// ///////////////////////////////////////////////////////////////////////////// // Name: sndau.cpp // Purpose: wxMMedia Sun Audio File Codec // Author: Guilhem Lavaux // Created: 1998 // Updated: // Copyright: (C) 1998, Guilhem Lavaux // License: wxWindows license // ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "sndau.h" #endif #include "mmriff.h" #include "sndfile.h" #include "sndau.h" #define AU_ISDN_ULAW 1 #define AU_PCM_8BITS 2 #define AU_PCM_16BITS 3 #define AU_ADPCM 23 wxSndAuCodec::wxSndAuCodec() : wxSndFileCodec() { } wxSndAuCodec::wxSndAuCodec(wxInputStream& s, bool preload, bool seekable) : wxSndFileCodec(s, preload, seekable) { } wxSndAuCodec::wxSndAuCodec(wxOutputStream& s, bool seekable) : wxSndFileCodec(s, seekable) { } wxSndAuCodec::wxSndAuCodec(const wxString& fname) : wxSndFileCodec(fname) { } wxSndAuCodec::~wxSndAuCodec() { } wxUint32 wxSndAuCodec::PrepareToPlay() { wxString id; char temp_buf[5]; int offset, srate, codec, ch_count; size_t len; m_istream->Read(temp_buf, 4); temp_buf[4] = 0; id = temp_buf; if (id != ".snd") { m_mmerror = wxMMFILE_INVALID; return 0; } #define READ_BE_32(i) \ m_istream->Read(temp_buf, 4); \ i = (unsigned long)temp_buf[0] << 24; \ i |= (unsigned long)temp_buf[1] << 16; \ i |= (unsigned long)temp_buf[2] << 8; \ i |= (unsigned long)temp_buf[3]; READ_BE_32(offset); READ_BE_32(len); READ_BE_32(codec); READ_BE_32(srate); READ_BE_32(ch_count); m_sndformat.SetSampleRate(srate); m_sndformat.SetChannels(ch_count); switch (codec) { case AU_ISDN_ULAW: ChangeCodec(WXSOUND_ULAW); break; case AU_PCM_8BITS: ChangeCodec(WXSOUND_PCM); m_sndformat.SetByteOrder(wxSND_SAMPLE_LE); m_sndformat.SetSign(wxSND_SAMPLE_SIGNED); break; case AU_PCM_16BITS: ChangeCodec(WXSOUND_PCM); m_sndformat.SetByteOrder(wxSND_SAMPLE_LE); m_sndformat.SetSign(wxSND_SAMPLE_SIGNED); break; case AU_ADPCM: ChangeCodec(WXSOUND_ADPCM); break; } return len; } bool wxSndAuCodec::OnNeedData(char *buf, wxUint32 size) { return m_istream->Read(buf, size).LastError(); } bool wxSndAuCodec::OnWriteData(char *buf, wxUint32 size) { return m_ostream->Write(buf, size).LastError(); } bool wxSndAuCodec::PrepareToRecord(wxUint32 file_size) { return FALSE; }