//----------------------------------------------------------------------------- // Name: xrcdemo.cpp // Purpose: XML resources sample: Main application file // Author: Robert O'Connor (rob@medicalmnemonics.com), Vaclav Slavik // RCS-ID: $Id$ // Copyright: (c) Robert O'Connor and Vaclav Slavik // Licence: wxWindows licence //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // GCC implementation //----------------------------------------------------------------------------- #ifdef __GNUG__ #pragma implementation "xrcdemo.h" #endif //----------------------------------------------------------------------------- // Standard wxWindows headers //----------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif // For all others, include the necessary headers (this file is usually all you // need because it includes almost all "standard" wxWindows headers) #ifndef WX_PRECOMP #include "wx/wx.h" #endif //----------------------------------------------------------------------------- // Header of this .cpp file //----------------------------------------------------------------------------- #include "xrcdemo.h" //----------------------------------------------------------------------------- // Remaining headers: Needed wx headers, then wx/contrib headers, then application headers //----------------------------------------------------------------------------- #include "wx/image.h" // wxImage //----------------------------------------------------------------------------- #include "wx/xrc/xmlres.h" // XRC XML resouces //----------------------------------------------------------------------------- #include "myframe.h" //----------------------------------------------------------------------------- // wxWindows macro: Declare the application. //----------------------------------------------------------------------------- // Create a new application object: this macro will allow wxWindows to create // the application object during program execution (it's better than using a // static object for many reasons) and also declares the accessor function // wxGetApp() which will return the reference of the right type (i.e. the_app and // not wxApp). IMPLEMENT_APP(MyApp) //----------------------------------------------------------------------------- // Public methods //----------------------------------------------------------------------------- // 'Main program' equivalent: the program execution "starts" here bool MyApp::OnInit() { // If there is any of a certain format of image in the xrcs, then first // load a handler for that image type. This example uses XPMs, but if // you want PNGs, then add a PNG handler, etc. See wxImage::AddHandler() // documentation for the types of image handlers available. wxImage::AddHandler(new wxXPMHandler); // Initialize all the XRC handlers. Always required (unless you feel like // going through and initializing a handler of each control type you will // be using (ie initialize the spinctrl handler, initialize the textctrl // handler). However, if you are only using a few control types, it will // save some space to only initialize the ones you will be using. See // wxXRC docs for details. wxXmlResource::Get()->InitAllHandlers(); // Load all of the XRC files that will be used. You can put everything // into one giant XRC file if you wanted, but then they become more // diffcult to manage, and harder to reuse in later projects. // The menubar wxXmlResource::Get()->Load(wxT("rc/menu.xrc")); // The toolbar wxXmlResource::Get()->Load(wxT("rc/toolbar.xrc")); // Non-derived dialog example wxXmlResource::Get()->Load(wxT("rc/basicdlg.xrc")); // Derived dialog example wxXmlResource::Get()->Load(wxT("rc/derivdlg.xrc")); // Controls property example wxXmlResource::Get()->Load(wxT("rc/controls.xrc")); // Frame example wxXmlResource::Get()->Load(wxT("rc/frame.xrc")); // Uncentered example wxXmlResource::Get()->Load(wxT("rc/uncenter.xrc")); // Custom class example wxXmlResource::Get()->Load(wxT("rc/custclas.xrc")); // wxArtProvider example wxXmlResource::Get()->Load(wxT("rc/artprov.xrc")); // Platform property example wxXmlResource::Get()->Load(wxT("rc/platform.xrc")); // Variable expansion example wxXmlResource::Get()->Load(wxT("rc/variable.xrc")); // Make an instance of your derived frame. Passing NULL (the default value // of MyFrame's constructor is NULL) as the frame doesn't have a frame // since it is the first window. MyFrame *frame = new MyFrame(); // Show the frame. frame->Show(TRUE); // Return TRUE to tell program to continue (FALSE would terminate). return TRUE; }