///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/mslu.h // Purpose: Fixes for bugs in MSLU // Author: Vaclav Slavik // Modified by: // Created: 2002/02/17 // RCS-ID: $Id$ // Copyright: (c) 2002 Vaclav Slavik // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MSLU_H_ #define _WX_MSLU_H_ #include "wx/defs.h" #include "wx/utils.h" #include "wx/wxchar.h" #if !wxUSE_UNICODE_MSLU inline bool wxUsingUnicowsDll() { return FALSE; } #else // Returns true if we are running under Unicode emulation in Win9x environment. // Workaround hacks take effect only if this condition is met inline bool wxUsingUnicowsDll() { return (wxGetOsVersion() == wxWIN95); } //------------------------------------------------------------------------ // Wrongly implemented functions from unicows.dll //------------------------------------------------------------------------ #if wxUSE_GUI WXDLLEXPORT int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc, WXLPARAM lData, WXWPARAM wData, int x, int y, int cx, int cy, unsigned int flags); #define DrawStateW(dc, br, func, ld, wd, x, y, cx, cy, flags) \ wxMSLU_DrawStateW((WXHDC)dc,(WXHBRUSH)br,(WXFARPROC)func, \ ld, wd, x, y, cx, cy, flags) WXDLLEXPORT int wxMSLU_GetOpenFileNameW(void *ofn); #define GetOpenFileNameW(ofn) wxMSLU_GetOpenFileNameW((void*)ofn) WXDLLEXPORT int wxMSLU_GetSaveFileNameW(void *ofn); #define GetSaveFileNameW(ofn) wxMSLU_GetSaveFileNameW((void*)ofn) #endif //------------------------------------------------------------------------ // Missing libc file manipulation functions in Win9x //------------------------------------------------------------------------ WXDLLEXPORT int wxMSLU__trename(const wxChar *oldname, const wxChar *newname); WXDLLEXPORT int wxMSLU__tremove(const wxChar *name); #if defined( __VISUALC__ ) \ || ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \ || ( defined(__MWERKS__) && defined(__WXMSW__) ) WXDLLEXPORT int wxMSLU__wopen(const wxChar *name, int flags, int mode); WXDLLEXPORT int wxMSLU__waccess(const wxChar *name, int mode); WXDLLEXPORT int wxMSLU__wmkdir(const wxChar *name); WXDLLEXPORT int wxMSLU__wrmdir(const wxChar *name); WXDLLEXPORT int wxMSLU__wstat(const wxChar *name, struct _stat *buffer); #endif #endif // wxUSE_UNICODE_MSLU #endif // _WX_MSLU_H_