h" typedef wxStatusBarGeneric wxStatusBarReal; #endif // we can't just typedef wxStatusBar to be one of 95/Generic because we should // be able to forward declare it (done in several places) and because wxWin // RTTI wouldn't work then class WXDLLEXPORT wxStatusBar : public wxStatusBarReal { public: wxStatusBar() { } wxStatusBar(wxWindow *parent, wxWindowID id, const wxPoint& WXUNUSED(pos) = wxDefaultPosition, const wxSize& WXUNUSED(size) = wxDefaultSize, long style = wxST_SIZEGRIP, const wxString& name = wxPanelNameStr) { Create(parent, id, style, name); } wxStatusBar(wxWindow *parent, wxWindowID id, long style, const wxString& name = wxPanelNameStr) { Create(parent, id, style, name); } private: DECLARE_DYNAMIC_CLASS(wxStatusBar) }; #endif #endif // _WX_STATUSBR_H_BASE_