/////////////////////////////////////////////////////////////////////////////// // Name: include/wx/arrstr.h // Purpose: wxArrayString class // Author: Mattia Barbon and Vadim Zeitlin // Modified by: // Created: 07/07/03 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_ARRSTR_H #define _WX_ARRSTR_H #include "wx/defs.h" #include "wx/string.h" WXDLLIMPEXP_BASE int wxCMPFUNC_CONV wxStringSortAscending(wxString*, wxString*); WXDLLIMPEXP_BASE int wxCMPFUNC_CONV wxStringSortDescending(wxString*, wxString*); #if wxUSE_STL #include "wx/dynarray.h" typedef int (wxCMPFUNC_CONV *CMPFUNCwxString)(wxString*, wxString*); typedef wxString _wxArraywxBaseArrayStringBase; _WX_DECLARE_BASEARRAY_2(_wxArraywxBaseArrayStringBase, wxBaseArrayStringBase, wxArray_SortFunction, class WXDLLIMPEXP_BASE); WX_DEFINE_USER_EXPORTED_TYPEARRAY(wxString, wxArrayStringBase, wxBaseArrayStringBase, WXDLLIMPEXP_BASE); _WX_DEFINE_SORTED_TYPEARRAY_2(wxString, wxSortedArrayStringBase, wxBaseArrayStringBase, = wxStringSortAscending, class WXDLLIMPEXP_BASE, CMPFUNCwxString); class WXDLLIMPEXP_BASE wxArrayString : public wxArrayStringBase { public: // type of function used by wxArrayString::Sort() typedef int (wxCMPFUNC_CONV *CompareFunction)(const wxString& first, const wxString& second); wxArrayString() { } wxArrayString(const wxArrayString& a) : wxArrayStringBase(a) { } wxArrayString(size_t sz, const wxChar** a); wxArrayString(size_t sz, const wxString* a); int Index(const wxChar* sz, bool bCase = true, bool bFromEnd = false) const; void Sort(bool reverseOrder = false); void Sort(CompareFunction function); void Sort(CMPFUNCwxString function) { wxArrayStringBase::Sort(function); } }; class WXDLLIMPEXP_BASE wxSortedArrayString : public wxSortedArrayStringBase { public: wxSortedArrayString() : wxSortedArrayStringBase(wxStringSortAscending) { } wxSortedArrayString(const wxSortedArrayString& array) : wxSortedArrayStringBase(array) { } wxSortedArrayString(const wxArrayString& src) : wxSortedArrayStringBase(wxStringSortAscending) { reserve(src.size()); for ( size_t n = 0; n < src.size(); n++ ) Add(src[n]); } int Index(const wxChar* sz, bool bCase = true, bool bFromEnd = false) const; }; #else // if !wxUSE_STL // ---------------------------------------------------------------------------- // The string array uses it's knowledge of internal structure of the wxString // class to optimize string storage. Normally, we would store pointers to // string, but as wxString is, in fact, itself a pointer (sizeof(wxString) is // sizeof(char *)) we store these pointers instead. The cast to "wxString *" is // really all we need to turn such pointer into a string! // // Of course, it can be called a dirty hack, but we use twice less memory and // this approach is also more speed efficient, so it's probably worth it. // // Usage notes: when a string is added/inserted, a new copy of it is created, // so the original string may be safely deleted. When a string is retrieved // from the array (operator[] or Item() method), a reference is returned. // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxArrayString { public: // type of function used by wxArrayString::Sort() typedef int (wxCMPFUNC_CONV *CompareFunction)(const wxString& first, const wxString& second); // type of function used by wxArrayString::Sort(), for compatibility with // wxArray typedef int (wxCMPFUNC_CONV *CompareFunction2)(wxString* first, wxString* second); // constructors and destructor // default ctor wxArrayString() { Init(false); } // if autoSort is true, the array is always sorted (in alphabetical order) // // NB: the reason for using int and not bool is that like this we can avoid // using this ctor for implicit conversions from "const char *" (which // we'd like to be implicitly converted to wxString instead!) // // of course, using explicit would be even better - if all compilers // supported it... wxArrayString(int autoSort) { Init(autoSort != 0); } // C string array ctor wxArrayString(size_t sz, const wxChar** a); // wxString string array ctor wxArrayString(size_t sz, const wxString* a); // copy ctor wxArrayString(const wxArrayString& array); // assignment operator