/////////////////////////////////////////////////////////////////////////////// // Name: menuitem.h // Purpose: wxMenuItem class // Author: Vadim Zeitlin // Modified by: // Created: 11.11.97 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows license /////////////////////////////////////////////////////////////////////////////// #ifndef _MENUITEM_H #define _MENUITEM_H #ifdef __GNUG__ #pragma interface "menuitem.h" #endif // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "wx/setup.h" // an exception to the general rule that a normal header doesn't include other // headers - only because ownerdrw.h is not always included and I don't want // to write #ifdef's everywhere... #if wxUSE_OWNER_DRAWN #include "wx/ownerdrw.h" #endif // ---------------------------------------------------------------------------- // wxMenuItem: an item in the menu, optionally implements owner-drawn behaviour // ---------------------------------------------------------------------------- class WXDLLEXPORT wxMenuItem: public wxMenuItemBase #if wxUSE_OWNER_DRAWN , public wxOwnerDrawn #endif { public: // ctor & dtor wxMenuItem(wxMenu *parentMenu = (wxMenu *)NULL, int id = wxID_SEPARATOR, const wxString& name = wxEmptyString, const wxString& help = wxEmptyString, wxItemKind kind = wxITEM_NORMAL, wxMenu *subMenu = (wxMenu *)NULL); virtual ~wxMenuItem(); // override base class virtuals virtual void SetText(const wxString& strName); virtual wxString GetLabel() const; virtual void SetCheckable(bool checkable); virtual void Enable(bool bDoEnable = TRUE); virtual void Check(bool bDoCheck = TRUE); virtual bool IsChecked() const; virtual void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; } virtual const wxBitmap& GetBitmap() const { return m_bitmap; } #if wxUSE_ACCEL virtual wxAcceleratorEntry *GetAccel() const; #endif // wxUSE_ACCEL // unfortunately needed to resolve ambiguity between // wxMenuItemBase::IsCheckable() and wxOwnerDrawn::IsCheckable() bool IsCheckable() const { return wxMenuItemBase::IsCheckable(); } // the id for a popup menu is really its menu handle (as required by // ::AppendMenu() API), so this function will return either the id or the // menu handle depending on what we're int GetRealId() const; static int MacBuildMenuString(unsigned char* outMacItemText, wxInt16 *outMacShortcutChar , wxUint8 *outMacModifiers , const char *inItemName , bool useShortcuts ) ; private: wxBitmap m_bitmap; // Bitmap for menuitem, if any void* m_menu ; // the appropriate menu , may also be a system menu DECLARE_DYNAMIC_CLASS(wxMenuItem) }; #endif //_MENUITEM_H