/////////////////////////////////////////////////////////////////////////////// // Name: textctrl.h // Purpose: wxTextCtrlBase class - the interface of wxTextCtrl // Author: Vadim Zeitlin // Modified by: // Created: 13.07.99 // RCS-ID: $Id$ // Copyright: (c) wxWindows team // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_TEXTCTRL_H_BASE_ #define _WX_TEXTCTRL_H_BASE_ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #ifdef __GNUG__ #pragma interface "textctrlbase.h" #endif #include "wx/defs.h" #if wxUSE_TEXTCTRL #include "wx/control.h" // the base class // 16-bit Borland 4.0 doesn't seem to allow multiple inheritance with wxWindow // and streambuf: it complains about deriving a huge class from the huge class // streambuf. !! Also, can't use streambuf if making or using a DLL :-( #if (defined(__BORLANDC__)) || defined(__MWERKS__) || \ defined(WXUSINGDLL) || defined(WXMAKINGDLL) #define NO_TEXT_WINDOW_STREAM #endif #ifndef NO_TEXT_WINDOW_STREAM #if wxUSE_STD_IOSTREAM #include "wx/ioswrap.h" // for iostream classes if we need them #else // !wxUSE_STD_IOSTREAM // can't compile this feature in if we don't use streams at all #define NO_TEXT_WINDOW_STREAM #endif // wxUSE_STD_IOSTREAM/!wxUSE_STD_IOSTREAM #endif class WXDLLEXPORT wxTextCtrl; class WXDLLEXPORT wxTextCtrlBase; // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- WXDLLEXPORT_DATA(extern const wxChar*) wxTextCtrlNameStr; WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString; // ---------------------------------------------------------------------------- // wxTextCtrl style flags // ---------------------------------------------------------------------------- // the flag bits 0x0001, 2, 4 and 8 are free but should be used only for the // things which don't make sense for a text control used by wxTextEntryDialog // because they would otherwise conflict with wxOK, wxCANCEL, wxCENTRE #define wxTE_READONLY 0x0010 #define wxTE_MULTILINE 0x0020 #define wxTE_PROCESS_TAB 0x0040 // this style means to use RICHEDIT control and does something only under wxMSW // and Win32 and is silently ignored under all other platforms #define wxTE_RICH 0x0080 #define wxTE_NO_VSCROLL 0x0100 #define wxTE_AUTO_SCROLL 0x0200 #define wxTE_PROCESS_ENTER 0x0400 #define wxTE_PASSWORD 0x0800 // automatically detect the URLs and generate the events when mouse is // moved/clicked over an URL // // this is for Win32 richedit controls only so far #define wxTE_AUTO_URL 0x1000 // by default, the Windows text control doesn't show the selection when it // doesn't have focus - use this style to force it to always show it #define wxTE_NOHIDESEL 0x2000 // use wxHSCROLL to not wrap text at all, wxTE_LINEWRAP to wrap it at any // position and wxTE_WORDWRAP to wrap at words boundary #define wxTE_DONTWRAP wxHSCROLL #define wxTE_LINEWRAP 0x4000 #define wxTE_WORDWRAP 0x0000 // it's just == !wxHSCROLL // force using RichEdit version 2.0 or 3.0 instead of 1.0 (default) for // wxTE_RICH controls - can be used together with or instead of wxTE_RICH #define wxTE_RICH2 0x8000 // ---------------------------------------------------------------------------- // wxTextAttr: a structure containing the visual attributes of a text // ---------------------------------------------------------------------------- class WXDLLEXPORT wxTextAttr { public: // ctors wxTextAttr() { } wxTextAttr(const wxColour& colText, const wxColour& colBack = wxNullColour, const wxFont& font = wxNullFont) : m_colText(colText), m_colBack(colBack), m_font(font) { } // setters void SetTextColour(const wxColour& colText) { m_colText = colText; } void SetBackgroundColour(const wxColour& colBack) { m_colBack = colBack; } void SetFont(const wxFont& font) { m_font = font; } // accessors bool HasTextColour() const { return m_colText.Ok(); } bool HasBackgroundColour() const { return m_colBack.Ok(); } bool HasFont() const { return m_font.Ok(); } // setters const wxColour& GetTextColour() const { return m_colText; } const wxColour& GetBackgroundColour() const { return m_colBack; } const wxFont& GetFont() const { return