///////////////////////////////////////////////////////////////////////////// // Name: layout.h // Purpose: interface of layout constraints classes // Author: wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// enum wxEdge { wxLeft, wxTop, wxRight, wxBottom, wxWidth, wxHeight, wxCentre, wxCenter = wxCentre, wxCentreX, wxCentreY }; enum wxRelationship { wxUnconstrained, wxAsIs, wxPercentOf, wxAbove, wxBelow, wxLeftOf, wxRightOf, wxSameAs, wxAbsolute }; const int wxLAYOUT_DEFAULT_MARGIN = 0; // ---------------------------------------------------------------------------- // wxIndividualLayoutConstraint: a constraint on window position // ---------------------------------------------------------------------------- class wxIndividualLayoutConstraint : public wxObject { public: wxIndividualLayoutConstraint(); // note that default copy ctor and assignment operators are ok virtual ~wxIndividualLayoutConstraint(); void Set(wxRelationship rel, wxWindow *otherW, wxEdge otherE, int val = 0, int margin = wxLAYOUT_DEFAULT_MARGIN); // // Sibling relationships // void LeftOf(wxWindow *sibling, int margin = wxLAYOUT_DEFAULT_MARGIN); void RightOf(wxWindow *sibling, int margin = wxLAYOUT_DEFAULT_MARGIN); void Above(wxWindow *sibling, int margin = wxLAYOUT_DEFAULT_MARGIN); void Below(wxWindow *sibling, int margin = wxLAYOUT_DEFAULT_MARGIN); // // 'Same edge' alignment // void SameAs(wxWindow *otherW, wxEdge edge, int margin = wxLAYOUT_DEFAULT_MARGIN); // The edge is a percentage of the other window's edge void PercentOf(wxWindow *otherW, wxEdge wh, int per); // // Edge has absolute value // void Absolute(int val); // // Dimension is unconstrained // void Unconstrained(); // // Dimension is 'as is' (use current size settings) // void AsIs(); // // Accessors // wxWindow *GetOtherWindow(); wxEdge GetMyEdge() const; void SetEdge(wxEdge which); void SetValue(int v); int GetMargin(); void SetMargin(int m); int GetValue() const; int GetPercent() const; int GetOtherEdge() const; bool GetDone() const; void SetDone(bool d); wxRelationship GetRelationship(); void SetRelationship(wxRelationship r); // Reset constraint if it mentions otherWin bool ResetIfWin(wxWindow *otherW); // Try to satisfy constraint bool SatisfyConstraint(wxLayoutConstraints *constraints, wxWindow *win); // Get the value of this edge or dimension, or if this // is not determinable, -1. int GetEdge(wxEdge which, wxWindow *thisWin, wxWindow *other) const; }; // ---------------------------------------------------------------------------- // wxLayoutConstraints: the complete set of constraints for a window // ---------------------------------------------------------------------------- class wxLayoutConstraints : public wxObject { public: // Edge constraints wxIndividualLayoutConstraint left; wxIndividualLayoutConstraint top; wxIndividualLayoutConstraint right; wxIndividualLayoutConstraint bottom; // Size constraints wxIndividualLayoutConstraint width; wxIndividualLayoutConstraint height; // Centre constraints wxIndividualLayoutConstraint centreX; wxIndividualLayoutConstraint centreY; wxLayoutConstraints(); // note that default copy ctor and assignment operators are ok virtual ~wxLayoutConstraints(); bool SatisfyConstraints(wxWindow *win, int *noChanges); bool AreSatisfied() const; };