wxArrayString& operator=(const wxArrayString& src); // not virtual, this class should not be derived from ~wxArrayString(); // memory management // empties the list, but doesn't release memory void Empty(); // empties the list and releases memory void Clear(); // preallocates memory for given number of items void Alloc(size_t nCount); // minimzes the memory usage (by freeing all extra memory) void Shrink(); // simple accessors // number of elements in the array size_t GetCount() const { return m_nCount; } // is it empty? bool IsEmpty() const { return m_nCount == 0; } // number of elements in the array (GetCount is preferred API) size_t Count() const { return m_nCount; } // items access (range checking is done in debug version) // get item at position uiIndex wxString& Item(size_t nIndex) const { wxASSERT_MSG( nIndex < m_nCount, _T("wxArrayString: index out of bounds") ); return *(wxString *)&(m_pItems[nIndex]); } // same as Item() wxString& operator[](size_t nIndex) const { return Item(nIndex); } // get last item wxString& Last() const { wxASSERT_MSG( !IsEmpty(), _T("wxArrayString: index out of bounds") ); return Item(Count() - 1); } // return a wxString[], useful for the controls which // take one in their ctor. You must delete[] it yourself // once you are done with it. Will return NULL if the // ArrayString was empty. #if WXWIN_COMPATIBILITY_2_4 wxDEPRECATED( wxString* GetStringArray() const ); #endif // item management // Search the element in the array, starting from the beginning if // bFromEnd is false or from end otherwise. If bCase, comparison is case // sensitive (default). Returns index of the first item matched or // wxNOT_FOUND int Index (const wxChar *sz, bool bCase = true, bool bFromEnd = false) const; // add new element at the end (if the array is not sorted), return its // index size_t Add(const wxString& str, size_t nInsert = 1); // add new element at given position void Insert(const wxString& str, size_t uiIndex, size_t nInsert = 1); // expand the array to have count elements void SetCount(size_t count); // remove first item matching this value void Remove(const wxChar *sz); // remove item by index #if WXWIN_COMPATIBILITY_2_4 wxDEPRECATED( void Remove(size_t nIndex, size_t nRemove = 1) ); #endif void RemoveAt(size_t nIndex, size_t nRemove = 1); // sorting // sort array elements in alphabetical order (or reversed alphabetical // order if reverseOrder parameter is true) void Sort(bool reverseOrder = false); // sort array elements using specified comparaison function void Sort(CompareFunction compareFunction); void Sort(CompareFunction2 compareFunction); // comparison // compare two arrays case sensitively bool operator==(const wxArrayString& a) const; // compare two arrays case sensitively bool operator!=(const wxArrayString& a) const { return !(*this == a); } // STL-like interface typedef wxString value_type; typedef value_type* pointer; typedef const value_type* const_pointer; typedef value_type* iterator; typedef const value_type* const_iterator; typedef value_type& reference; typedef const value_type& const_reference; typedef int difference_type; typedef size_t size_type; // TODO: this code duplicates the one in dynarray.h class reverse_iterator { typedef wxString value_type; typedef value_type* pointer; typedef value_type& reference; typedef reverse_iterator itor; friend itor operator+(int o, const itor& it); friend itor operator+(const itor& it, int o); friend itor operator-(const itor& it, int o); friend difference_type operator -(const itor& i1, const itor& i2); public: pointer m_ptr; reverse_iterator() : m_ptr(NULL) { } reverse_iterator(pointer ptr) : m_ptr(ptr) { } reverse_iterator(const itor& it) : m_ptr(it.m_ptr) { } reference operator*() const { return *m_ptr; } pointer operator->() const { return m_ptr; } itor& operator++() { --m_ptr; return *this; } const itor operator++(int) { reverse_iterator tmp = *this; --m_ptr; return tmp; } itor& operator--() { ++m_ptr; return *this; } const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; } bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; } bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; } }; class