m_font; } // returns false if we have any attributes set, true otherwise bool IsDefault() const { return !HasTextColour() && !HasBackgroundColour() && !HasFont(); } // return the attribute having the valid font and colours: it uses the // attributes set in attr and falls back first to attrDefault and then to // the text control font/colours for those attributes which are not set static wxTextAttr Combine(const wxTextAttr& attr, const wxTextAttr& attrDef, const wxTextCtrlBase *text); private: wxColour m_colText, m_colBack; wxFont m_font; }; // ---------------------------------------------------------------------------- // wxTextCtrl: a single or multiple line text zone where user can enter and // edit text // ---------------------------------------------------------------------------- class WXDLLEXPORT wxTextCtrlBase : public wxControl #ifndef NO_TEXT_WINDOW_STREAM , public wxSTD streambuf #endif { public: // creation // -------- wxTextCtrlBase(); ~wxTextCtrlBase(); // accessors // --------- virtual wxString GetValue() const = 0; virtual void SetValue(const wxString& value) = 0; virtual wxString GetRange(long from, long to) const; virtual int GetLineLength(long lineNo) const = 0; virtual wxString GetLineText(long lineNo) const = 0; virtual int GetNumberOfLines() const = 0; virtual bool IsModified() const = 0; virtual bool IsEditable() const = 0; // If the return values from and to are the same, there is no selection. virtual void GetSelection(long* from, long* to) const = 0; virtual wxString GetStringSelection() const; // operations // ---------- // editing virtual void Clear() = 0; virtual void Replace(long from, long to, const wxString& value) = 0; virtual void Remove(long from, long to) = 0; // load/save the controls contents from/to the file virtual bool LoadFile(const wxString& file); virtual bool SaveFile(const wxString& file = wxEmptyString); // clears the dirty flag virtual void DiscardEdits() = 0; // set the max number of characters which may be entered in a single line // text control virtual void SetMaxLength(unsigned long WXUNUSED(len)) { } // writing text inserts it at the current position, appending always // inserts it at the end virtual void WriteText(const wxString& text) = 0; virtual void AppendText(const wxString& text) = 0; // insert the character which would have resulted from this key event, // return TRUE if anything has been inserted virtual bool EmulateKeyPress(const wxKeyEvent& event); // text control under some platforms supports the text styles: these // methods allow to apply the given text style to the given selection or to // set/get the style which will be used for all appended text virtual bool SetStyle(long start, long end, const wxTextAttr& style); virtual bool SetDefaultStyle(const wxTextAttr& style); virtual const wxTextAttr& GetDefaultStyle() const; // translate between the position (which is just an index in the text ctrl // considering all its contents as a single strings) and (x, y) coordinates // which represent column and line. virtual long XYToPosition(long x, long y) const = 0; virtual bool PositionToXY(long pos, long *x, long *y) const = 0; virtual void ShowPosition(long pos) = 0; // Clipboard operations virtual void Copy() = 0; virtual void Cut() = 0; virtual void Paste() = 0; virtual bool CanCopy() const; virtual bool CanCut() const; virtual bool CanPaste() const; // Undo/redo virtual void Undo() = 0; virtual void Redo() = 0; virtual bool CanUndo() const = 0; virtual bool CanRedo() const = 0; // Insertion point virtual void SetInsertionPoint(long pos) = 0; virtual void SetInsertionPointEnd() = 0; virtual long GetInsertionPoint() const = 0; virtual long GetLastPosition() const = 0; virtual void SetSelection(long from, long to) = 0; virtual void SelectAll(); virtual void SetEditable(bool editable) = 0; // override streambuf method #ifndef NO_TEXT_WINDOW_STREAM int overflow(int i); #endif // NO_TEXT_WINDOW_STREAM // stream-like insertion operators: these are always available, whether we // were, or not, compiled with streambuf support wxTextCtrl& operator<<(const