///////////////////////////////////////////////////////////////////////////// // Name: frame.h // Purpose: wxFrame class // Author: David Webster // Modified by: // Created: 10/27/99 // RCS-ID: $Id$ // Copyright: (c) David Webster // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_FRAME_H_ #define _WX_FRAME_H_ // // Get the default resource ID's for frames // #include "wx/os2/wxrsc.h" class WXDLLEXPORT wxFrame : public wxFrameBase { public: // construction wxFrame() { Init(); } wxFrame( wxWindow* pParent ,wxWindowID vId ,const wxString& rsTitle ,const wxPoint& rPos = wxDefaultPosition ,const wxSize& rSize = wxDefaultSize ,long lStyle = wxDEFAULT_FRAME_STYLE ,const wxString& rsName = wxFrameNameStr ) { Init(); Create(pParent, vId, rsTitle, rPos, rSize, lStyle, rsName); } bool Create( wxWindow* pParent ,wxWindowID vId ,const wxString& rsTitle ,const wxPoint& rPos = wxDefaultPosition ,const wxSize& rSize = wxDefaultSize ,long lStyle = wxDEFAULT_FRAME_STYLE ,const wxString& rsName = wxFrameNameStr ); virtual ~wxFrame(); // implement base class pure virtuals #if wxUSE_MENUS_NATIVE virtual void SetMenuBar(wxMenuBar* pMenubar); #endif virtual bool ShowFullScreen( bool bShow ,long lStyle = wxFULLSCREEN_ALL ); // implementation only from now on // ------------------------------- virtual void Raise(void); // event handlers void OnSysColourChanged(wxSysColourChangedEvent& rEvent); // Toolbar #if wxUSE_TOOLBAR virtual wxToolBar* CreateToolBar( long lStyle = -1 ,wxWindowID vId = -1 ,const wxString& rsName = wxToolBarNameStr ); virtual wxToolBar* OnCreateToolBar( long lStyle ,wxWindowID vId ,const wxString& rsName ); virtual void PositionToolBar(void); #endif // wxUSE_TOOLBAR // Status bar #if wxUSE_STATUSBAR virtual wxStatusBar* OnCreateStatusBar( int nNumber = 1 ,long lStyle = wxST_SIZEGRIP ,wxWindowID vId = 0 ,const wxString& rsName = wxStatusLineNameStr ); virtual void PositionStatusBar(void); // Hint to tell framework which status bar to use: the default is to use // native one for the platforms which support it (Win32), the generic one // otherwise // TODO: should this go into a wxFrameworkSettings class perhaps? static void UseNativeStatusBar(bool bUseNative) { m_bUseNativeStatusBar = bUseNative; }; static bool UsesNativeStatusBar() { return m_bUseNativeStatusBar; }; #endif // wxUSE_STATUSBAR WXHMENU GetWinMenu() const { return m_hMenu; } // Returns the origin of client area (may be different from (0,0) if the // frame has a toolbar) virtual wxPoint GetClientAreaOrigin() const; // event handlers bool HandlePaint(void); bool HandleSize( int nX ,int nY ,WXUINT uFlag ); bool HandleCommand( WXWORD wId ,WXWORD wCmd ,WXHWND wControl ); bool HandleMenuSelect( WXWORD wItem ,WXWORD wFlags ,WXHMENU hMenu ); // tooltip management #if wxUSE_TOOLTIPS WXHWND GetToolTipCtrl(void) const { return m_hWndToolTip; } void SetToolTipCtrl(WXHWND hHwndTT) { m_hWndToolTip = hHwndTT; } #endif // tooltips virtual void SendSizeEvent(void); void SetClient(WXHWND c_Hwnd); void SetClient(wxWindow* c_Window); wxWindow *GetClient(); friend MRESULT EXPENTRY wxFrameWndProc(HWND hWnd,ULONG ulMsg, MPARAM wParam, MPARAM lParam); friend MRESULT EXPENTRY wxFrameMainWndProc(HWND hWnd,ULONG ulMsg, MPARAM wParam, MPARAM lParam); protected: // common part of all ctors void Init(void); virtual WXHICON GetDefaultIcon(void) const; // override base class virtuals virtual void DoGetClientSize( int* pWidth ,int* pHeight ) const; virtual void DoSetClientSize( int nWidth ,int nWeight ); inline virtual bool IsMDIChild(void) const { return FALSE; } #if wxUSE_MENUS_NATIVE // helper void DetachMenuBar(void); // perform MSW-specific action when menubar is changed virtual void AttachMenuBar(wxMenuBar* pMenubar); // a plug in for MDI frame classes which need to do something special when // the menubar is set virtual void InternalSetMenuBar(void); #endif // propagate our state change to all child frames void IconizeChildFrames(bool bIconize); // we add menu bar accel processing bool OS2TranslateMessage(WXMSG* pMsg); // window proc for the frames MRESULT OS2WindowProc( WXUINT uMessage ,WXWPARAM wParam ,WXLPARAM lParam ); bool m_bIconized; WXHICON m_hDefaultIcon; #if wxUSE_STATUSBAR static bool m_bUseNativeStatusBar; #endif // wxUSE_STATUSBAR // Data to save/restore when calling ShowFullScreen long m_lFsStyle; // Passed to ShowFullScreen wxRect m_vFsOldSize; long m_lFsOldWindowStyle; int m_nFsStatusBarFields; // 0 for no status bar int m_nFsStatusBarHeight; int m_nFsToolBarHeight; bool m_bFsIsMaximized; bool m_bFsIsShowing; bool m_bWasMinimized; bool m_bIsShown; private: #if wxUSE_TOOLTIPS WXHWND m_hWndToolTip; #endif // tooltips // // Handles to child windows of the Frame, and the frame itself, // that we don't have child objects for (m_hWnd in wxWindow is the // handle of the Frame's client window! // WXHWND m_hTitleBar; WXHWND m_hHScroll; WXHWND m_hVScroll; // // Swp structures for various client data // DW: Better off in attached RefData? // SWP m_vSwpTitleBar; SWP m_vSwpMenuBar; SWP m_vSwpHScroll; SWP m_vSwpVScroll; SWP m_vSwpStatusBar; SWP m_vSwpToolBar; DECLARE_EVENT_TABLE() DECLARE_DYNAMIC_CLASS(wxFrame) }; #endif // _WX_FRAME_H_