const_reverse_iterator { typedef wxString value_type; typedef const value_type* pointer; typedef const value_type& reference; typedef const_reverse_iterator itor; friend itor operator+(int o, const itor& it); friend itor operator+(const itor& it, int o); friend itor operator-(const itor& it, int o); friend difference_type operator -(const itor& i1, const itor& i2); public: pointer m_ptr; const_reverse_iterator() : m_ptr(NULL) { } const_reverse_iterator(pointer ptr) : m_ptr(ptr) { } const_reverse_iterator(const itor& it) : m_ptr(it.m_ptr) { } const_reverse_iterator(const reverse_iterator& it) : m_ptr(it.m_ptr) { } reference operator*() const { return *m_ptr; } pointer operator->() const { return m_ptr; } itor& operator++() { --m_ptr; return *this; } const itor operator++(int) { itor tmp = *this; --m_ptr; return tmp; } itor& operator--() { ++m_ptr; return *this; } const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; } bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; } bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; } }; wxArrayString(const_iterator first, const_iterator last) { Init(false); assign(first, last); } wxArrayString(size_type n, const_reference v) { Init(false); assign(n, v); } void assign(const_iterator first, const_iterator last); void assign(size_type n, const_reference v) { clear(); Add(v, n); } reference back() { return *(end() - 1); } const_reference back() const { return *(end() - 1); } iterator begin() { return (wxString *)&(m_pItems[0]); } const_iterator begin() const { return (wxString *)&(m_pItems[0]); } size_type capacity() const { return m_nSize; } void clear() { Clear(); } bool empty() const { return IsEmpty(); } iterator end() { return begin() + GetCount(); } const_iterator end() const { return begin() + GetCount(); } iterator erase(iterator first, iterator last) { size_t idx = first - begin(); RemoveAt(idx, last - first); return begin() + idx; } iterator erase(iterator it) { return erase(it, it + 1); } reference front() { return *begin(); } const_reference front() const { return *begin(); } void insert(iterator it, size_type n, const_reference v) { Insert(v, it - begin(), n); } iterator insert(iterator it, const_reference v = value_type()) { size_t idx = it - begin(); Insert(v, idx); return begin() + idx; } void insert(iterator it, const_iterator first, const_iterator last); size_type max_size() const { return INT_MAX; } void pop_back() { RemoveAt(GetCount() - 1); } void push_back(const_reference v) { Add(v); } reverse_iterator rbegin() { return reverse_iterator(end() - 1); } const_reverse_iterator rbegin() const; reverse_iterator rend() { return reverse_iterator(begin() - 1); } const_reverse_iterator rend() const; void reserve(size_type n) /* base::reserve*/; void resize(size_type n, value_type v = value_type()); size_type size() const { return GetCount(); } protected: void Init(bool autoSort); // common part of all ctors void Copy(const wxArrayString& src); // copies the contents of another array private: void Grow(size_t nIncrement = 0); // makes array bigger if needed void Free(); // free all the strings stored void DoSort(); // common part of all Sort() variants size_t m_nSize, // current size of the array m_nCount; // current number of elements wxChar **m_pItems; // pointer to data bool m_autoSort; // if true, keep the array always sorted }; class WXDLLIMPEXP_BASE wxSortedArrayString : public wxArrayString { public: wxSortedArrayString() : wxArrayString(true) { } wxSortedArrayString(const wxArrayString& array) : wxArrayString(true) { Copy(array); } }; #endif // !wxUSE_STL // this class provides a temporary wxString* from a // wxArrayString class WXDLLIMPEXP_BASE wxCArrayString { public: wxCArrayString( const wxArrayString& array ) : m_array( array ), m_strings( NULL ) { } ~wxCArrayString() { delete[] m_strings; } size_t GetCount() const { return m_array.GetCount(); } wxString* GetStrings() { if( m_strings ) return m_strings; size_t count = m_array.GetCount(); m_strings = new wxString[count]; for( size_t i = 0; i < count; ++i ) m_strings[i] = m_array[i]; return m_strings; } private: const wxArrayString& m_array; wxString* m_strings; }; #endif