wxString& s); wxTextCtrl& operator<<(int i); wxTextCtrl& operator<<(long i); wxTextCtrl& operator<<(float f); wxTextCtrl& operator<<(double d); wxTextCtrl& operator<<(const wxChar c); // obsolete functions #if WXWIN_COMPATIBILITY bool Modified() const { return IsModified(); } #endif protected: // the name of the last file loaded with LoadFile() which will be used by // SaveFile() by default wxString m_filename; // the text style which will be used for any new text added to the control wxTextAttr m_defaultStyle; }; // ---------------------------------------------------------------------------- // include the platform-dependent class definition // ---------------------------------------------------------------------------- #if defined(__WXX11__) #include "wx/x11/textctrl.h" #elif defined(__WXUNIVERSAL__) #include "wx/univ/textctrl.h" #elif defined(__WXMSW__) #include "wx/msw/textctrl.h" #elif defined(__WXMOTIF__) #include "wx/motif/textctrl.h" #elif defined(__WXGTK__) #include "wx/gtk/textctrl.h" #elif defined(__WXMAC__) #include "wx/mac/textctrl.h" #elif defined(__WXPM__) #include "wx/os2/textctrl.h" #elif defined(__WXSTUBS__) #include "wx/stubs/textctrl.h" #endif // ---------------------------------------------------------------------------- // wxTextCtrl events // ---------------------------------------------------------------------------- #if !WXWIN_COMPATIBILITY_EVENT_TYPES BEGIN_DECLARE_EVENT_TYPES() DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_UPDATED, 7) DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_ENTER, 8) DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_URL, 13) DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_MAXLEN, 14) END_DECLARE_EVENT_TYPES() #endif // !WXWIN_COMPATIBILITY_EVENT_TYPES class WXDLLEXPORT wxTextUrlEvent : public wxCommandEvent { public: wxTextUrlEvent(int id, const wxMouseEvent& evtMouse, long start, long end) : wxCommandEvent(wxEVT_COMMAND_TEXT_URL, id) , m_evtMouse(evtMouse), m_start(start), m_end(end) { } // get the mouse event which happend over the URL const wxMouseEvent& GetMouseEvent() const { return m_evtMouse; } // get the start of the URL long GetURLStart() const { return m_start; } // get the end of the URL long GetURLEnd() const { return m_end; } protected: // the corresponding mouse event wxMouseEvent m_evtMouse; // the start and end indices of the URL in the text control long m_start, m_end; private: DECLARE_DYNAMIC_CLASS(wxTextUrlEvent) public: // for wxWin RTTI only, don't use wxTextUrlEvent() : m_evtMouse(), m_start(0), m_end(0) { } }; typedef void (wxEvtHandler::*wxTextUrlEventFunction)(wxTextUrlEvent&); #define EVT_TEXT(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TEXT_UPDATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_TEXT_ENTER(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TEXT_ENTER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #define EVT_TEXT_URL(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TEXT_URL, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxTextUrlEventFunction) & fn, (wxObject *) NULL ), #define EVT_TEXT_MAXLEN(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TEXT_MAXLEN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ), #ifndef NO_TEXT_WINDOW_STREAM // ---------------------------------------------------------------------------- // wxStreamToTextRedirector: this class redirects all data sent to the given // C++ stream to the wxTextCtrl given to its ctor during its lifetime. // ---------------------------------------------------------------------------- class WXDLLEXPORT wxStreamToTextRedirector { public: wxStreamToTextRedirector(wxTextCtrl *text, wxSTD ostream *ostr = NULL) : m_ostr(ostr ? *ostr : wxSTD cout) { m_sbufOld = m_ostr.rdbuf(); m_ostr.rdbuf(text); } ~wxStreamToTextRedirector() { m_ostr.rdbuf(m_sbufOld); } private: // the stream we're redirecting wxSTD ostream& m_ostr; // the old streambuf (before we changed it) wxSTD streambuf *m_sbufOld; }; #endif // !NO_TEXT_WINDOW_STREAM #endif // wxUSE_TEXTCTRL #endif // _WX_TEXTCTRL_H_BASE_