///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/frame.h // Purpose: wxFrame class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_FRAME_H_ #define _WX_FRAME_H_ class WXDLLEXPORT wxFrame : public wxFrameBase { public: // construction wxFrame() { Init(); } wxFrame(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr) { Init(); Create(parent, id, title, pos, size, style, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_FRAME_STYLE, const wxString& name = wxFrameNameStr); virtual ~wxFrame(); // implement base class pure virtuals virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL); virtual void Raise(); // implementation only from now on // ------------------------------- // event handlers void OnSysColourChanged(wxSysColourChangedEvent& event); // Toolbar #if wxUSE_TOOLBAR virtual wxToolBar* CreateToolBar(long style = -1, wxWindowID id = wxID_ANY, const wxString& name = wxToolBarNameStr); #endif // wxUSE_TOOLBAR // Status bar #if wxUSE_STATUSBAR virtual wxStatusBar* OnCreateStatusBar(int number = 1, long style = wxST_SIZEGRIP, wxWindowID id = 0, const wxString& name = wxStatusLineNameStr); // Hint to tell framework which status bar to use: the default is to use // native one for the platforms which support it (Win32), the generic one // otherwise // TODO: should this go into a wxFrameworkSettings class perhaps? static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; }; static bool UsesNativeStatusBar() { return m_useNativeStatusBar; }; #endif // wxUSE_STATUSBAR #if wxUSE_MENUS WXHMENU GetWinMenu() const { return m_hMenu; } #endif // wxUSE_MENUS // event handlers bool HandlePaint(); bool HandleSize(int x, int y, WXUINT flag); bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control); bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu); bool HandleMenuLoop(const wxEventType& evtType, WXWORD isPopup); // tooltip management #if wxUSE_TOOLTIPS WXHWND GetToolTipCtrl() const { return m_hwndToolTip; } void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; } #endif // tooltips // a MSW only function which sends a size event to the window using its // current size - this has an effect of refreshing the window layout virtual void SendSizeEvent(); virtual wxPoint GetClientAreaOrigin() const; // override base class version to add menu bar accel processing virtual bool MSWTranslateMessage(WXMSG *msg) { return MSWDoTranslateMessage(this, msg); } // window proc for the frames virtual WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam); protected: // common part of all ctors void Init(); // override base class virtuals virtual void DoGetClientSize(int *width, int *height) const; virtual void DoSetClientSize(int width, int height); #if wxUSE_MENUS_NATIVE // perform MSW-specific action when menubar is changed virtual void AttachMenuBar(wxMenuBar *menubar); // a plug in for MDI frame classes which need to do something special when // the menubar is set virtual void InternalSetMenuBar(); #endif // wxUSE_MENUS_NATIVE // propagate our state change to all child frames void IconizeChildFrames(bool bIconize); // the real implementation of MSWTranslateMessage(), also used by // wxMDIChildFrame bool MSWDoTranslateMessage(wxFrame *frame, WXMSG *msg); // handle WM_INITMENUPOPUP message to generate wxEVT_MENU_OPEN bool HandleInitMenuPopup(WXHMENU hMenu); virtual bool IsMDIChild() const { return false; } // get default (wxWidgets) icon for the frame virtual WXHICON GetDefaultIcon() const; #if wxUSE_TOOLBAR virtual void PositionToolBar(); #endif // wxUSE_TOOLBAR #if wxUSE_STATUSBAR virtual void PositionStatusBar(); static bool m_useNativeStatusBar; #endif // wxUSE_STATUSBAR #if wxUSE_MENUS // frame menu, NULL if none WXHMENU m_hMenu; #endif // wxUSE_MENUS private: #if wxUSE_TOOLTIPS WXHWND m_hwndToolTip; #endif // tooltips // used by IconizeChildFrames(), see comments there bool m_wasMinimized; DECLARE_EVENT_TABLE() DECLARE_DYNAMIC_CLASS_NO_COPY(wxFrame) }; #endif // _WX_FRAME_H_