///////////////////////////////////////////////////////////////////////////// // Name: textctrl.h // Purpose: wxTextCtrl class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_TEXTCTRL_H_ #define _WX_TEXTCTRL_H_ #ifdef __GNUG__ #pragma interface "textctrl.h" #endif class WXDLLEXPORT wxTextCtrl : public wxTextCtrlBase { public: // creation // -------- wxTextCtrl(); wxTextCtrl(wxWindow *parent, wxWindowID id, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxTextCtrlNameStr) { Create(parent, id, value, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxTextCtrlNameStr); // implement base class pure virtuals // ---------------------------------- virtual wxString GetValue() const; virtual void SetValue(const wxString& value); virtual int GetLineLength(long lineNo) const; virtual wxString GetLineText(long lineNo) const; virtual int GetNumberOfLines() const; virtual bool IsModified() const; virtual bool IsEditable() const; // If the return values from and to are the same, there is no selection. virtual void GetSelection(long* from, long* to) const; // operations // ---------- // editing virtual void Clear(); virtual void Replace(long from, long to, const wxString& value); virtual void Remove(long from, long to); // load the controls contents from the file virtual bool LoadFile(const wxString& file); // clears the dirty flag virtual void DiscardEdits(); // writing text inserts it at the current position, appending always // inserts it at the end virtual void WriteText(const wxString& text); virtual void AppendText(const wxString& text); #if wxUSE_RICHEDIT // apply text attribute to the range of text (only works with richedit // controls) virtual bool SetStyle(long start, long end, const wxTextAttr& style); #endif // wxUSE_RICHEDIT // translate between the position (which is just an index in the text ctrl // considering all its contents as a single strings) and (x, y) coordinates // which represent column and line. virtual long XYToPosition(long x, long y) const; virtual bool PositionToXY(long pos, long *x, long *y) const; virtual void ShowPosition(long pos); // Clipboard operations virtual void Copy(); virtual void Cut(); virtual void Paste(); virtual bool CanCopy() const; virtual bool CanCut() const; virtual bool CanPaste() const; // Undo/redo virtual void Undo(); virtual void Redo(); virtual bool CanUndo() const; virtual bool CanRedo() const; // Insertion point virtual void SetInsertionPoint(long pos); virtual void SetInsertionPointEnd(); virtual long GetInsertionPoint() const; virtual long GetLastPosition() const; virtual void SetSelection(long from, long to); virtual void SetEditable(bool editable); // Implementation from now on // -------------------------- virtual void Command(wxCommandEvent& event); virtual bool MSWCommand(WXUINT param, WXWORD id); virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor, WXUINT message, WXWPARAM wParam, WXLPARAM lParam); // In WIN16, need to override normal erasing because // Ctl3D doesn't use the wxWindows background colour. #ifdef __WIN16__ void OnEraseBackground(wxEraseEvent& event); #endif #if wxUSE_RICHEDIT virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); bool IsRich() const { return m_isRich; } void SetRichEdit(bool isRich) { m_isRich = isRich; } // rich edit controls are not compatible with normal ones and wem ust set // the colours for them otherwise virtual bool SetBackgroundColour(const wxColour& colour); virtual bool SetForegroundColour(const wxColour& colour); #endif // wxUSE_RICHEDIT virtual void AdoptAttributesFromHWND(); virtual void SetupColours(); virtual bool AcceptsFocus() const; // callbacks void OnDropFiles(wxDropFilesEvent& event); void OnChar(wxKeyEvent& event); // Process 'enter' if required void OnCut(wxCommandEvent& event); void OnCopy(wxCommandEvent& event); void OnPaste(wxCommandEvent& event); void OnUndo(wxCommandEvent& event); void OnRedo(wxCommandEvent& event); void OnUpdateCut(wxUpdateUIEvent& event); void OnUpdateCopy(wxUpdateUIEvent& event); void OnUpdatePaste(wxUpdateUIEvent& event); void OnUpdateUndo(wxUpdateUIEvent& event); void OnUpdateRedo(wxUpdateUIEvent& event); protected: #if wxUSE_RICHEDIT bool m_isRich; // Are we using rich text edit to implement this? #endif // call this to increase the size limit (will do nothing if the current // limit is big enough) void AdjustSpaceLimit(); virtual wxSize DoGetBestSize() const; private: DECLARE_EVENT_TABLE() DECLARE_DYNAMIC_CLASS(wxTextCtrl) }; #endif // _WX_TEXTCTRL_H_